Difference between revisions of "Egg"

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(Noted #adjust to avoid wielding entire stack of eggs; minor punctuation fixes and rewording)
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An '''egg''' in ''NetHack'' may be "just an egg" (presumably an ordinary unfertilised hen egg) or it may be the egg of a [[monster]], in which case it might eventually hatch.  When the egg hatches, the hatched monster may [[Pet#Acquiring%20pets|become your pet]].  
 
An '''egg''' in ''NetHack'' may be "just an egg" (presumably an ordinary unfertilised hen egg) or it may be the egg of a [[monster]], in which case it might eventually hatch.  When the egg hatches, the hatched monster may [[Pet#Acquiring%20pets|become your pet]].  
  
One in three generated eggs is from a non-unique non-aquatic [[oviparous]] species, picked following the normal random monster generation for the current level{{refsrc|mksobj|423}}. The species of monster eggs can be identified with a [[Scroll of identify|scroll]] or [[Spellbook of identify|spell of identify]]; if the post-identification type is still just "egg", it is not a monster egg. If it is a monster egg, you will now recognize the type in the future. Monster eggs can also be identified by seeing one hatch. Polymorphing into the adult form of an oviparious monster (regardless of gender) will identify all future eggs of that type. Polymorphing into any type of adult dragon will identify all types of dragon eggs as well.
+
One in three generated eggs is from a non-unique non-aquatic [[oviparous]] species, picked following the normal random monster generation for the current level.{{refsrc|mksobj|423}} The species of monster eggs can be identified with a [[Scroll of identify|scroll]] or [[Spellbook of identify|spell of identify]]; if the post-identification type is still just "egg", it is not a monster egg. If it ''is'' a monster egg, you will now recognize the type in the future. Monster eggs can also be identified by seeing one hatch. Polymorphing into the adult form of an oviparious monster (regardless of gender) will identify all future eggs of that type. Polymorphing into any type of adult dragon will identify all types of dragon eggs as well.
  
 
For the purpose of [[conduct]]s, eggs count as [[vegetarian]] but not [[vegan]].
 
For the purpose of [[conduct]]s, eggs count as [[vegetarian]] but not [[vegan]].
  
Note that although eggs are surprisingly efficient on the nutrition/weight ratio, eating them can be dangerous.
+
Although eggs are surprisingly efficient on the nutrition/weight ratio, eating them can be dangerous. They may be [[rotten]], in which case you will vomit and should have a [[unicorn horn]] handy, or on the later levels they may be [[cockatrice]] eggs, which will cause delayed [[stoning|stoning]] if you eat them. If you are already [[satiated]], you won't get a warning about eating an egg, even if it would choke you to death. It is safer to leave eggs sitting on the ground as food for carnivorous [[pet]]s&mdash;[[throw]]ing them will cause them to break 99% of the time.<ref>{{function|Dothrow.c|breaktest}}</ref>.
They may be [[rotten]], in which case you will vomit and should have a [[unicorn horn]] handy, or on the later levels they may be [[cockatrice]] eggs, which will [[stoning|cause delayed stoning]] if you eat them. If you are already [[satiated]], you won't get a warning about eating an egg, even if it would choke you to death. It is safer to leave eggs sitting on the ground as food for carnivorous [[pet]]s -[[throw]]ing them will cause them to break 99% of the time.<ref>{{function|Dothrow.c|breaktest}}</ref>. Just drop them on the ground and let your pet eat it.)
 
  
Old eggs are a good source of [[confusion]] before one of your spells expires if you have a unicorn horn. They rot after 400 turns.{{refsrc|obj.h|208}} As opposed to [[tripe]], eggs also work when you are polymorphed.
+
Old eggs are a good source of [[confusion]] before one of your spells expires if you have a unicorn horn. They rot after 400 turns.{{refsrc|obj.h|208}} As opposed to [[tripe]], rotten eggs also work when you are polymorphed.
  
