Magic resistance (GnollHack)

From NetHackWiki
Jump to navigation Jump to search
Not to be confused with GnollHack's monster magic resistance.

Compared to in vanilla NetHack, magic resistance in GnollHack provides a narrower scope of protection.

Effects

GnollHack's magic resistance protects against:

Changes from Vanilla

Three big parts of magic resistance's vanilla protection are removed in GnollHack, and are given to other resistances instead.

Sources

Temporary intrinsic magic resistance can be acquired through drinking a potion of magic resistance, or through casting the anti-magic shell spell.

  • The potion's magic resistance lasts 1d10+180 turns if quaffed, but only 1d5 turns if inhaled as vapors.
  • Anti-magic shell's magic resistance lasts 10d6+25 turns, but has a 120-turn cooldown from the moment of casting.

Extrinsic magic resistance comes from the following: