Difference between revisions of "Summon nasties"

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'''Summon nasties''' is a [[monster spell]]. It is a mage spell that can be used by monsters of level 16 or higher.
 
'''Summon nasties''' is a [[monster spell]]. It is a mage spell that can be used by monsters of level 16 or higher.
  
If you are in [[Gehennom]], there is a 1/10th chance that a [[Demon#Demon_summoning|demon is summoned]]. Otherwise, a number of hostile{{refsrc|wizard.c|456}} nasties will be generated around the caster. Summoned spellcasters will have a lower [[Monster difficulty|difficulty]] than the caster.{{refsrc|wizard.c|448}} {{white|&}} will not summon {{white|A}}, and vice versa. On the [[Rogue level]], nasties not represented by an uppercase letter are less likely to be summoned.{{refsrc|src/wizard.c|523|version=NetHack 3.6.1}} Monsters summoned will be unable to use special attacks such as breath weapons for d4 turns.{{refsrc|src/wizard.c|609|version=NetHack 3.6.1}}
+
If you are in [[Gehennom]], there is a {{frac|10}} chance that a [[Demon#Demon summoning|demon is summoned]]. Otherwise, a number of hostile{{refsrc|wizard.c|456}} nasties will be generated around the caster. Summoned spellcasters will have a lower [[Monster difficulty|difficulty]] than the caster.{{refsrc|wizard.c|448}} {{white|&}} will not summon {{white|A}}, and vice versa. On the [[Rogue level]], nasties not represented by an uppercase letter are less likely to be summoned.{{refsrc|src/wizard.c|523|version=NetHack 3.6.1}} Summoned monsters will be unable to use special attacks such as breath weapons for d4 turns.{{refsrc|src/wizard.c|609|version=NetHack 3.6.1}}
  
Nasties will be summoned until either a random number between one and one-third your [[experience level]] of [[#Nasties|nasties]] neutral or co-aligned with the summoner are created, or the maximum of 10 nasties are created. For this purpose, remote summoning by the [[Wizard of Yendor]] is considered ''neutral''. It is noted that monsters of alignments with fewer co-aligned nasties will summon more nasties on average.{{refsrc|src/wizard.c|24|version=NetHack 3.6.1}}
+
Nasties will be summoned until either [[D notation|d]]({{sfrac|XLvl|3}}) [[#Nasties|nasties]] which are neutral or co-aligned with the summoner have been created, or the maximum of 10 nasties have been created. Because of this, monsters of alignments with fewer co-aligned nasties will summon more nasties on average.{{refsrc|src/wizard.c|24|version=NetHack 3.6.1}} Remote summoning by the [[Wizard of Yendor]] is considered neutral for this purpose.
  
 
Monsters summoned in this fashion respect [[genocide]], but not [[extinction]]. If a genocided monster would be summoned, it is replaced by an ordinary random monster (which is not guaranteed to be hostile). Spellcasting monsters generated this way need not be lower in difficulty than the caster.
 
Monsters summoned in this fashion respect [[genocide]], but not [[extinction]]. If a genocided monster would be summoned, it is replaced by an ordinary random monster (which is not guaranteed to be hostile). Spellcasting monsters generated this way need not be lower in difficulty than the caster.
Line 11: Line 11:
  
 
===Preventative genociding===
 
===Preventative genociding===
One option is to genocide the worst nasties: arch-[[lich]]es and [[master mind flayer]]s are good candidates for this. One should be cautious, however, in doing so. If the spell attempts to generate a genocided monster, it will instead generate a random one. Once the player has the [[Amulet of Yendor]] and is out of [[Gehennom]], [[Archon]]s and [[ki-rin]] are not unlikely random monster choices.
+
One option is to [[genocide]] the worst nasties: [[lich|arch-liches]] and [[master mind flayer]]s are good candidates for this. However, if the spell attempts to generate a genocided monster, it will instead generate a random one. Once the player has the [[Amulet of Yendor]] and is out of [[Gehennom]], [[Archon]]s and [[ki-rin]] are not unlikely random monster choices and may be summoned in place of genocided monsters.
  