If you polymorph into a female [[Oviparous]] monster, you can lay an egg with the #[[sit]] command, and when it hatches it will become your pet. Laying an egg will reduce your nutrition by the nutrition value of an egg.{{refsrc|sit.c|303}} There is no luck penalty for eating your own eggs, but there is for breaking them{{refsrc|dothrow.c|1588}}.
+
If you polymorph into a female [[oviparous]] monster, you can lay an egg with the #[[sit]] command, and when it hatches it will become your pet. Laying an egg will reduce your nutrition by the nutrition value of an egg.{{refsrc|sit.c|303}} Breaking your own eggs carries a Luck penalty, but eating them does not.{{refsrc|dothrow.c|1588}}
  
A randomly generated [[dragon]] egg will also become your pet if you are carrying it when it hatches. If you are male, there is a 50% chance that any egg which hatches while you are carrying it will become your pet.{{refsrc|timeout.c|432|comment=The identity of one's father is learned, not innate}} If an egg will hatch, it will do so after no less than 151 turns, and no more than 200 turns.{{refsrc|obj.h|207}}{{refsrc|timeout.c|389}} Therefore it may be useful to #[[name]] a found/created egg with the current turn. [[Winged gargoyle]]s lay very few winged gargoyle eggs - 76/77 (approx. 98.7%) of the time the egg will hatch into a [[gargoyle]]{{refsrc|mon.c|2596}}.
+
A randomly generated [[dragon]] egg will also become your pet if you are carrying it when it hatches. If you are male, there is a 50% chance that any egg which hatches while you are carrying it will become your pet.{{refsrc|timeout.c|432|comment=The identity of one's father is learned, not innate}} If an egg will hatch, it will do so after 151&ndash;200 turns.{{refsrc|obj.h|207}}{{refsrc|timeout.c|389}} Therefore it may be useful to #[[name]] a found or created egg with the current turn. [[Winged gargoyle]]s lay very few winged gargoyle eggs; {{frac|76|77}} (approx. 98.7%) of the time the egg will hatch into a normal [[gargoyle]].{{refsrc|mon.c|2596}}
  
Eggs will only hatch if in your inventory or on the floor. They will not hatch if kept in a container, but will still age; if they are left inside longer than it would normally take them to hatch, they will become rotten. If they are lying on top of [[ice]], they will mature more slowly than if on regular floor. Like corpses, they will not age at all in an [[ice box]].
+
Eggs will only hatch if in your inventory or on the floor. They will not hatch if kept in a container, but will still age; if they are left inside longer than it would normally take them to hatch, they will become rotten. If they are lying on top of [[ice]], they will age more slowly than normal. Like corpses, they will not age at all in an [[ice box]].
  
 
Rotten eggs can be freshened with a [[Spellbook of turn undead|spell]] or [[wand of undead turning]]. A freshened egg is never rotten, and it gets a new chance of hatching.
 
Rotten eggs can be freshened with a [[Spellbook of turn undead|spell]] or [[wand of undead turning]]. A freshened egg is never rotten, and it gets a new chance of hatching.
  
[[Cockatrice egg]]s are popular as projectiles that will petrify any stoning-susceptible monsters they hit (referred to as "grenades" in this role). When you throw an egg, there is a risk that it will miss its target and go to waste, so you may prefer to [[wield]] the egg. Unlike wielding a cockatrice corpse, this does not have the risk of petrifying yourself. If using cockatrice eggs that you have laid yourself, note that there is a [[Luck]] penalty for breaking your own eggs.{{refsrc|dothrow.c|1588}} Note that you can wield an entire stack of eggs, causing them all to break in a single attack. If you break a stack of your own eggs, the luck penalty is -1 for each egg, up to a maximum of -5{{refsrc|uhitm.c|757}}.
+
[[Cockatrice egg]]s are popular as projectiles that will petrify any stoning-susceptible monsters they hit. (When used this way, they are sometimes referred to as "grenades".) When you throw an egg, there is a risk that it will miss its target and go to waste, so you may prefer to [[wield]] the egg. Unlike wielding a cockatrice corpse, this does not have the risk of petrifying yourself. If using cockatrice eggs that you have laid yourself, there is a [[Luck]] penalty for breaking your own eggs.{{refsrc|dothrow.c|1588}} You can wield an entire stack of eggs, causing them all to break in a single attack; you can use [[Adjust|#adjust]] to avoid this. If you break a stack of your own eggs, the Luck penalty is &minus;1 for each egg, up to a maximum of &minus;5.{{refsrc|uhitm.c|757}}
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==

