Difference between revisions of "Dragon hide"

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In [[dNetHack]], dragonhide is also used as a "catch-all" in the code of [[objnam.c]] for special cases involving other items made of a special leather or similar material.<ref>[https://github.com/Chris-plus-alphanumericgibberish/dNAO/blob/compat-3.21.4/src/objnam.c#L1441 dNetHack 3.21.4 objnam.c, line 1441 - special cases for dragonhide objects]</ref> [[Leo Nemaeus hide]] is an example of a "dragonhide" item that is flavored as being a cloak made of skin from a [[wikipedia:Nemean lion|Nemean lion]] via this special case.
 
In [[dNetHack]], dragonhide is also used as a "catch-all" in the code of [[objnam.c]] for special cases involving other items made of a special leather or similar material.<ref>[https://github.com/Chris-plus-alphanumericgibberish/dNAO/blob/compat-3.21.4/src/objnam.c#L1441 dNetHack 3.21.4 objnam.c, line 1441 - special cases for dragonhide objects]</ref> [[Leo Nemaeus hide]] is an example of a "dragonhide" item that is flavored as being a cloak made of skin from a [[wikipedia:Nemean lion|Nemean lion]] via this special case.
  
Cloth or leather items can very rarely generate with a dragonhide material - there is a 1% chance that a random leather item will be made of dragonhide, and a 0.1% chance for cloth items to randomly generate as dragonhide; hard objects can be made of dragonhide as well, which is described as dragonbone (or dragon-bone), and weapons gain bonuses to piercing damage.
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Cloth or leather items can very rarely generate with a dragonhide material - there is a 1% chance that a random leather item will be made of dragonhide, and a 0.1% chance for cloth items to randomly generate as dragonhide; hard objects can be made of dragonhide as well, which is described as dragonbone (or dragon-bone). Dragonhide and dragonbone armor grants the higher bonuses to AC and defense rating among materials (usually a 60% increase compared to the base material of the object), while dragonhide and dragonbone weapons gain bonuses to piercing damage.
  
 
Many [[dNetHack artifacts]] are made out of dragonhide, dragonbone or similar material:
 
Many [[dNetHack artifacts]] are made out of dragonhide, dragonbone or similar material:
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* The [[Beastmaster's Duster]] is an artifact dragonhide [[Leather jacket|jacket]].
 
* The [[Beastmaster's Duster]] is an artifact dragonhide [[Leather jacket|jacket]].
 
* [[The Platinum Dragon Plate]] is an artifact [[silver dragon scale mail]], and is made of the default dragon hide.
 
* [[The Platinum Dragon Plate]] is an artifact [[silver dragon scale mail]], and is made of the default dragon hide.
* [[The Chromatic Dragon Scales]] are an artifact set of [[black dragon scales]], and are made of the default dragon hide; they can also be made into dragon scale mail or shields like other scales.
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* [[The Chromatic Dragon Scales]] are an artifact set of [[black dragon scales]], and are made of the default dragon hide; they can also be made into dragon scale mail or a [[dragon scale shield]] like other scales.
 
* Of note is that [[The Steel Scales of Kurtulmak]], a set of artifact [[gray dragon scales]], are made of [[iron]] rather than dragon hide.
 
* Of note is that [[The Steel Scales of Kurtulmak]], a set of artifact [[gray dragon scales]], are made of [[iron]] rather than dragon hide.
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In addition to random generation, various monsters can generate with dragon-made objects:
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* [[Neanderthals]] in the [[Caveman quest]] can be generated with dragon scale mail and scale shields, alongside other dragon-made items such as dragonbone clubs or aklyses.
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* [[Eladrin]] that are summoned by [[Dracae Eladrin]] and are ''not'' [[Uiscerre Eladrin]] will generate with dragonbone [[long sword]]s.
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* One of the [[lillend]] created in the lair of [[Lamashtu]] generates with a dragonbone scythe.
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* Gray [[intoner]]s generate with dragonbone long swords.
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* [[Occultist]]s generate with an inventory full of dragonbone items.
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* [[Mammon]] will generate with dragonhide and dragonbone armor.
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[[Hell vaults]] containing a [[Jrt Netjer]] may have dragonhide armor among its spoils.
  
 
==References==
 
==References==

Revision as of 15:53, 12 December 2022

Dragon hide (or dragonhide)[1] is a material for items that appears in NetHack.

Dragon hide is the material that composes all dragon scales and dragon scale mail, and is inherently fixed.[2] While it is considered an animal product and breaks vegan conduct if eaten, it is not a sufficiently organic material that can be eaten by a gelatinous cube.[3]

Oddly, polypiling enough dragon hide objects may result in the creation of a straw golem.

Variants

Some variants add new dragon scales and scale mail, which are made of dragon hide. Others implement an object materials system also make it possible for certain leather or cloth-based items to be made of dragonhide; dragonhide-material items are distinct from dragon-scaled armor. Dragonhide as a material is typically highly rare and expensive while also being inherently fixed or erosion-proofed, and offers the most AC of non-metallic armor materials.

GruntHack

In GruntHack, cloth or leather items can be made of dragonhide, but do not occur randomly; they can still be wished for or found in bones files.

dNetHack

In dNetHack, dragonhide is also used as a "catch-all" in the code of objnam.c for special cases involving other items made of a special leather or similar material.[4] Leo Nemaeus hide is an example of a "dragonhide" item that is flavored as being a cloak made of skin from a Nemean lion via this special case.

Cloth or leather items can very rarely generate with a dragonhide material - there is a 1% chance that a random leather item will be made of dragonhide, and a 0.1% chance for cloth items to randomly generate as dragonhide; hard objects can be made of dragonhide as well, which is described as dragonbone (or dragon-bone). Dragonhide and dragonbone armor grants the higher bonuses to AC and defense rating among materials (usually a 60% increase compared to the base material of the object), while dragonhide and dragonbone weapons gain bonuses to piercing damage.

Many dNetHack artifacts are made out of dragonhide, dragonbone or similar material:

In addition to random generation, various monsters can generate with dragon-made objects:

Hell vaults containing a Jrt Netjer may have dragonhide armor among its spoils.

References