Dragon hide

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Revision as of 15:53, 12 December 2022 by Umbire the Phantom (talk | contribs) (dNetHack: expand)
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Dragon hide (or dragonhide)[1] is a material for items that appears in NetHack.

Dragon hide is the material that composes all dragon scales and dragon scale mail, and is inherently fixed.[2] While it is considered an animal product and breaks vegan conduct if eaten, it is not a sufficiently organic material that can be eaten by a gelatinous cube.[3]

Oddly, polypiling enough dragon hide objects may result in the creation of a straw golem.

Variants

Some variants add new dragon scales and scale mail, which are made of dragon hide. Others implement an object materials system also make it possible for certain leather or cloth-based items to be made of dragonhide; dragonhide-material items are distinct from dragon-scaled armor. Dragonhide as a material is typically highly rare and expensive while also being inherently fixed or erosion-proofed, and offers the most AC of non-metallic armor materials.

GruntHack

In GruntHack, cloth or leather items can be made of dragonhide, but do not occur randomly; they can still be wished for or found in bones files.

dNetHack

In dNetHack, dragonhide is also used as a "catch-all" in the code of objnam.c for special cases involving other items made of a special leather or similar material.[4] Leo Nemaeus hide is an example of a "dragonhide" item that is flavored as being a cloak made of skin from a Nemean lion via this special case.

Cloth or leather items can very rarely generate with a dragonhide material - there is a 1% chance that a random leather item will be made of dragonhide, and a 0.1% chance for cloth items to randomly generate as dragonhide; hard objects can be made of dragonhide as well, which is described as dragonbone (or dragon-bone). Dragonhide and dragonbone armor grants the higher bonuses to AC and defense rating among materials (usually a 60% increase compared to the base material of the object), while dragonhide and dragonbone weapons gain bonuses to piercing damage.

Many dNetHack artifacts are made out of dragonhide, dragonbone or similar material:

In addition to random generation, various monsters can generate with dragon-made objects:

Hell vaults containing a Jrt Netjer may have dragonhide armor among its spoils.

References