Difference between revisions of "Chromatic Dragon"

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(Finally got to rewrite this one)
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The {{questmon|Chromatic Dragon|Caveman|nemesis}}
 
The {{questmon|Chromatic Dragon|Caveman|nemesis}}
  
She possesses the breath attacks of all of the other types of dragon as well as their resistances (including reflection and magic resistance!). Her corpse will randomly grant one which can be acquired intrinsically when eaten. She is a spellcaster.
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The Chromatic Dragon possesses the breath attacks of all of the other types of dragon as well as their resistances, including [[reflection]] and [[magic resistance]]. Like all quest nemeses, she is [[covetous]], and is also capable of [[Monster spellcasting|spellcasting]]. She guards [[The Sceptre of Might]].
  
 
==Strategy==
 
==Strategy==
The Chromatic Dragon is located in a large, open, hexagonally shaped level (see the [[caveman quest]]), and always starts out sleeping. The room also contains [[shrieker]]s, which may wake her up. It's probably best to stay on the upstair and let her teleport to you, especially if you lack reflection. Using a [[scroll of scare monster]] is also advised. ([[Shaman Karnov]]'s advice, to "keep moving" when fighting the dragon, is in fact really really ''bad'': stepping away from her exposes you to disintegration breath. No wonder they need your help.)
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The Chromatic Dragon is located in [[Caveman quest#Tiamat's Chamber|Tiamat's Chamber]], a large, open, hexagonally shaped level. The room also contains some [[shrieker]]s, which may wake her from her meditative sleep.
  
Because the Chromatic Dragon starts out sleeping, you will need to wake her up. In general you will not want to approach her, as attacking to wake her up may cause her to teleport to the stairs, where she can [[summon nasties]] to surround you with, causing much aggravation. Ordinary methods of waking monsters, such as beating a drum or throwing something at her are advised. You can hope for one of the shriekers on the level to shriek, causing her to wake up. If any of these methods can be done from the upstairs, this is advisable, as she will teleport to your position immediately. If you can bring a [[pet]] into the lair, it may attack the Chromatic Dragon for you while you wait on the upstairs.
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[[Shaman Karnov]]'s advice, to "keep moving" when fighting the dragon will likely prove counterproductive: stepping away from her exposes you to her breath weapons if she lines up with you, which can mean serious damage (up to and including possible [[disintegration]]). Moving over to attack her will likely cause her to warp to the stairs, and you may soon be swarmed by repeated castings of [[summon nasties]].
  
The Chromatic Dragon is a spellcaster, so it is optimal to obtain [[magic resistance]] before facing her. She can curse the player's inventory and disintegrate random pieces of armor with spells (and whether or not you have magic resistance, she can always [[summon nasties]]). Reflection is highly desirable as well, as she possesses all breath attacks, including the [[disintegration]] breath of the [[black dragon]]. Of course, in the world of NetHack, obtaining these attributes can be easier said than done. Magic resistance can be foregone if you are confident you will be able to remain standing on an [[Elbereth]], as this will negate most of her [[monster spell|attack spells]]. Facing the chromatic dragon without reflection can be frightening, but she will not breathe on you if she is next to you, and cannot if she is not in a straight line along one of the eight aiming directions in NetHack. So if you engrave on the stairs, wake her with a loud noise, and never leave the stairs, you may ''hope'' you will not get disintegrated! A risk, but one you may be willing to take for the prize of [[the Sceptre of Might]], a splendid melee weapon that also conveys magic resistance.
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It is probably best to stay on the upstairs and let her teleport to you, especially if you lack reflection. Using a [[scroll of scare monster]] is also advised, as are ordinary methods of waking monsters, such as beating a [[drum]]; you can also idle on the upstairs with {{kbd|s}} and allow the shriekers on the level to come to you, with one of them eventually shrieking and causing her to wake up. If you can bring a [[pet]] into the lair, it may attack the Chromatic Dragon for you while you wait on the upstairs.
  