 
One good option for a player with a scroll of genocide would be to blessed-genocide {{monclasssym|L}}. Liches are by far the most frequently encountered casters of summon nasties, and also the only ones that can be genocided anyway. Doing so will genocide only one nasty, [[arch-lich]]es, and so will not greatly increase the probability of Archons being generated by the spell.
 
One good option for a player with a scroll of genocide would be to blessed-genocide {{monclasssym|L}}. Liches are by far the most frequently encountered casters of summon nasties, and also the only ones that can be genocided anyway. Doing so will genocide only one nasty, [[arch-lich]]es, and so will not greatly increase the probability of Archons being generated by the spell.
  
 
===When meeting a summoner===
 
===When meeting a summoner===
The worst place to meet monsters with this spell is on large open levels, e.g. [[Juiblex's swamp]]. On such levels, a summoner will often sit outside of a ring of monsters it has created around you, and continue summoning even as you attempt to fight off its minions. In this situation the covetous behavior can be helpful: an arch-lich that warps to the upstairs may no longer be in sight, whereas a fleeing demilich will remain in sight and happily fill the level with nasties.
+
The worst place to meet monsters with this spell is on large open levels, such as [[Juiblex's swamp]]. On such levels, a summoner will often sit outside of a ring of monsters it has created around you, and continue summoning even as you attempt to fight off its minions. In this situation, the covetous behavior can be helpful; an arch-lich that warps to the upstairs may no longer be in sight, whereas a fleeing demilich will remain in sight and continue to fill the level with nasties.
  
If you are unable to kill the caster, e.g. an arch-lich that [[covetous#Behavior|warps]] to the staircase across the map on a no-teleport level, and possess reflection and a permanent Elbereth, it is possible to wait on the Elbereth square for the caster to create a black dragon and wait for the disintegration breath to destroy the summoner, or possibly for a cockatrice to be generated and leave a corpse. This can be a real life saver if any of the demon princes appear as well.
+
If you are unable to kill the caster, such as an arch-lich that [[covetous#Behavior|warps]] to the staircase across the map on a no-teleport level, and possess reflection and a permanent [[Elbereth]], it is possible to wait on the Elbereth square for the caster to create a black dragon and wait for the disintegration breath to destroy the summoner, or possibly for a cockatrice to be generated and leave a corpse. This can be a life-saver if any of the demon princes appear as well.
  
Another way to counter the summon nasties spell is with a [[ring of conflict]]. The monsters will fight each other instead of focusing on you. A [[scroll of taming]] or spell of [[charm monster]] are also effective, although many nasties have a substantial chance of resisting either one.
+
Another way to counter the summon nasties spell is with a [[ring of conflict]]. The monsters will fight one another instead of focusing on you. A [[scroll of taming]] or spell of [[charm monster]] are also effective, although many nasties have a substantial chance of resisting either one.
  
 
==Messages==
 
==Messages==
Line 26: Line 26:
 
{{message|Monsters appear from nowhere!|Multiple monsters were summoned.}}
 
{{message|Monsters appear from nowhere!|Multiple monsters were summoned.}}
 
{{message|<A monster appears/Monsters appear> around <a spot near you/your displaced image>!|The summoner was fooled by your invisibility/displacement. The summoned monsters may still be able to find you.}}
 
{{message|<A monster appears/Monsters appear> around <a spot near you/your displaced image>!|The summoner was fooled by your invisibility/displacement. The summoned monsters may still be able to find you.}}
{{message|"Destroy the thief, my pet(s)!"|The [[Wizard of Yendor]] cast the spell while alive. (The Summon Nasties effect that the Wizard uses to harass you in his absence displays no message.)}}
+
{{message|"Destroy the thief, my pet(s)!"|The [[Wizard of Yendor]] cast the spell while alive. (The summon nasties effect that the Wizard uses to harass you in his absence displays no message.)}}
  
