Gnoll hunter
h gnoll hunter (No tile) | |
---|---|
Difficulty | 9 |
Attacks |
Weapon 2d4, Weapon 2d4, Bite 1d4 |
Base level | 7 |
Base experience | 60 |
Speed | 12 |
Base AC | 6 |
Base MR | 0 |
Alignment | -10 (chaotic) |
Frequency (by normal means) | 2, appears in small groups |
Genocidable | Yes |
Weight | 1300 |
Nutritional value | 350 |
Size | Medium |
Resistances | poison |
Resistances conveyed | None |
A gnoll hunter:
| |
Reference | EvilHack - monst.c, line 602 |
A gnoll hunter, h, is a type of monster that appears in EvilHack. The gnoll hunter is an omnivorous humanoid being that is a stronger type of gnoll, and like other gnolls they have infravision, can be seen via infravision, will seek out and pick up items such as weapons, armor and gold, and are capable of entering berserker rages.
A gnoll hunter has two weapon attacks and a bite attack, and possesses poison resistance.
Generation
Randomly generated gnoll hunters are always created hostile, and may appear in small groups. A gnoll can grow up into a gnoll hunter, and a gnoll hunter can grow up into a flind.
A gnoll hunter is generated with a bow and a stack of about a dozen arrows, along with a 3⁄4 chance of armor and an independent 1⁄5 chance of a cloak. They also have 3⁄4 chance of generating with either a flail (2⁄3 chance) or a spear (1⁄3 chance) as their weapon, and will otherwise generate with a voulge (1⁄3 chance) or a morning star (2⁄3 chance).
Origin
The gnoll is a creature that appears in various types of fantasy media, and is generally portrayed as a human-hyena hybrid or a form of humanoid hyena. The term originates from 1912 short story collection The Book of Wonder by Lord Dunsany, with one short story titled "How Nuth Would Have Practised His Art upon the Gnoles".
The gnoll of Dungeons & Dragons is introduced in the first boxed set of the game, and gnolls are described in Book 2: Monsters and Treasure as a "cross between Gnomes and Trolls (...perhaps, Lord Sunsany did not really make it all that clear)". These early gnolls were stated to be similar to hobgoblins with +2 morale, while a gnoll king and his bodyguard fought similar to trolls without regenerative power.
The 1st Monster Manual for Advanced Dungeons & Dragons and all subsequent material describe gnolls as aggressive desert-dwelling nomads that resemble humanoid hyenas, and actively raid and plunder other settlements; it also introduces Yeenoghu, the demon god of gnolls who many of them serve and worship. This portrayal of gnolls is the basis for their appearance in EvilHack.
Encyclopedia entry
We are born and we die.
No one cares, no one remembers,
and it doesn't matter.
This is why we laugh.
[ The Gnoll Credo, by J. Stanton ]