Adamach
" Adamach (No tile) | |
---|---|
Difficulty | 52 |
Attacks |
Claw 5d8 armor shredding, Touch 10d1 disintegration, Passive 0d0 disenchant |
Base level | 100 |
Base experience | 11291 |
Speed | 15 |
Base AC | -10 |
Base MR | 125 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 9000 |
Nutritional value | 0 |
Size | large |
Resistances | fire, cold, sleep, disintegration, shock, poison, acid, petrification, level drain, disease
|
The Adamach:
|
The Adamach, ", is a unique monster that appears in dNetHack, notdNetHack and notnotdNetHack.
Generation
Adamach is only seen in the form of a historic statue of itself within the Sum of All.
Origin
Adamach is a Rilmani that is original to dNetHack - the name is a combination of the Rilmani naming scheme and a dual pun on Adam, the biblical first man, and adamantine, a nigh-inpenetrable metallic element common in fantasy stories. Its description as "the listener" in its encyclopedia entry is a reference to the Amharic word "adamaCH", meaning "listener"; this is a coincidental occurrence that was incorporated into Adamach's name after the fact.
Adamach is the legendary first Rilmani, who supposedly defeated and sealed away either Cthulhu in particular, or perhaps the Great Old Ones in general. Just as the Rilmani are based on metal salts, Adamach is a "salt" of reality and unreality, which is why it has armor-shredding and disintegration attacks.
Encyclopedia entry
The listener.
The salt of creation.
The banisher of Their harbinger.
The first of the Rilmani.
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.