Difference between revisions of "Baphomet"

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(start on basics)
(add Hack'EM, Splice tab)
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===Strategy===
 
===Strategy===
 
Baphomet is a melee specialist, but isn't particularly threatening to an ascension-ready character. His location in the arena makes him difficult to avoid for those trying to slip past without a fight.
 
Baphomet is a melee specialist, but isn't particularly threatening to an ascension-ready character. His location in the arena makes him difficult to avoid for those trying to slip past without a fight.
 +
|-|
 +
SpliceHack-Rewrite|{{monster
 +
|name=Baphomet
 +
|symbol={{magenta|&}}
 +
|difficulty=?
 +
|level=56
 +
|experience=?
 +
|speed=15
 +
|AC=-5
 +
|MR=70
 +
|align=-15
 +
|frequency=Unique
 +
|genocidable=No
 +
|attacks=Weapon 3d7, Claw 3d7, Head butt 3d8, Breath 1d6 [[intrinsic]]-stealing
 +
|resistances conveyed=None
 +
|resistances=fire,poison
 +
|attributes={{attributes|Baphomet|humanoid=1|carnivore=1|pois=1|nopoly=1|stalk=1|hostile=1|nasty=1|lord=1|male=1|collect=1|strong=1|waitforu=1|wantsamul=1|infravisible=1|infravision=1|mh_demon=1|nocorpse=1|hell=1}}
 +
|size=Huge
 +
|nutr=900
 +
|weight=2200
 +
|reference=[https://github.com/NullCGT/SpliceHack-Rewrite/blob/Spl-R-1.0.0/src/monst.c#L4101 SpliceHack-Rewrite 1.0.0 - monst.c, line 4101]
 +
}}
 
|-|
 
|-|
 
EvilHack|{{monster
 
EvilHack|{{monster
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  |symbol={{magenta|&}}
 
  |symbol={{magenta|&}}
 
  |difficulty=30
 
  |difficulty=30
  |level=24
+
  |level=54
 
  |experience=955
 
  |experience=955
 
  |speed=18
 
  |speed=18
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Baphomet will always generate with a [[bardiche]] that has the [[Poison|venom]] [[object property]].
 
Baphomet will always generate with a [[bardiche]] that has the [[Poison|venom]] [[object property]].
 +
 +
|-|
 +
Hack'EM|{{monster
 +
|name=Baphomet
 +
|symbol={{magenta|&}}
 +
|difficulty=30
 +
|level=54
 +
|experience=955
 +
|speed=18
 +
|AC=-4
 +
|MR=75
 +
|align=-15
 +
|frequency=Unique
 +
|genocidable=No
 +
|attacks=Weapon 4d6, Claw 4d6, [[monster spell|Spell-casting]] 2d6 (clerical), Head butt 8d6 knock-back damage
 +
|resistances conveyed=None
 +
|resistances=fire,poison,level drain
 +
|attributes={{attributes|Baphomet|fly=1|see_invis=1|pois=1|thick_hide=1|nopoly=1|stalk=1|hostile=1|pname=1|nasty=1|lord=1|male=1|collect=1|strong=1|waitforu=1|wantsamul=1|infravisible=1|infravision=1|berserk=1|mh_demon=1|nocorpse=1|hell=1}}
 +
|size=Huge
 +
|nutr=900
 +
|weight=2200
 +
|reference=[https://github.com/elunna/hackem/blob/v1.1.4/src/monst.c#L6744 Hack'EM 1.1.4 - monst.c, line 6744]
 +
}}
 
</simpletabs>
 
</simpletabs>
  

Revision as of 04:41, 4 June 2023

Baphomet is a demon lord that appears within Gehennom in dNetHack and EvilHack, with his role differing depending on the variant.

Description

Generation

Baphomet is one of the five demon lords whose lair can appear as the first level of the Abyss.

He is generated within the spectator booth of the arena structure that sits in the center of his level.

Strategy

Baphomet is a melee specialist, but isn't particularly threatening to an ascension-ready character. His location in the arena makes him difficult to avoid for those trying to slip past without a fight.

Generation

Baphomet is one of the four first-tier demon lords whose lair can appear in Gehennom. He can also be gated in by other major demons.

Baphomet will always generate with a bardiche that has the venom object property.

Encyclopedia entry

This hulking, manlike brute stands 20 feet tall. His muscular
frame is covered in thick, matted black hair. His head is that
of a fiendish bull, and his great horns are stained in the
lifeblood of countless victims.
[ Hordes of the Abyss, by Ed Stark,
James Jacobs, and Erik Mona ]

References