Great mace

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Name great mace
Appearance great mace
Damage vs. small 1d6+2d4
Damage vs. large 1d8+4
Damage type blunt
To-hit bonus +0
Weapon skill mace
Primary attribute strength
Magical item? no
Properties (none)
Base size huge
Base price 50 zm
(+10/positive
enchant)
Default weight 140
Base material iron

A great mace is a type of mace that appears in dNetHack, notnotdNetHack, and notnotdNetHack. It is a huge blunt weapon that has a base-material of iron.

The artifacts Fire brand and Frost brand may be re-shaped into great maces by dipping them into a forges and fountains, respectively.

Generation

Great maces do not randomly generate, but may be wished for.

Description

At Skilled and Expert skill, great maces gain the hew, stunning strike, knock back, knock back charge, and penetrate armor expert traits. For human-sized heros, great maces gain double strength bonus damage from being two-handed weapons.