Difference between revisions of "Sheol"

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A new dungeon branch off of [[Gehennom]] added in [[UnNetHack]]. Multiple monsters appear only here, including
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'''Sheol''' is a new dungeon branch added in [[UnNetHack]] (as well as [[Slash'EM Extended]] and [[SLASHTHEM]]). It is accessed by a stairway from the main dungeon in [[Gehennom]] and represents a kind of icy underworld (a "frozen-over" hell), in contrast to the fiery [[hell]] of Gehennom proper. It contains special ice-themed monsters, traps, and terrain types.
* [[dark Angel]]
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The original description of this branch can be found in [[Sheol.txt]].
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==Layout==
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Sheol contains a special [[Sheol middle level|middle level]] and [[Bottom level of Sheol|bottom level]], as well as a number of filler levels. The filler levels feature ice floors and water tiles, as well as new types of walls made of ice. They may also contain randomly placed [[cloud]]s. Filler levels after the middle level become narrower.
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Each filler level has a 33% chance of containing a [[wand of fire]], which in the hands of the player may make clearing a path through the ice easier, but in the hands of a monster creates a new danger for the adventurer.
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Depending on the version, the Sheol branch may contain the entrance to [[Vlad's Tower]].
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==Sheol-Specific Features==
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===Terrain===
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Sheol contains two new types of ice-based walls, [[ice walls]] and [[crystal ice wall]]s. Both are represented by the 8 glyph. The regular ice wall can be removed by fire or digging with any [[Digging|digging tool]], but the crystal ice wall is impervious to any form of removal except fire or the rare [[crystal pick]]. The regular ice wall takes less time to clear than a regular (stone) wall. Removing either type of ice wall leaves a floor of [[ice]] behind.
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===Traps===
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Sheol contains a new type of trap, the [[trap#Cold_trap|cold trap]], which in UnNetHack is generated only within this branch. The cold trap's threat to players is analogous to the [[fire trap]] found elsewhere in Gehennom: they deal [[cold]] damage, which can destroy [[potion]]s in the player's inventory.
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===Monsters===
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Several of the new [[monsters]] added in [[UnNetHack]] are specific to Sheol and appear only there:
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* [[chillbug]]
 
* [[blue slime]]
 
* [[blue slime]]
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* [[white naga]]
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* [[white naga hatchling ]]
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* [[ice golem]]
 
* [[crystal ice golem]]
 
* [[crystal ice golem]]
* [[chillbug]]
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* [[dark Angel]]
* [[ice golem]]
 
 
* [[Punisher]] (not randomly generated, but one appears in 50% of randomly generated levels)
 
* [[Punisher]] (not randomly generated, but one appears in 50% of randomly generated levels)
* [[white naga]]
 
* [[white naga hatchling ]]
 
 
* [[Executioner]] (unique)
 
* [[Executioner]] (unique)
  
This branch now contains the entrance to Vlad's tower.
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===Items===
It also contain a special level called [[Sheol palace]].
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The final level of Sheol contains a new item, the [[crystal pick]]. An excellent weapon-tool that uses the [[pick-axe]] skill, it serves as the "prize" for completing the branch.
The [[Bottom level of Sheol]] is also a special level, as is the [[Sheol middle level]].
 
 
 
After the middle level, the levels get narrower. Each filler level has a 33% chance of a [[Wand of fire]]
 
Filler levels can also contain randomly placed [[cloud]]s.
 
 
 
It contains a new type of trap, the [[trap#Cold_trap|cold trap]], that replaces [[fire trap]]s within this branch only. As such, they basically behave like fire traps except in that they deal cold damage instead of fire damage, therefore they can only destroy [[potion]]s.
 
 
 
It also contains two new types of ice-based walls, [[ice walls]] and [[crystal ice wall]]s, that are represented by 8s. Both types can be melted by fire or dug through with a [[crystal pick]], but the crystal ice wall is also immune to digging from other sources, and the ice wall can be dug through more easily than a regular wall. Removing these walls leaves normal [[ice]] behind.
 
 
 
The original description of this branch can be found in [[Sheol.txt]]
 
  
 
==Variants==
 
==Variants==
[[SLASHTHEM]] and [[Slash'EM Extended]] implement in part and with quite a few differences Sheol.
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[[SLASHTHEM]] and [[Slash'EM Extended]] implement the Sheol branch, but with some differences from the UnNetHack version.
  
Beware of father Dagon and mother Hydra at the final sheol level. They both are capable of +100 damage in one turn, so keep your guard up.
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Beware of Father Dagon and Mother Hydra at the final Sheol level. They both are capable of +100 damage in one turn, so keep your guard up.
  
 
==Origin==
 
==Origin==
  
Sheol is an after life concept of the Jewish religion. The exact meaning is a bit unclear, either is just like a Hell, either a place for both the good and the wicked.
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Sheol is a term associated with the afterlife in Judaism. Depending on the context, it may be understood as the place where the wicked go after death (i.e. Hell), or as the destination of all who die, regardless of character (similar to the Greek Hades). English translations of the Tanakh (Hebrew Bible) sometimes translate the expression as "the grave".
  
 
{{stub}}
 
{{stub}}
 
[[Category:UnNetHack]]
 
[[Category:UnNetHack]]
 
[[Category:Dungeon branches]]
 
[[Category:Dungeon branches]]

Revision as of 15:08, 22 June 2015

Sheol is a new dungeon branch added in UnNetHack (as well as Slash'EM Extended and SLASHTHEM). It is accessed by a stairway from the main dungeon in Gehennom and represents a kind of icy underworld (a "frozen-over" hell), in contrast to the fiery hell of Gehennom proper. It contains special ice-themed monsters, traps, and terrain types.

The original description of this branch can be found in Sheol.txt.

Layout

Sheol contains a special middle level and bottom level, as well as a number of filler levels. The filler levels feature ice floors and water tiles, as well as new types of walls made of ice. They may also contain randomly placed clouds. Filler levels after the middle level become narrower.

Each filler level has a 33% chance of containing a wand of fire, which in the hands of the player may make clearing a path through the ice easier, but in the hands of a monster creates a new danger for the adventurer.

Depending on the version, the Sheol branch may contain the entrance to Vlad's Tower.

Sheol-Specific Features

Terrain

Sheol contains two new types of ice-based walls, ice walls and crystal ice walls. Both are represented by the 8 glyph. The regular ice wall can be removed by fire or digging with any digging tool, but the crystal ice wall is impervious to any form of removal except fire or the rare crystal pick. The regular ice wall takes less time to clear than a regular (stone) wall. Removing either type of ice wall leaves a floor of ice behind.

Traps

Sheol contains a new type of trap, the cold trap, which in UnNetHack is generated only within this branch. The cold trap's threat to players is analogous to the fire trap found elsewhere in Gehennom: they deal cold damage, which can destroy potions in the player's inventory.

Monsters

Several of the new monsters added in UnNetHack are specific to Sheol and appear only there:

Items

The final level of Sheol contains a new item, the crystal pick. An excellent weapon-tool that uses the pick-axe skill, it serves as the "prize" for completing the branch.

Variants

SLASHTHEM and Slash'EM Extended implement the Sheol branch, but with some differences from the UnNetHack version.

Beware of Father Dagon and Mother Hydra at the final Sheol level. They both are capable of +100 damage in one turn, so keep your guard up.

Origin

Sheol is a term associated with the afterlife in Judaism. Depending on the context, it may be understood as the place where the wicked go after death (i.e. Hell), or as the destination of all who die, regardless of character (similar to the Greek Hades). English translations of the Tanakh (Hebrew Bible) sometimes translate the expression as "the grave".

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