Baphomet (EvilHack)

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For the monster as he appears in other variants, see Baphomet.

Baphomet, &, is a unique monster that appears in EvilHack and Hack'EM. Baphomet is a strong and thick-skinned demon lord that is capable of flight, has infravision, can be seen via infravision, can see invisible, can follow the hero to other levels if he is adjacent, and can go berserk when at low HP. Baphomet is covetous and capable of warping several squares at a time, and desires the Amulet of Yendor.

Baphomet has a weapon attack, a claw attack, the ability to cast one clerical monster spell during each round of attacks, and a powerful headbutt attack that can knock targets back. Baphomet possesses fire resistance, poison resistance, drain resistance, and death resistance.

Baphomet is poisonous if he is somehow consumed.

Generation

Baphomet is always generated hostile, and is not a valid form for polymorph.

Baphomet is one of the four demon lords who can occupy the first-tier demon lair in Gehennom, where he is generated meditating in the center of the map. He can also be summoned by demon gating from other major demons.

Baphomet is always generated with a cursed and erosion-proofed bardiche that has the venom object property and an enchantment of +3 to +5.

Baphomet does not leave a corpse upon death.

Origin

Baphomet is a deity or demon purported to have been worshipped by the Knights Templar in the 14th century, according to trial transcripts for charges pressed by King Philip IV of France against many French Templars in in 1307. Most of the charges are considered dubious, since the same charges were leveled against the Cathars, Pope Boniface VIII and many of King Philip's enemies, though just how untruthful they are is a matter of debate and speculation in historical study.

Baphomet subsequently became incorporated into various occult and Western esoteric tradition in the 19th century, particularly around 1856 when the name was associated with the "Sabbatic Goat" image drawn by Éliphas Lévi to represent his concept of balance (e.g. half-human and half-animal, male and female, and good and evil). The Sabbatic Goat image is the source of the the Rider–Waite tarot design for the Devil card, and is the basis for Baphomet's portrayal in various forms of popular media as a member of the hierarchy of Hell and/or a representation of the Devil or Satan. This naturally includes Dungeons & Dragons, where Baphomet makes his debut in the 1928 1st Edition adventure "Lost Caverns of Tsojcanth", and is featured in the 1983 Monster Manual II.

The Baphomet of Dungeons & Dragons is a demon lord that rules the seemingly-infinite Endless Maze within the Abyss - he is known as the Prince of Beasts and the Minotaur Lord, and naturally has a multitude of minotaur and humanoids that serve as followers and minions, including ghour demons that resemble burly, hairless minotaurs and act as commanders for his troops of minions. Appearing as a 20‑foot-tall (6.1‑meter) black-furred minotaur with six often-bloodstained iron horns and fiendishly-lit red eyes, Baphomet is a fearsome presence and an embodiment of savagery that deceives his followers into embracing brutality, and employs similar ferocity in dealing with both his enemies and those who fail him. Despite a well-earned reputation for savagery, Baphomet also possesses a cruel and cunning intellect devoted to subjugating civilization, and has employed it in creating various new demonic breeds within his infamous Tower of Science.

Baphomet was supposedly once mortal, though it is unknown (including to Baphomet himself) whether he had been a beast-turned-man or a man-turned-beast, and it is suggested that he was cursed by the gods treating them like cattle and banished to the Abyss. In any case, Baphomet revels in his abyssal power and considers it a blessing: along with 'standard' demon lord powers and various spell-like abilities, Baphomet possesses a breath weapon that can blast foes with gouts of negatively-charged unholy water. He wields a giant polearm sometimes known as "Heartcleaver" that can cause grievous damage, though he just as often casts it aside to charge and attack with horns, hooves and teeth; he can also awaken evil intelligence within animals, and can cause savage madness in beasts and humanoids through mere proximity to him. Baphomet is the eternal enemy of Yeenoghu, with the feud going back far enough that neither remembers how it originally started - this enmity also extends to Orcus, who captured Baphomet as part of an alliance with Yeenoghu. He also shares an unusual non-interference pact with the entity known as Pale Night, who dwells on the same layer: though they never joined forces to accomplish a goal, there is also no conflict between them, and any attempt to lay siege to the holdings of one might provoke the other.

Encyclopedia entry

This hulking, manlike brute stands 20 feet tall. His muscular
frame is covered in thick, matted black hair. His head is that
of a fiendish bull, and his great horns are stained in the
lifeblood of countless victims.
[ Hordes of the Abyss, by Ed Stark,
James Jacobs, and Erik Mona ]