Fang of apep

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Name fang of apep
Appearance fang of apep
Damage vs. small 1d4
Damage vs. large 1d4
Damage type piercing
To-hit bonus +0
Weapon skill knife
Primary attribute strength
Magical item? no
Properties (none)
Base size medium
Base price 200 zm
(+10/positive
enchant)
Default weight 20
Base material bone

A fang of apep is a type of knife that appears in dNetHack, notdNetHack, and notnotdNetHack. It is a small piercing weapon that has a base-material of bone. At Skilled and Expert skill, fangs of apep gain the quick, second and focus fire expert traits.

Generation

Fangs of apep do not randomly generate.
Smith cannot duplicate fangs of apep.
Attempting to remove a fang of apep embedded in Jrt Netjer, whether successfully or not, will yield a fang of apep.
Jrt Netjer that were generated from breaking a hellish seal will leave behind a fang of apep when killed.

Description

Monsters will not use a fang of apep as a weapon.

Jrt Netjer which are sealed inside hellish vaults will be generated with the poisoned template. A hero attempting to loot or untrap a Jrt Netjer that isn't wearing any armor or shirt, and has been rendered immobile by any source excepting timestop, can attempt to remove the fang of apep embedded in their heart: If the hero is a healer or currently has Buer bound, and is removing the fang with:

Will result in the fang being removed, and the Jrt Netjer becoming tame.

Otherwise, removing the fang with:

  • a wielded artifact tool will damage the Jrt Netjer by 10d4
  • a wielded scalpel will damage the Jrt Netjer by 20d4
  • without any wielded tool will kill the Jrt Netjer

If the Jrt Netjer survives the removal, a d20 roll against charisma is made, and it will become tame if successful and peaceful otherwise. Either way, this will leave behind the fang of apep, even if it died to the procedure.

Origin

In ancient Egyptian mythology, Apep "the rebel", or Apophis, was a snake deity of primordial chaos originating from the primordial Nun. It plays a vital importance in the travel of the sun barque—the sun path over the course of the 12 hours of day and 12 hours of night—and symbolized a greater cosmic battle between order and chaos. During the darkest hours of the night, Apep would try to devour the sun god Ra before he could be reborn, preventing daybreak, and whose deafeat was evidenced by sunrise every day.