 
==Nasties==
 
==Nasties==
''For the monster flag, which is unrelated to this spell, see'' [[M2_NASTY]].
+
{{for|the monster flag, which is unrelated to this spell|M2_NASTY}}
  
 
These monsters are "nasties" for the purposes of summon nasties:{{refsrc|src/wizard.c|31|version=NetHack 3.6.1}}
 
These monsters are "nasties" for the purposes of summon nasties:{{refsrc|src/wizard.c|31|version=NetHack 3.6.1}}
  
 
====Neutral nasties====
 
====Neutral nasties====
 +
<div class="div-col columns column-width" style="-moz-column-width: 11em; -webkit-column-width: 11em; column-width: 11em;">
 +
* {{monsymlink|baluchitherium}}
 +
* {{monsymlink|carnivorous ape}}
 
* {{monsymlink|cockatrice}}
 
* {{monsymlink|cockatrice}}
 
* {{monsymlink|ettin}}
 
* {{monsymlink|ettin}}
* {{monsymlink|stalker}}
+
* {{monsymlink|fire elemental}}
 +
* {{monsymlink|green slime}}
 +
* {{monsymlink|iron golem}}
 +
* {{monsymlink|jabberwock}}
 +
* {{monsymlink|leocrotta}}
 
* {{monsymlink|minotaur}}
 
* {{monsymlink|minotaur}}
 +
* {{monsymlink|ochre jelly}}
 
* {{monsymlink|owlbear}}
 
* {{monsymlink|owlbear}}
 
* {{monsymlink|purple worm}}
 
* {{monsymlink|purple worm}}
 +
* {{monsymlink|stalker}}
 +
* {{monsymlink|umber hulk}}
 
* {{monsymlink|xan}}
 
* {{monsymlink|xan}}
* {{monsymlink|umber hulk}}
 
 
* {{monsymlink|xorn}}
 
* {{monsymlink|xorn}}
 
* {{monsymlink|zruty}}
 
* {{monsymlink|zruty}}
* {{monsymlink|leocrotta}}
+
</div>
* {{monsymlink|baluchitherium}}
 
* {{monsymlink|carnivorous ape}}
 
* {{monsymlink|fire elemental}}
 
* {{monsymlink|jabberwock}}
 
* {{monsymlink|iron golem}}
 
* {{monsymlink|ochre jelly}}
 
* {{monsymlink|green slime}}
 
  
 
====Chaotic nasties====
 
====Chaotic nasties====
 +
<div class="div-col columns column-width" style="-moz-column-width: 11em; -webkit-column-width: 11em; column-width: 11em;">
 +
* {{monsymlink|arch-lich}}
 
* {{monsymlink|black dragon}}
 
* {{monsymlink|black dragon}}
* {{monsymlink|red dragon}}
+
* {{monsymlink|captain}}
* {{monsymlink|arch-lich}}
 
* {{monsymlink|vampire lord}}
 
* {{monsymlink|master mind flayer}}
 
 
* {{monsymlink|disenchanter}}
 
* {{monsymlink|disenchanter}}
* {{monsymlink|winged gargoyle}}
 
* {{monsymlink|storm giant}}
 
* {{monsymlink|Olog-hai}}
 
 
* {{monsymlink|elf-lord}}
 
* {{monsymlink|elf-lord}}
 
* {{monsymlink|Elvenking}}
 
* {{monsymlink|Elvenking}}
 +
* {{monsymlink|gremlin}}
 +
* {{monsymlink|master mind flayer}}
 
