Difference between revisions of "Wield"

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You can wield items other than weapons.
 
You can wield items other than weapons.
: You can wield nothing "-" to fight bare handed.
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* You can wield nothing "-" to fight bare handed.
: Applying a pick axe, tin opener, [[polearm]], or [[lance]] causes you to wield it.
+
* Applying a pick axe, tin opener, [[polearm]], or [[lance]] causes you to wield it.
: Rubbing a lamp causes you to wield it.
+
* Rubbing a lamp causes you to wield it.
: If you wield a cursed item, you can then [[remove curse|remove the curse]] using the uncursed scroll or unskilled spell. If the item is not a weapon or a weapon-tool it will ''not'' weld itself to your hand.
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* If you wield a cursed item, you can then [[remove curse|remove the curse]] using the uncursed scroll or unskilled spell. If the item is not a weapon or a weapon-tool it will ''not'' weld itself to your hand.
: You can wield a [[cockatrice]] or [[chickatrice]] corpse and use it as a potent weapon, provided you are wearing [[gloves]]. '''Caution''' - mistakes are [[cockatrice#Petrification by a corpse|fatal]].
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* You can wield a [[cockatrice]] or [[chickatrice]] corpse and use it as a potent weapon, provided you are wearing [[gloves]]. '''Caution''' - mistakes are [[cockatrice#Petrification by a corpse|fatal]].
 +
 
 +
Besides hitting in melee, wielding has (at least) the following effects.  (See the bolded link for details.)
 +
* Wielding a '''[[launcher]]''' (any bow; crossbow; sling) allows you to throw matching [[projectiles]] (arrows; crossbow bolts; rocks or gems or gray stones) much more effectively.
 +
* An uncursed '''[[scroll of remove curse]]''' uncurses the item you are wielding.  (It also uncurses armor worn and items used in a few other ways, but wielding is the only way you can get any item uncursed this way.)
 +
* A '''[[scroll of enchant weapon]]''' acts on a wielded weapon.
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* '''[[Force|Forcing]]''' the lock of a [[container|large box or chest]] uses the weapon you are wielding.  This may destroy the weapon, so be careful what you wield.
 +
* When eating a non-blessed '''[[tin]]''', you try to open it with what you are wielding, which dramatically affects the time to open.  Wielding a [[tin opener]] is the fastest, then any [[dagger]], [[athame]] or crysknife, then a [[pickaxe]] or [[axe]] (but not a [[battle-axe]]). 
 +
* Wearing or wielding the '''[[Amulet of Yendor]]''' gives you messages when you are near magic portals.
 +
* Certain [[artifact weapons]] gives you effects while wielded:
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** '''[[Magicbane]]''' gives magic resistance and catches curses;
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** '''[[The Staff of Aesculapius]]''' gives hungerless regeneration and drain resistance;
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** '''[[Stormbringer]]''' gives drain resistance and bloodthirst (attacking peaceful monsters without confirmation);
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** '''[[Sunsword]]''' glows and protects you from light-based blinding;
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** '''[[Fire and Frost Brand|Fire or Frost Brand]]''' gives fire or cold resistance;
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** '''[[Grayswandir]]''' protects from hallucination;
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** '''[[The Longbow of Diana]]''' gives reflection;
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** '''[[Sting]]''' warns you about orcs and lets you escape webs.
 +
 
 
   
 
   
  
 
{{stub}}
 
{{stub}}
 
[[Category:Commands]]
 
[[Category:Commands]]

Revision as of 23:06, 3 August 2011

Press w to wield a weapon.

To attack a monster in melee, try to move into its square. To use a ranged weapon, wield the launcher if applicable, then t throw or f fire the ammunition (after placing the ammunition in your q quiver). It is not necessary to wield a thrown weapon, such as a dagger or darts, unless you're trying to throw Mjollnir.

You can have a secondary weapon, and switch between both with x; to set a weapon as your secondary weapon, press x - your main weapon will become secondary, and you will be barehanded - then wield your other weapon.

You can wield items other than weapons.

  • You can wield nothing "-" to fight bare handed.
  • Applying a pick axe, tin opener, polearm, or lance causes you to wield it.
  • Rubbing a lamp causes you to wield it.
  • If you wield a cursed item, you can then remove the curse using the uncursed scroll or unskilled spell. If the item is not a weapon or a weapon-tool it will not weld itself to your hand.
  • You can wield a cockatrice or chickatrice corpse and use it as a potent weapon, provided you are wearing gloves. Caution - mistakes are fatal.

Besides hitting in melee, wielding has (at least) the following effects. (See the bolded link for details.)

  • Wielding a launcher (any bow; crossbow; sling) allows you to throw matching projectiles (arrows; crossbow bolts; rocks or gems or gray stones) much more effectively.
  • An uncursed scroll of remove curse uncurses the item you are wielding. (It also uncurses armor worn and items used in a few other ways, but wielding is the only way you can get any item uncursed this way.)
  • A scroll of enchant weapon acts on a wielded weapon.
  • Forcing the lock of a large box or chest uses the weapon you are wielding. This may destroy the weapon, so be careful what you wield.
  • When eating a non-blessed tin, you try to open it with what you are wielding, which dramatically affects the time to open. Wielding a tin opener is the fastest, then any dagger, athame or crysknife, then a pickaxe or axe (but not a battle-axe).
  • Wearing or wielding the Amulet of Yendor gives you messages when you are near magic portals.
  • Certain artifact weapons gives you effects while wielded:


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