Difference between revisions of "Bugle"

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A '''bugle''' is a type of [[musical instrument]] that appears in ''[[NetHack]]''. It is [[tonal]] and made of [[copper]].
 
A '''bugle''' is a type of [[musical instrument]] that appears in ''[[NetHack]]''. It is [[tonal]] and made of [[copper]].
  
The bugle is the only non-magical [[tonal instrument]] that lacks a magical equivalent.
+
The bugle is the only non-[[Magical tool|magical]] [[tonal instrument]] that lacks a magical equivalent.
  
 
==Generation==
 
==Generation==
Yendorian Army sergeants, lieutenants, and captains have a {{frac|3}} chance of [[Monster starting inventory being generated with a bugle.
+
[[Yendorian Army]] sergeants, lieutenants, and captains have a {{frac|3}} chance of [[Monster starting inventory|being generated with]] a bugle.
  
 
==Description==
 
==Description==
[[Apply]]ing a bugle will allow you to play it. Improvising can awaken or scare nearby monsters, as with a [[tooled horn]] - however, it will also awaken, anger, and unparalyze all [[soldiers]] and [[watchmen]] on the level.{{refsrc|music.c|426}}{{refsrc|music.c|163}} Improvising abuses your [[wisdom]].  
+
[[Apply]]ing a bugle will allow you to play it. Improvising can awaken or scare nearby monsters, as with a [[tooled horn]] - however, it will also awaken, anger, and unparalyze all soldiers and [[watchmen]] on the level.{{refsrc|music.c|426}}{{refsrc|music.c|163}} Improvising abuses your [[wisdom]].  
  
Soldiers themselves are capable of using bugles to the same effect - a soldier will only play it if there is another [[sleep]]ing soldier in a 7×7 square around them.{{refsrc|muse.c|465}}
+
Yendorian Army fighters are capable of using bugles to the same effect - a fighter that is ranked sergeant or higher and has a bugle will play it if there is another [[sleep]]ing soldier in a 7×7 square around them.{{refsrc|muse.c|465}}
  
 
{{upcoming|3.7.0|Per [https://github.com/NetHack/NetHack/commit/141a7915d6d4034353b6910515dc50e240f7f5b3 this commit], bugles work against fewer monsters, and some are completely immune.}}
 
{{upcoming|3.7.0|Per [https://github.com/NetHack/NetHack/commit/141a7915d6d4034353b6910515dc50e240f7f5b3 this commit], bugles work against fewer monsters, and some are completely immune.}}
  
 
==Strategy==
 
==Strategy==
A bugle can be a good substitute for a tooled horn - they are lighter and have a good chance of scaring most monsters outside of the Yendorian Army. However, they cannot be safely used in [[Minetown]] unless you neutralize the watch, and it is best to look for [[barracks]] before using your bugle on later levels, including the [[Castle]].
+
A bugle can be a good substitute for a tooled horn - they are lighter and have a good chance of scaring most monsters outside of the Yendorian Army. However, they cannot be safely used in [[Minetown]] unless you can neutralize or pacify the watch, and it is best to look for [[barracks]] before using your bugle on later levels, including the [[Castle]].
  
 
Bugles are also a reason to tread carefully when clearing out any barracks, as one of the higher-ranked fighters may carry one and will wake up their sleeping comrades the first chance they get, spoiling any [[sleep]] or [[stealth]]-based approach you were employing at that point.
 
Bugles are also a reason to tread carefully when clearing out any barracks, as one of the higher-ranked fighters may carry one and will wake up their sleeping comrades the first chance they get, spoiling any [[sleep]] or [[stealth]]-based approach you were employing at that point.
  
Bugles are very useful tools for the late game and [[Endgame]] - as a tonal instrument, they can play the [[passtune]] for the [[Castle]], and they can keep [[aligned priest|hostile priests]] from surrounding you in the [[Sanctum]] and drive away [[air elemental]]s on the [[Plane of Air]].
+
Bugles are very useful tools for the late game and [[Endgame]] - as a tonal instrument, they can play the [[passtune]] for the [[Castle]], and they can keep [[Aligned priest|hostile priests]] from surrounding you in the [[Sanctum]] and drive away [[air elemental]]s on the [[Plane of Air]].
  
 
{{upcoming|3.7.0|As a consequence of the above commit, priests and Angels are no longer scared by bugles.}}
 
{{upcoming|3.7.0|As a consequence of the above commit, priests and Angels are no longer scared by bugles.}}
  
 
==History==
 
==History==
The bugle's ability to scare monsters was introduced in [[NetHack 3.6.0]].
+
The bugle first appears in [[NetHack 3.0.0]]. Its ability to scare monsters was introduced in [[NetHack 3.6.0]]; variants based on previous versions are likely to not include this feature.
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==
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}}
 
}}
  
== References ==
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==References==
 
<references/>
 
<references/>
 
+
{{nethack-364}}
 
[[Category:Musical instruments]]
 
[[Category:Musical instruments]]
{{nethack-364}}
 

Revision as of 09:27, 16 June 2023

( Bugle.png
Name bugle
Appearance bugle
Base price 15 zm
Weight 10
Material copper
Monster use May be used defensively by monsters.

A bugle is a type of musical instrument that appears in NetHack. It is tonal and made of copper.

The bugle is the only non-magical tonal instrument that lacks a magical equivalent.

Generation

Yendorian Army sergeants, lieutenants, and captains have a 13 chance of being generated with a bugle.

Description

Applying a bugle will allow you to play it. Improvising can awaken or scare nearby monsters, as with a tooled horn - however, it will also awaken, anger, and unparalyze all soldiers and watchmen on the level.[1][2] Improvising abuses your wisdom.

Yendorian Army fighters are capable of using bugles to the same effect - a fighter that is ranked sergeant or higher and has a bugle will play it if there is another sleeping soldier in a 7×7 square around them.[3]

The following information pertains to an upcoming version (3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

Per this commit, bugles work against fewer monsters, and some are completely immune.

Strategy

A bugle can be a good substitute for a tooled horn - they are lighter and have a good chance of scaring most monsters outside of the Yendorian Army. However, they cannot be safely used in Minetown unless you can neutralize or pacify the watch, and it is best to look for barracks before using your bugle on later levels, including the Castle.

Bugles are also a reason to tread carefully when clearing out any barracks, as one of the higher-ranked fighters may carry one and will wake up their sleeping comrades the first chance they get, spoiling any sleep or stealth-based approach you were employing at that point.

Bugles are very useful tools for the late game and Endgame - as a tonal instrument, they can play the passtune for the Castle, and they can keep hostile priests from surrounding you in the Sanctum and drive away air elementals on the Plane of Air.

The following information pertains to an upcoming version (3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

As a consequence of the above commit, priests and Angels are no longer scared by bugles.

History

The bugle first appears in NetHack 3.0.0. Its ability to scare monsters was introduced in NetHack 3.6.0; variants based on previous versions are likely to not include this feature.

Encyclopedia entry

'I read you by your bugle horn
And by your palfrey good,
I read you for a Ranger sworn
To keep the King's green-wood.'
'A Ranger, Lady, winds his horn,
And 'tis at peep of light;
His blast is heard at merry morn,
And mine at dead of night.'

[ Brignall Banks, by Sir Walter Scott ]

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.