Harmonium boots
| [ harmonium boots | |
|---|---|
| Appearance | red-lacquered boots |
| Slot | boots |
| Base size | medium |
| AC | 2 |
| DR | 4 |
| MC | 1 |
| Magical item? | no |
| Properties | |
| Base price | 1 zm |
| Default weight | 95 |
| Base material | metal |
A pair of harmonium boots is a type of boots that appears in dNetHack, notdNetHack and notnotdNetHack. It has a base material of metal, and appears as a red-lacquered boots when unidentified.
Generation
Harmonium boots are not randomly generated, though they can be wished for or found in bones.
Some monsters are generated with harmonium boots when they are created while inside the Law Quest:
- Captains are always generated with a pair of harmonium boots.
- Lieutenants are always generated with a pair of harmonium boots.
- Sergeants are always generated with a pair of harmonium boots.
- Soldiers are always generated with a pair of harmonium boots.
Oona can be paid to smithing a platinum pair of harmonium boots if she is peaceful, or for free if she is tame. The boots can be attuned to one of three elements — ice, fire, and electricity. The resulting pair of harmonium boots will be blessed, have an enchantment of +0, and grant resistance against the attuned element, as well as obtaining the appropriate minor elemental object property: forge-hot, crystalline and arcing, respectively.
A hero with skill in smithing cannot make harmonium boots.
Description
While worn, a pair of harmonium boots grants 2 base AC, 4 DR, and MC1. Wearing or removing a pair of harmonium boots takes 1 action. As harmonium armor, harmonium boots gain +1 DR against attacks made by Neutral monsters and +2 DR against those made by Chaotic monsters.
Encyclopedia entry
In Fantasyland these are remarkable in that they seldom or
never wear out and are suitable for riding or walking in
without the need of Socks. Boots never pinch, rub, or get
stones in them; nor do nails stick upwards into the feet from
the soles. They are customarily mid-calf length or knee-high,
slip on and off easily and never smell of feet. Unfortunately,
the formula for making this splendid footwear is a closely
guarded secret, possibly derived from nonhumans (see Dwarfs,
Elves, and Gnomes).
[ The Tough Guide to Fantasyland, by Diana Wynne Jones ]