Mother Hydra (SLASH'EM)
| H Mother Hydra (No tile) | |
|---|---|
| Difficulty | 52 |
| Attacks |
Claw 8d12, Claw 8d10, Bite 6d8 |
| Base level | 102 |
| Base experience | 2828 |
| Speed | 18 |
| Base AC | -12 |
| Base MR | 90 |
| Alignment | -10 (chaotic) |
| Frequency (by normal means) | 0 (Not randomly generated) |
| Genocidable | No |
| Weight | 5000 |
| Nutritional value | 500 |
| Size | Gigantic |
| Resistances | cold, poison |
| Resistances conveyed | poison |
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Mother Hydra:
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| Reference | SLASH'EM_0.0.7E7F2/monst.c#line2662 |
- For the data of the monster in other variants, see Mother Hydra.
Mother Hydra, H, is a unique monster from the Cthulhu Mythos who is a deferred feature in SLASH'EM and SlashTHEM.
Despite her status as a deferred feature, Mother Hydra is fully implemented in SLASH'EM, and can in fact be summoned in wizard mode. One could even (fleetingly) see her in a normal game by casting stone to flesh on a wished-for statue of her, producing a doppelganger that would briefly mimic her shape. In this regard, she is similar to Cthulhu.
Compared to Cthulhu, Mother Hydra is in some ways more dangerous: her attacks will cut right through even the thickest of armor, dealing 100+ damage per turn to a character in a full ascension kit. On the other hand, she lacks Cthulhu's spellcasting and resurrection abilities, and in fact has no resistances other than cold or poison. A cockatrice corpse or egg will make short work of her.
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