Difference between revisions of "Elven boots"
(formatting + copyedit + update pass) |
m (variant stuff + punc) |
||
Line 28: | Line 28: | ||
Elven boots can be a useful source of stealth for the [[Sokoban]] zoo and other [[special room]]s a character may encounter. | Elven boots can be a useful source of stealth for the [[Sokoban]] zoo and other [[special room]]s a character may encounter. | ||
− | Elven boots and [[elven cloak]]s | + | Elven boots and [[elven cloak]]s are among the lightest and most common magical armor and can be safely enchanted to +7, making them ideal for [[polypiling]]. |
==History== | ==History== | ||
Line 36: | Line 36: | ||
{{message|You walk very quietly.|You put on elven boots and did not already have stealth; the boots are auto-identified.}} | {{message|You walk very quietly.|You put on elven boots and did not already have stealth; the boots are auto-identified.}} | ||
{{message|You sure are noisy.|You removed a worn set of elven boots and did not already have stealth; the boots are auto-identified.}} | {{message|You sure are noisy.|You removed a worn set of elven boots and did not already have stealth; the boots are auto-identified.}} | ||
+ | |||
+ | ==Variants== | ||
+ | Some variants may give elves (including the player) an AC bonus for wearing elven boots. | ||
+ | |||
+ | ===SLASH'EM=== | ||
+ | In [[SLASH'EM]], a pair of elven boots appears on the [[rat level]], where it is placed in the same room as [[The Rat King (SLASH'EM)|The Rat King]]. | ||
+ | |||
+ | ===UnNetHack=== | ||
+ | In [[UnNetHack]], elven boots grant +1 AC to elven monsters that wear them, including elven players. | ||
+ | |||
+ | ===dNetHack=== | ||
+ | In [[dNetHack]], elven boots grant 1 AC, 0 [[DR]] and stealth while worn. Their material is changed to [[wood]], and they weigh 10 [[aum]]. | ||
+ | |||
+ | Orion always generates with blessed +5 elven boots. | ||
+ | |||
+ | ===EvilHack=== | ||
+ | In [[EvilHack]], elven boots grant +1 AC to elven monsters that wear them, including elven players. | ||
+ | |||
+ | Elven wizards have a {{frac|4}} chance of being generated with elven boots like other non-undead elves. | ||
+ | |||
+ | ===Hack'EM=== | ||
+ | In [[Hack'EM]], elven cloaks grant +1 AC to elven monsters that wear them, including elven players. | ||
+ | |||
+ | [[Upgrading]] elven boots will produce [[fumble boots]], and vice versa. | ||
==References== | ==References== |
Revision as of 17:37, 12 March 2024
Elven boots are a type of magical boots that appear in NetHack. They are made of leather and have a randomized appearance when unidentified.
Contents
Generation
Elven characters start the game with knowledge of the pair of elven boots' appearance.[1]
In addition to random generation, general shops and used armor dealerships sell elven boots.
Non-undead elves that are not generated with an elven leather helm have a 1⁄4 chance of being generated with elven boots.[2]
Description
While worn, elven boots grant 1 base AC and confer stealth. Wearing or removing the boots will auto-identify them if you do not have any other source of stealth.
Strategy
Elven boots can be a useful source of stealth for the Sokoban zoo and other special rooms a character may encounter.
Elven boots and elven cloaks are among the lightest and most common magical armor and can be safely enchanted to +7, making them ideal for polypiling.
History
Elven boots first appear in NetHack 3.0.0.
Messages
- You walk very quietly.
- You put on elven boots and did not already have stealth; the boots are auto-identified.
- You sure are noisy.
- You removed a worn set of elven boots and did not already have stealth; the boots are auto-identified.
Variants
Some variants may give elves (including the player) an AC bonus for wearing elven boots.
SLASH'EM
In SLASH'EM, a pair of elven boots appears on the rat level, where it is placed in the same room as The Rat King.
UnNetHack
In UnNetHack, elven boots grant +1 AC to elven monsters that wear them, including elven players.
dNetHack
In dNetHack, elven boots grant 1 AC, 0 DR and stealth while worn. Their material is changed to wood, and they weigh 10 aum.
Orion always generates with blessed +5 elven boots.
EvilHack
In EvilHack, elven boots grant +1 AC to elven monsters that wear them, including elven players.
Elven wizards have a 1⁄4 chance of being generated with elven boots like other non-undead elves.
Hack'EM
In Hack'EM, elven cloaks grant +1 AC to elven monsters that wear them, including elven players.
Upgrading elven boots will produce fumble boots, and vice versa.