* {{monsymlink|ogre king}}
 
* {{monsymlink|ogre king}}
* {{monsymlink|captain}}
+
* {{monsymlink|Olog-hai}}
* {{monsymlink|gremlin}}
+
* {{monsymlink|red dragon}}
 +
* {{monsymlink|storm giant}}
 +
* {{monsymlink|vampire lord}}
 +
* {{monsymlink|winged gargoyle}}
 +
</div>
  
 
====Lawful nasties====
 
====Lawful nasties====
* {{monsymlink|silver dragon}}
+
<div class="div-col columns column-width" style="-moz-column-width: 11em; -webkit-column-width: 11em; column-width: 11em;">
* {{monsymlink|orange dragon}}
+
* {{monsymlink|Aleax}}
 +
* {{monsymlink|barbed devil}}
 +
* {{monsymlink|couatl}}
 +
* {{monsymlink|fire giant}}
 
* {{monsymlink|green dragon}}
 
* {{monsymlink|green dragon}}
* {{monsymlink|yellow dragon}}
 
 
* {{monsymlink|guardian naga}}
 
* {{monsymlink|guardian naga}}
* {{monsymlink|fire giant}}
 
* {{monsymlink|Aleax}}
 
* {{monsymlink|couatl}}
 
 
* {{monsymlink|horned devil}}
 
* {{monsymlink|horned devil}}
* {{monsymlink|barbed devil}}
+
* {{monsymlink|orange dragon}}
 +
* {{monsymlink|silver dragon}}
 +
* {{monsymlink|yellow dragon}}
 +
</div>
  
 +
==Variants==
 
===SLASH'EM===
 
===SLASH'EM===
 
In SLASH'EM, these monsters are also nasties in addition to those above:{{refsrc|wizard.c|26|version=SLASH'EM 0.0.7E7F2|name=S nasties}}
 
In SLASH'EM, these monsters are also nasties in addition to those above:{{refsrc|wizard.c|26|version=SLASH'EM 0.0.7E7F2|name=S nasties}}
* {{monsymlink|vampire mage}}
+
<div class="div-col columns column-width" style="-moz-column-width: 11em; -webkit-column-width: 11em; column-width: 11em;">
* {{monsymlink|master lich}}
 
* {{monsymlink|rhaumbusun}}
 
 
* {{monsymlink|basilisk}}
 
* {{monsymlink|basilisk}}
* {{monsymlink|pyrolisk}}
 
 
* {{monsymlink|demon orc}}
 
* {{monsymlink|demon orc}}
 +
* {{monsymlink|master lich}}
 
* {{monsymlink|mastodon}}
 
* {{monsymlink|mastodon}}
 +
* {{monsymlink|pyrolisk}}
 +
* {{monsymlink|rhaumbusun}}
 
* {{monsymlink|rot worm}}
 
* {{monsymlink|rot worm}}
 +
* {{monsymlink|silver dragon}}
 
* {{monsymlink|snow orc}}
 
* {{monsymlink|snow orc}}
* {{monsymlink|silver dragon}}
+
* {{monsymlink|vampire mage}}
 +
</div>
  
 
The following monsters were removed from the list of nasties:<ref name="S nasties"/>
 
The following monsters were removed from the list of nasties:<ref name="S nasties"/>
 +
* {{monsymlink|arch-lich}}
 
* {{monsymlink|vampire lord}}
 
* {{monsymlink|vampire lord}}
 
* {{monsymlink|zruty}}
 
* {{monsymlink|zruty}}
* {{monsymlink|arch-lich}}
 
  
 
===UnNetHack===
 
===UnNetHack===
In [[UnNetHack]], [[Evil eye]]s have also been added to the list of nasties.
+
In [[UnNetHack]], [[evil eye]]s have also been added to the list of nasties.
  
 
==History==
 
==History==
Before [[NetHack 3.6.1]], the list of nasties was the following. Nasty selection on the Rogue level was not biased toward uppercase letters in these versions. The number of nasties did not depend on their alignment, and was simply d(xlvl / 3).
+
Before [[NetHack 3.6.1]], the list of nasties was the following. Nasty selection on the Rogue level was not biased toward uppercase letters in these versions. The number of nasties did not depend on their alignment, and was simply d({{sfrac|XLvl|3}}).
  