Once she is dead, the player can invoke [[the Sceptre of Might]] for [[conflict]] if necessary, to help deal with any remaining summoned monsters.
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Reflection and magic resistance are optimal to obtain for the fight against the Chromatic Dragon, though they may prove difficult to obtain. Reflection will solve the problem of her breath weapons should she get away from you, while magic resistance will reduce the hindrance from the [[curse items]] spell. and standing on a burnt [[Elbereth]] or scroll of scare monster will deter her from casting most of her spells, including [[destroy armor (monster spell|destroying your armor]]; magic resistance can be foregone if you are confident you will be able to remain standing on one. While risky, her breath attacks can also be avoided by staying out of her line of fire (i.e. any straight line in the eight cardinal directions from her); she will also not use her breath within melee range.
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Once she is dead, the player can secure and [[invoke]] the Sceptre of Might for [[conflict]] if necessary, to help deal with any remaining summoned monsters.
  
 
==UnNetHack==
 
==UnNetHack==
 
 
[[UnNetHack]] renames this quest nemesis to [[Tiamat]], her name according to the in-game encyclopedia.
 
[[UnNetHack]] renames this quest nemesis to [[Tiamat]], her name according to the in-game encyclopedia.
  
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== References ==
 
== References ==
 
<references/>
 
<references/>
{{nethack-361}}
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{{nethack-364}}

Revision as of 09:40, 20 January 2020

The Chromatic Dragon, D, is the Caveman quest nemesis.

The Chromatic Dragon possesses the breath attacks of all of the other types of dragon as well as their resistances, including reflection and magic resistance. Like all quest nemeses, she is covetous, and is also capable of spellcasting. She guards The Sceptre of Might.

Strategy

The Chromatic Dragon is located in Tiamat's Chamber, a large, open, hexagonally shaped level. The room also contains some shriekers, which may wake her from her meditative sleep.

Shaman Karnov's advice, to "keep moving" when fighting the dragon will likely prove counterproductive: stepping away from her exposes you to her breath weapons if she lines up with you, which can mean serious damage (up to and including possible disintegration). Moving over to attack her will likely cause her to warp to the stairs, and you may soon be swarmed by repeated castings of summon nasties.

It is probably best to stay on the upstairs and let her teleport to you, especially if you lack reflection. Using a scroll of scare monster is also advised, as are ordinary methods of waking monsters, such as beating a drum; you can also idle on the upstairs with s and allow the shriekers on the level to come to you, with one of them eventually shrieking and causing her to wake up. If you can bring a pet into the lair, it may attack the Chromatic Dragon for you while you wait on the upstairs.

Reflection and magic resistance are optimal to obtain for the fight against the Chromatic Dragon, though they may prove difficult to obtain. Reflection will solve the problem of her breath weapons should she get away from you, while magic resistance will reduce the hindrance from the curse items spell. and standing on a burnt Elbereth or scroll of scare monster will deter her from casting most of her spells, including destroying your armor; magic resistance can be foregone if you are confident you will be able to remain standing on one. While risky, her breath attacks can also be avoided by staying out of her line of fire (i.e. any straight line in the eight cardinal directions from her); she will also not use her breath within melee range.

Once she is dead, the player can secure and invoke the Sceptre of Might for conflict if necessary, to help deal with any remaining summoned monsters.

UnNetHack

UnNetHack renames this quest nemesis to Tiamat, her name according to the in-game encyclopedia.

Generic Chromatic Dragons can be encountered on the last level of the Dragon Caves, and killing them can produce scales (and thus armor) which are resistant to multiple types of attacks; this new armor provides reflection and fire, cold, sleep, disintegration, shock, poison, acid and stone resistance.[1]

Upon killing, Tiamat always drops chromatic dragon scales unless her corpse has been revived before.[2]

Origin

Tiamat is an important Dungeons and Dragons monster. She has five heads, corresponding to five chromatic dragons (black, blue, green, red, white) with their corresponding powers. Her body is a blending of various color dragon forms with an appropriately multicolored hide. The tip of her tail has a poisonous sting.

Her name comes from a Babylonian god unrelated to the D&D Tiamat.

Encyclopedia entry

She is referred to as Tiamat in the Encyclopedia.

Tiamat is said to be the mother of evil dragonkind. She is
extremely vain.

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.