Difference between revisions of "Sheep"

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{{ monster
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The '''sheep''', {{monsym|sheep}}, is a [[domestic]] [[quadruped]]al animal first introduced in [[SLASH'EM]] and ported to [[dNetHack]]. Sheep are compatible steeds for [[riding]] and can have a [[saddle]] [[applied]] to them.
 +
 
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==Generation==
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Sheep are always generated peaceful, and are often found in [[Sokoban]]. Lambs can also [[grow up]] into sheep at experience level 3.
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==SLASH'EM==
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===Sheep===
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{{monster
 
  |name=sheep
 
  |name=sheep
 
  |difficulty=5
 
  |difficulty=5
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  |MR=0
 
  |MR=0
 
  |align=0
 
  |align=0
  |frequency=Rare, appears in small groups
+
  |frequency=2
 
  |genocidable=Yes
 
  |genocidable=Yes
 
  |attacks=Head butt 1d4, Kick 1d3
 
  |attacks=Head butt 1d4, Kick 1d3
 
  |resistances conveyed=None
 
  |resistances conveyed=None
 
  |resistances=None
 
  |resistances=None
  |attributes={{attributes|A sheep|animal=1|nohands=1|herbivore=1|wander=1|domestic=1|peaceful=1|infravisible=1}}
+
  |attributes={{attributes|A sheep|animal=1|nohands=1|herbivore=1|wander=1|domestic=1|peaceful=1|infravisible=1|sgroup=1}}
 
  |size=Medium
 
  |size=Medium
 
  |nutr=100
 
  |nutr=100
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  |reference=[[SLASH'EM_0.0.7E7F2/monst.c#line1291]]
 
  |reference=[[SLASH'EM_0.0.7E7F2/monst.c#line1291]]
 
}}
 
}}
 
'''Sheep''' are a [[domestic]] animal added in [[SLASH'EM]]. They are also always generated peaceful, making it trivial to tame them, but as their attacks are weak and base level is low this is rarely worth it.
 
  
 
{{clear}}
 
{{clear}}
== Lamb ==
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===Lamb===
 
{{ monster
 
{{ monster
 
  |name=lamb
 
  |name=lamb
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  |MR=0
 
  |MR=0
 
  |align=0
 
  |align=0
  |frequency=Rare, appears in small groups
+
  |frequency=2
 
  |genocidable=Yes
 
  |genocidable=Yes
 
  |attacks=Head butt 1d2, Kick 1d2
 
  |attacks=Head butt 1d2, Kick 1d2
 
  |resistances conveyed=None
 
  |resistances conveyed=None
 
  |resistances=None
 
  |resistances=None
  |attributes={{attributes|A lamb|animal=1|nohands=1|herbivore=1|wander=1|domestic=1|peaceful=1|infravisible=1}}
+
  |attributes={{attributes|A lamb|animal=1|nohands=1|herbivore=1|wander=1|domestic=1|peaceful=1|infravisible=1|sgroup=1}}
 
  |size=Small
 
  |size=Small
 
  |nutr=50
 
  |nutr=50
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}}
 
}}
  
A '''lamb''' is a baby sheep. A lamb will grow up into a sheep at level 3.
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A '''lamb''' is a baby sheep.
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{{clear}}
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==dNetHack==
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===Lamb===
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{{monster
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|name=lamb
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|symbol={{white|q}}
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|tile=
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|difficulty=2
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|level=0
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|experience=1
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|speed=12
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|AC=10
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|MR=0
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|align=0
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|frequency=1
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|genocidable=Yes
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|attacks=Butt 1d2 physical, Kick 1d2 physical
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|weight=140
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|nutr=100
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|size=tiny
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|resistances=[[fire]], [[cold]], [[acid]]
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|resistances conveyed=[[fire]]
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|attributes={{attributes
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|A lamb|=
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|nohands=1
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|animal=1
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|herbivore=1
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|hostile=1
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|peaceful=1
 +
|domestic=1
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|infravisible=1
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|sgroup=1
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|notame=1
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}}
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|refline=
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}}
  
{{stub}}
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{{clear}}
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===Sheep===
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{{monster
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|name=sheep
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|symbol={{white|q}}
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|tile=
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|difficulty=5
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|level=3
 +
|experience=40
 +
|speed=12
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|AC=8
 +
|MR=0
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|align=0
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|frequency=1
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|genocidable=Yes
 +
|attacks=Butt 1d4 physical, Kick 1d3 physical
 +
|weight=750
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|nutr=200
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|size=small
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|resistances=[[fire]], [[cold]]
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|resistances conveyed=[[fire]]
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|attributes={{attributes
 +
|A sheep|=
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|nohands=1
 +
|animal=1
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|herbivore=1
 +
|hostile=1
 +
|peaceful=1
 +
|domestic=1
 +
|infravisible=1
 +
|sgroup=1
 +
|notame=1
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}}
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|refline=
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}}
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 +
{{clear}}
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===Dire sheep===
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{{monster
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|name=dire sheep
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|symbol={{white|q}}
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|tile=
 +
|difficulty=11
 +
|level=9
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|experience=232
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|speed=18
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|AC=0
 +
|MR=0
 +
|align=0
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|frequency=1
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|genocidable=Yes
 +
|attacks=Butt 4d4 physical, Kick 3d3 physical
 +
|weight=3000
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|nutr=800
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|size=large
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|resistances=[[fire]], [[cold]]
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|resistances conveyed=[[fire]]
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|attributes={{attributes
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|A dire sheep|=
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|nohands=1
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|animal=1
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|herbivore=1
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|hostile=1
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|infravisible=1
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|sgroup=1
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|notame=1
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}}
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|refline=
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}}
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'''Dire sheep''' are somewhat more physically threatening than other types of sheep, and far more hostile. Each sheep has a 1/20 chance of dropping a [[woolen]] [[piece of cloth]] when killed.
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{{clear}}
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 +
==Strategy==
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Sheep are generally trivial to tame, but their attacks and base level are usually too weak to be worth it. Additionally, they are [[herbivorous]] and somewhat more difficult to keep fed than most pets.
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 +
{{clear}}
 
[[Category:SLASH'EM monsters]]
 
[[Category:SLASH'EM monsters]]
 +
[[Category:dNetHack monsters]]
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{{variant-343}}

Latest revision as of 03:21, 16 March 2021

The sheep, q, is a domestic quadrupedal animal first introduced in SLASH'EM and ported to dNetHack. Sheep are compatible steeds for riding and can have a saddle applied to them.

Generation

Sheep are always generated peaceful, and are often found in Sokoban. Lambs can also grow up into sheep at experience level 3.

SLASH'EM

Sheep

Lamb

A lamb is a baby sheep.

dNetHack

Lamb

Sheep

Dire sheep

Dire sheep are somewhat more physically threatening than other types of sheep, and far more hostile. Each sheep has a 1/20 chance of dropping a woolen piece of cloth when killed.

Strategy

Sheep are generally trivial to tame, but their attacks and base level are usually too weak to be worth it. Additionally, they are herbivorous and somewhat more difficult to keep fed than most pets.