 +
<div class="div-col columns column-width" style="-moz-column-width: 11em; -webkit-column-width: 11em; column-width: 11em;">
 +
* {{monsymlink|arch-lich}}
 +
* {{monsymlink|baluchitherium}}
 +
* {{monsymlink|black dragon}}
 +
* {{monsymlink|captain}}
 +
* {{monsymlink|carnivorous ape}}
 
* {{monsymlink|cockatrice}}
 
* {{monsymlink|cockatrice}}
 +
* {{monsymlink|couatl}}
 +
* {{monsymlink|disenchanter}}
 +
* {{monsymlink|elf-lord}}
 +
* {{monsymlink|Elvenking}}
 
* {{monsymlink|ettin}}
 
* {{monsymlink|ettin}}
* {{monsymlink|stalker}}
+
* {{monsymlink|fire elemental}}
 +
* {{monsymlink|fire giant}}
 +
* {{monsymlink|green dragon}}
 +
* {{monsymlink|green slime}}
 +
* {{monsymlink|gremlin}}
 +
* {{monsymlink|iron golem}}
 +
* {{monsymlink|jabberwock}}
 +
* {{monsymlink|leocrotta}}
 +
* {{monsymlink|master mind flayer}}
 
* {{monsymlink|minotaur}}
 
* {{monsymlink|minotaur}}
* {{monsymlink|red dragon}}
+
* {{monsymlink|ochre jelly}}
* {{monsymlink|black dragon}}
+
* {{monsymlink|ogre king}}
* {{monsymlink|green dragon}}
+
* {{monsymlink|Olog-hai}}
 
* {{monsymlink|owlbear}}
 
* {{monsymlink|owlbear}}
 
* {{monsymlink|purple worm}}
 
* {{monsymlink|purple worm}}
 +
* {{monsymlink|red dragon}}
 
* {{monsymlink|rock troll}}
 
* {{monsymlink|rock troll}}
* {{monsymlink|xan}}
+
* {{monsymlink|stalker}}
* {{monsymlink|gremlin}}
 
 
* {{monsymlink|umber hulk}}
 
* {{monsymlink|umber hulk}}
 
* {{monsymlink|vampire lord}}
 
* {{monsymlink|vampire lord}}
 +
* {{monsymlink|winged gargoyle}}
 +
* {{monsymlink|xan}}
 
* {{monsymlink|xorn}}
 
* {{monsymlink|xorn}}
 +
* {{monsymlink|yellow dragon}}
 
* {{monsymlink|zruty}}
 
* {{monsymlink|zruty}}
* {{monsymlink|elf-lord}}
+
</div>
* {{monsymlink|Elvenking}}
 
* {{monsymlink|yellow dragon}}
 
* {{monsymlink|leocrotta}}
 
* {{monsymlink|baluchitherium}}
 
* {{monsymlink|carnivorous ape}}
 
* {{monsymlink|fire giant}}
 
* {{monsymlink|couatl}}
 
* {{monsymlink|captain}}
 
* {{monsymlink|winged gargoyle}}
 
* {{monsymlink|master mind flayer}}
 
* {{monsymlink|fire elemental}}
 
* {{monsymlink|jabberwock}}
 
* {{monsymlink|arch-lich}}
 
* {{monsymlink|ogre king}}
 
* {{monsymlink|Olog-hai}}
 
* {{monsymlink|iron golem}}
 
* {{monsymlink|ochre jelly}}
 
* {{monsymlink|green slime}}
 
* {{monsymlink|disenchanter}}
 
  
 
==References==
 
==References==

Revision as of 04:35, 27 December 2019

Summon nasties is a monster spell. It is a mage spell that can be used by monsters of level 16 or higher.

