Father Dagon (SLASH'EM)
| H Father Dagon (No tile) | |
|---|---|
| Attacks |
claw 8d10, claw 8d10, bite 6d6 |
| Base level | 100
|
| Speed | 15 |
| Base AC | -10 |
| Base MR | 90 |
| Alignment | -10 (chaotic) |
| Frequency (by normal means) | 0 (Not randomly generated) |
| Genocidable | No |
| Weight | 5000 |
| Nutritional value | 500 |
| Size | Gigantic |
| Resistances | cold, poison |
| Resistances conveyed | poison |
|
Father Dagon:
| |
- Not to be confused with Dagon.
- For the data of the monster in other variants, see Father Dagon.
Father Dagon, H, is a unique monster from the Cthulhu Mythos who is a deferred feature in SLASH'EM and SlashTHEM.
Despite his status as a deferred feature, Father Dagon is fully implemented in SLASH'EM, and can in fact be summoned in wizard mode. One could even (fleetingly) see him in a normal game by casting stone to flesh on a wished-for statue of him, producing a doppelganger that would briefly mimic his shape. In this regard, she is similar to Cthulhu.
Compared to Cthulhu, Father Dagon is in some ways more dangerous: his attacks will cut right through even the thickest of armor, dealing 100+ damage per turn to a character in a full ascension kit. On the other hand, he lacks Cthulhu's spellcasting and resurrection abilities, and in fact has no resistances other than cold or poison. A cockatrice corpse or egg will make short work of him.
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