Revision as of 01:14, 31 August 2019

% Egg.png
Name egg
Base price 9 zm
Nutrition 80
Turns to eat 1
Weight 1
Conduct vegetarian

An egg in NetHack may be "just an egg" (presumably an ordinary unfertilised hen egg) or it may be the egg of a monster, in which case it might eventually hatch. When the egg hatches, the hatched monster may become your pet.

One in three generated eggs is from a non-unique non-aquatic oviparous species, picked following the normal random monster generation for the current level.[1] The species of monster eggs can be identified with a scroll or spell of identify; if the post-identification type is still just "egg", it is not a monster egg. If it is a monster egg, you will now recognize the type in the future. Monster eggs can also be identified by seeing one hatch. Polymorphing into the adult form of an oviparious monster (regardless of gender) will identify all future eggs of that type. Polymorphing into any type of adult dragon will identify all types of dragon eggs as well.

For the purpose of conducts, eggs count as vegetarian but not vegan.

Although eggs are surprisingly efficient on the nutrition/weight ratio, eating them can be dangerous. They may be rotten, in which case you will vomit and should have a unicorn horn handy, or on the later levels they may be cockatrice eggs, which will cause delayed stoning if you eat them. If you are already satiated, you won't get a warning about eating an egg, even if it would choke you to death. It is safer to leave eggs sitting on the ground as food for carnivorous petsthrowing them will cause them to break 99% of the time.[2].

Old eggs are a good source of confusion before one of your spells expires if you have a unicorn horn. They rot after 400 turns.[3] As opposed to tripe, rotten eggs also work when you are polymorphed.

If you polymorph into a female oviparous monster, you can lay an egg with the #sit command, and when it hatches it will become your pet. Laying an egg will reduce your nutrition by the nutrition value of an egg.[4] Breaking your own eggs carries a Luck penalty, but eating them does not.[5]

A randomly generated dragon egg will also become your pet if you are carrying it when it hatches. If you are male, there is a 50% chance that any egg which hatches while you are carrying it will become your pet.[6] If an egg will hatch, it will do so after 151–200 turns.[7][8] Therefore it may be useful to #name a found or created egg with the current turn. Winged gargoyles lay very few winged gargoyle eggs; 7677 (approx. 98.7%) of the time the egg will hatch into a normal gargoyle.[9]

Eggs will only hatch if in your inventory or on the floor. They will not hatch if kept in a container, but will still age; if they are left inside longer than it would normally take them to hatch, they will become rotten. If they are lying on top of ice, they will age more slowly than normal. Like corpses, they will not age at all in an ice box.

Rotten eggs can be freshened with a spell or wand of undead turning. A freshened egg is never rotten, and it gets a new chance of hatching.

Cockatrice eggs are popular as projectiles that will petrify any stoning-susceptible monsters they hit. (When used this way, they are sometimes referred to as "grenades".) When you throw an egg, there is a risk that it will miss its target and go to waste, so you may prefer to wield the egg. Unlike wielding a cockatrice corpse, this does not have the risk of petrifying yourself. If using cockatrice eggs that you have laid yourself, there is a Luck penalty for breaking your own eggs.[10] You can wield an entire stack of eggs, causing them all to break in a single attack; you can use #adjust to avoid this. If you break a stack of your own eggs, the Luck penalty is −1 for each egg, up to a maximum of −5.[11]

Encyclopedia entry

But I asked why not keep it and let the hen sit on it till it
hatched, and then we could see what would come out of it.
"Nothing good, I'm certain of that," Mom said. "It would
probably be something horrible. But just remember, if it's a
crocodile or a dragon or something like that, I won't have it
in my house for one minute."

[ The Enormous Egg, by Oliver Butterworth ]

References


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