Barbed devil

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The barbed devil, &, is a type of monster that appears in NetHack. It is a major demon that possesses two claw attacks and a sting attack, and has fire resistance and poison resistance like all major demons.

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that the information below is still accurate, then update the page to incorporate it.

As of commit 3946c5a, the barbed devil's second claw attack becomes a sticking attack.

Generation

While barbed devils are flagged to appear only in Gehennom, no lawful creatures can be randomly generated there - they share this trait with horned devils and erinyes. Barbed devils may appear in graveyards; a barbed devil is always generated in Baalzebub's Lair if it is not a bones level, and a barbed devil is guaranteed to appear in the courtyard of Moloch's Sanctum.

Barbed devils may be created in groups and are valid forms for a polymorph trap, which may result in them appearing much earlier in the main dungeon; they are also eligible for gating by other lawful major demons, and may be created when a lawful spellcasting monster casts the summon nasties monster spell.

Strategy

Barbed devils have stronger attacks than horned devils, but possess weaker AC and are overall not too remarkable for the point at which they are normally encountered. Barbed devils that appear early on outside of Gehennom can be somewhat troublesome to an unprepared character, but are easily dealt with by those skilled in handling demons or multiple opponents.

History

The barbed devil first appears in NetHack 3.0.0.

Variants

Some variants include additional areas where barbed devils can generate.

SLASH'EM

In SLASH'EM, a barbed devil is generated in The Temple of Moloch, and Dispater's lair contains six barbed devils. This also applies to SlashTHEM and Hack'EM.

dNetHack

In dNetHack, a barbed devil is generated in The Temple of Moloch.

EvilHack

In EvilHack, barbed devils have had one of their claw attacks replaced by a fire-based spell that can be cast at range or in melee, similar to the attacks of angels, Yeenoghu, and Asmodeus.

Encyclopedia entry

 These devils lack any real special abilities, though they
 are quite difficult to kill.