If you are in Gehennom, there is a 110 chance that a demon is summoned. Otherwise, a number of hostile[1] nasties will be generated around the caster. Summoned spellcasters will have a lower difficulty than the caster.[2] & will not summon A, and vice versa. On the Rogue level, nasties not represented by an uppercase letter are less likely to be summoned.[3] Summoned monsters will be unable to use special attacks such as breath weapons for d4 turns.[4]

Nasties will be summoned until either d(XLvl3) nasties which are neutral or co-aligned with the summoner have been created, or the maximum of 10 nasties have been created. Because of this, monsters of alignments with fewer co-aligned nasties will summon more nasties on average.[5] Remote summoning by the Wizard of Yendor is considered neutral for this purpose.

Monsters summoned in this fashion respect genocide, but not extinction. If a genocided monster would be summoned, it is replaced by an ordinary random monster (which is not guaranteed to be hostile). Spellcasting monsters generated this way need not be lower in difficulty than the caster.

Strategy

Dealing with this spell can require actions both before and after it is cast:

Preventative genociding

One option is to genocide the worst nasties: arch-liches and master mind flayers are good candidates for this. However, if the spell attempts to generate a genocided monster, it will instead generate a random one. Once the player has the Amulet of Yendor and is out of Gehennom, Archons and ki-rin are not unlikely random monster choices and may be summoned in place of genocided monsters.

One good option for a player with a scroll of genocide would be to blessed-genocide ​L. Liches are by far the most frequently encountered casters of summon nasties, and also the only ones that can be genocided anyway. Doing so will genocide only one nasty, arch-liches, and so will not greatly increase the probability of Archons being generated by the spell.

When meeting a summoner

The worst place to meet monsters with this spell is on large open levels, such as Juiblex's swamp. On such levels, a summoner will often sit outside of a ring of monsters it has created around you, and continue summoning even as you attempt to fight off its minions. In this situation, the covetous behavior can be helpful; an arch-lich that warps to the upstairs may no longer be in sight, whereas a fleeing demilich will remain in sight and continue to fill the level with nasties.

If you are unable to kill the caster, such as an arch-lich that warps to the staircase across the map on a no-teleport level, and possess reflection and a permanent Elbereth, it is possible to wait on the Elbereth square for the caster to create a black dragon and wait for the disintegration breath to destroy the summoner, or possibly for a cockatrice to be generated and leave a corpse. This can be a life-saver if any of the demon princes appear as well.

Another way to counter the summon nasties spell is with a ring of conflict. The monsters will fight one another instead of focusing on you. A scroll of taming or spell of charm monster are also effective, although many nasties have a substantial chance of resisting either one.

Messages

A monster appears from nowhere!
One monster was summoned.
Monsters appear from nowhere!
Multiple monsters were summoned.
<A monster appears/Monsters appear> around <a spot near you/your displaced image>!
The summoner was fooled by your invisibility/displacement. The summoned monsters may still be able to find you.
"Destroy the thief, my pet(s)!"
The Wizard of Yendor cast the spell while alive. (The summon nasties effect that the Wizard uses to harass you in his absence displays no message.)

Nasties

For the monster flag, which is unrelated to this spell, see M2_NASTY.

These monsters are "nasties" for the purposes of summon nasties:[6]

Neutral nasties

Chaotic nasties

Lawful nasties

Variants

SLASH'EM

In SLASH'EM, these monsters are also nasties in addition to those above:[7]

The following monsters were removed from the list of nasties:[7]

UnNetHack

In UnNetHack, evil eyes have also been added to the list of nasties.

History

Before NetHack 3.6.1, the list of nasties was the following. Nasty selection on the Rogue level was not biased toward uppercase letters in these versions. The number of nasties did not depend on their alignment, and was simply d(XLvl3).

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.1. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-361}} tag to the current version's tag or {{noversion}} as appropriate.