Difference between revisions of "Rocket launcher"

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A rocket launcher is a [[firearm]] introduced in [[SLASH'EM]]. It is a [[two-handed]] launcher that fires [[rocket]]s, which on top of doing more base damage than any other projectile in the game, also explode for ''3d8'' [[fire]] damage when they hit a target.
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A '''rocket launcher''' is a type of [[two-handed]] [[firearm]] that appears in [[SLASH'EM]] and [[SlashTHEM]]. It is a launcher that fires [[rocket]]s, and is made of [[iron]]. A rocket launcher can fire multiple rockets per round, with the chance based on skill level and the launcher's [[enchantment]].
  
 
==Generation==
 
==Generation==
 
 
[[Captain]]s in the [[Yendorian Army]] have a {{frac|2}} chance of generating with a rocket launcher.
 
[[Captain]]s in the [[Yendorian Army]] have a {{frac|2}} chance of generating with a rocket launcher.
  
==Rate of fire==
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==Strategy==
 
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Rockets fired from a rocket launcher deal the most base damage of any [[projectile]] in the game, dealing d45 against small monsters and d60 against large ones - the rockets also explode for 3d8 [[fire]] damage when they hit a target. Unfortunately, the rocket launcher's extreme weight of 750 [[aum]], along with the 200 aum weight of its projectiles, renders the weapon completely useless.
In order to fire more than one rocket in a round, a rocket launcher would have to be enchanted far beyond what is probable. With expert skill, a +15 rocket launcher would fire two rockets with a {{frac|8}} probability.
 
  
==Strategy==
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In SLASH'EM, the launcher alone takes up the mass majority of a strong character's [[carrying capacity]] ''before'' accounting for rockets themselves, even with no other inventory; in SlashTHEM, even the increases to carrying capacity do not stop the launcher and rockets from being incredibly cumbersome for most characters, short of those [[Polyself|polymorphed]] into [[Nymph (monster class)|nymphs]] - assuming the maximum carrying capacity of 4000 aum, a rocket launcher on its own takes up around {{frac|5}} of that weight, with a set of six rockets bumping that weight to nearly half of that total.
  
Unfortunately, the rocket launcher's extreme weight (750 [[aum]]), along with the extreme weight of its projectiles (200 aum apiece), renders it useless.  Even with no other inventory, a player could only carry a launcher and a single rocket before becoming [[burdened]].  Furthermore, its accuracy is poor, and its damage per turn is considerably less than rapid-fire weapons such as [[assault rifle]]s and [[submachine gun]]s.
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Additionally, in order to fire more than one rocket in a round, a rocket launcher would have to be enchanted far beyond a level that is probable for players to obtain: with expert skill, a +15 rocket launcher would fire two rockets with a {{frac|8}} probability. Furthermore, the rocket launcher is hampered by its -4 [[to-hit]] penalty and inability to wear a shield while operating one, and its damage per turn is considerably lower than much lighter rapid-fire weapons such as [[assault rifle]]s and [[submachine gun]]s.
  
 
==Origin==
 
==Origin==
 
 
Rocket launchers were first used in China as early as the 1200s, and rockets have seen continuous use in warfare ever since.  Based on its tile, the rocket launcher depicted in SLASH'EM appears to be some sort of [https://en.wikipedia.org/wiki/Multiple_rocket_launcher multiple rocket launcher] system.  This may explain its high weight, given that such devices are usually vehicle-mounted, not man-portable.  A typical shoulder-mounted rocket launcher (the [https://en.wikipedia.org/wiki/Bazooka bazooka] being an iconic example) weighs around 13lb/6kg - roughly twice the weight of an assault rifle, rather than nearly twenty times heavier.
 
Rocket launchers were first used in China as early as the 1200s, and rockets have seen continuous use in warfare ever since.  Based on its tile, the rocket launcher depicted in SLASH'EM appears to be some sort of [https://en.wikipedia.org/wiki/Multiple_rocket_launcher multiple rocket launcher] system.  This may explain its high weight, given that such devices are usually vehicle-mounted, not man-portable.  A typical shoulder-mounted rocket launcher (the [https://en.wikipedia.org/wiki/Bazooka bazooka] being an iconic example) weighs around 13lb/6kg - roughly twice the weight of an assault rifle, rather than nearly twenty times heavier.
 
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{{slashem-7E7|offset=1}}
[[Category:SLASH'EM items]]
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{{variant-343}}
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[[Category:SLASH'EM weapons]]
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[[Category:SlashTHEM weapons]]

Revision as of 07:45, 24 September 2023

) Rocket launcher.png
Name rocket launcher
Appearance rocket launcher
Damage vs. small 1d2
Damage vs. large 1d2
To-hit bonus -4
Weapon skill firearms
Size two-handed
Base price 3500 zm
(+10/positive
enchant)
Weight 750
Material iron

A rocket launcher is a type of two-handed firearm that appears in SLASH'EM and SlashTHEM. It is a launcher that fires rockets, and is made of iron. A rocket launcher can fire multiple rockets per round, with the chance based on skill level and the launcher's enchantment.

Generation

Captains in the Yendorian Army have a 12 chance of generating with a rocket launcher.

Strategy

Rockets fired from a rocket launcher deal the most base damage of any projectile in the game, dealing d45 against small monsters and d60 against large ones - the rockets also explode for 3d8 fire damage when they hit a target. Unfortunately, the rocket launcher's extreme weight of 750 aum, along with the 200 aum weight of its projectiles, renders the weapon completely useless.

In SLASH'EM, the launcher alone takes up the mass majority of a strong character's carrying capacity before accounting for rockets themselves, even with no other inventory; in SlashTHEM, even the increases to carrying capacity do not stop the launcher and rockets from being incredibly cumbersome for most characters, short of those polymorphed into nymphs - assuming the maximum carrying capacity of 4000 aum, a rocket launcher on its own takes up around 15 of that weight, with a set of six rockets bumping that weight to nearly half of that total.

Additionally, in order to fire more than one rocket in a round, a rocket launcher would have to be enchanted far beyond a level that is probable for players to obtain: with expert skill, a +15 rocket launcher would fire two rockets with a 18 probability. Furthermore, the rocket launcher is hampered by its -4 to-hit penalty and inability to wear a shield while operating one, and its damage per turn is considerably lower than much lighter rapid-fire weapons such as assault rifles and submachine guns.

Origin

Rocket launchers were first used in China as early as the 1200s, and rockets have seen continuous use in warfare ever since. Based on its tile, the rocket launcher depicted in SLASH'EM appears to be some sort of multiple rocket launcher system. This may explain its high weight, given that such devices are usually vehicle-mounted, not man-portable. A typical shoulder-mounted rocket launcher (the bazooka being an iconic example) weighs around 13lb/6kg - roughly twice the weight of an assault rifle, rather than nearly twenty times heavier.