Difference between revisions of "Flesh golem"

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A '''flesh golem''' has two attacks, both deal 2d8 physical damage. They are resistant to [[fire resistance|fire]], [[cold resistance|cold]], [[shock resistance|shock]], [[sleep resistance|sleep]] and [[poison resistance|poison]], and the corpse can grant any of those when eaten. Flesh golems technically have a brain, but they do not use it and have nothing to fear from [[mind flayer|monsters who eat brains]].
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A '''flesh golem''' is a type of monster that appears in ''[[NetHack]]''. It has a pair of 2d8 claw attacks, and is unique among the golems in that it can heal itself if it takes any kind of [[shock]] damage, while [[fire]] and [[cold]] damage will [[slow]] it down. It has [[fire resistance|resistance to]] [[cold resistance|all three]] [[shock resistance|types of damage]] regardless (along with [[sleep resistance|sleep]] and [[poison resistance|poison]]); these resistances are applied separately from the aforementioned healing and slowing effects.
  
If you are polymorphed into a flesh golem, being hit with a bolt of lightning or any other electrical attack will heal you (the encyclopedia entry suggests that this is an allusion to the story of [[wikipedia:Frankenstein|Frankenstein]]). As with other [[golem]]s, [[stoning|turning it to stone]] will change it into a (live) [[stone golem]]. Flesh golems can be created by casting [[stone to flesh]] on a stone golem, which is moderately useful since flesh golems are slightly weaker, and leave an intrinsic-bearing corpse.  
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[[Stoning]] a flesh golem will turn it into a live [[stone golem]]. Flesh golems leave corpses unlike most other golems, and eating flesh golem can convey any one of the five resistances mentioned above, with a 12% chance for each one.  
  
Flesh golems are always generated with 40 hit points.{{refsrc|makemon.c|906|version=NetHack 3.6.0}}{{refsrc|makemon.c|1534}}
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==Generation==
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Flesh golems are always generated with 40 [[hit point]]s;{{refsrc|makemon.c|906|version=NetHack 3.6.0}}{{refsrc|makemon.c|1534}} as mentioned prior, they are also the only golem to leave an actual edible [[corpse]] instead of a special [[death drop]].
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Flesh golems can be created by casting [[stone to flesh]] on a stone golem, or by [[polypiling]] enough [[flesh]]y items in a single pile.
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==Strategy==
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Turning stone golems into flesh golems is a good method to weaken a hard-hitting foe, and killing the newly-made flesh golem will leave a useful [[intrinsic]]-granting corpse. Though they hit quite hard, their [[AC]] (9) and [[speed]] (8) are unimpressive enough that a savvy player can reliably overpower them. Flesh golems are a general good source of resistances - in particular, they are the earliest safe source of potential shock resistance, as the other corpses that grant it are either [[acidic]] (e.g. [[black pudding|black]] and brown [[pudding]]s) or else generally not seen until much later in the dungeon (e.g., [[storm giant]]s). It may be worthwhile for certain roles that find a [[wand of polymorph]] and can cast stone to flesh to polypile several [[meatball]]s and intentionally create flesh golems for the intrinsics.
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==History==
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Flesh golems first appear in [[NetHack 3.0.0]].
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==Origin==
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{{wikipedia|Frankenstein}}
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As indicated by the [[encyclopedia]] entry below, ''[[wikipedia:Frankenstein|Frankenstein]]'' serves as the basis for many of the flesh golem's traits. The monster created by the titular scientist was brought to life through the use of electricity, which is why shock damage heals flesh golems; this particular trait and the depiction of Frankenstein's monster as a cobbled-together monstrosity are both owed to James Whale's popular 1931 film adaptation of the story and other early motion-picture works based on the creature.
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==Variants==
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===SLASH'EM===
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In [[SLASH'EM]], flesh golems generate with 120 hit points, [[Monsters with hits creatures as a +x weapon (SLASH'EM)|hit as a +2 weapon]] and [[Need +x weapon to hit|requires a +1 or better weapon to be hit]].
  
 
== Encyclopedia entry ==
 
== Encyclopedia entry ==
 
 
{{encyclopedia|
 
{{encyclopedia|
 
With an anxiety that almost amounted to agony, I collected
 
With an anxiety that almost amounted to agony, I collected
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== References ==
 
== References ==
 
<references/>
 
<references/>
 
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{{nethack-360}}
{{wikipedia|Frankenstein}}
 
 
[[Category:Monsters]]
 
[[Category:Monsters]]
{{nethack-360}}
 

Revision as of 12:31, 28 June 2022

A flesh golem is a type of monster that appears in NetHack. It has a pair of 2d8 claw attacks, and is unique among the golems in that it can heal itself if it takes any kind of shock damage, while fire and cold damage will slow it down. It has resistance to all three types of damage regardless (along with sleep and poison); these resistances are applied separately from the aforementioned healing and slowing effects.

Stoning a flesh golem will turn it into a live stone golem. Flesh golems leave corpses unlike most other golems, and eating flesh golem can convey any one of the five resistances mentioned above, with a 12% chance for each one.

Generation

Flesh golems are always generated with 40 hit points;[1][2] as mentioned prior, they are also the only golem to leave an actual edible corpse instead of a special death drop.

Flesh golems can be created by casting stone to flesh on a stone golem, or by polypiling enough fleshy items in a single pile.

Strategy

Turning stone golems into flesh golems is a good method to weaken a hard-hitting foe, and killing the newly-made flesh golem will leave a useful intrinsic-granting corpse. Though they hit quite hard, their AC (9) and speed (8) are unimpressive enough that a savvy player can reliably overpower them. Flesh golems are a general good source of resistances - in particular, they are the earliest safe source of potential shock resistance, as the other corpses that grant it are either acidic (e.g. black and brown puddings) or else generally not seen until much later in the dungeon (e.g., storm giants). It may be worthwhile for certain roles that find a wand of polymorph and can cast stone to flesh to polypile several meatballs and intentionally create flesh golems for the intrinsics.

History

Flesh golems first appear in NetHack 3.0.0.

Origin

As indicated by the encyclopedia entry below, Frankenstein serves as the basis for many of the flesh golem's traits. The monster created by the titular scientist was brought to life through the use of electricity, which is why shock damage heals flesh golems; this particular trait and the depiction of Frankenstein's monster as a cobbled-together monstrosity are both owed to James Whale's popular 1931 film adaptation of the story and other early motion-picture works based on the creature.

Variants

SLASH'EM

In SLASH'EM, flesh golems generate with 120 hit points, hit as a +2 weapon and requires a +1 or better weapon to be hit.

Encyclopedia entry

With an anxiety that almost amounted to agony, I collected
the instruments of life around me, that I might infuse a spark
of being into the lifeless thing that lay at my feet. It was
already one in the morning; the rain pattered dismally against
the panes, and my candle was nearly burnt out, when, by the
glimmer of the half-extinguished light, I saw the dull yellow
eye of the creature open; it breathed hard, and a convulsive
motion agitated its limbs.

How can I describe my emotions at this catastrophe, or how
delineate the wretch whom with such infinite pains and care I
had endeavoured to form? His limbs were in proportion, and I
had selected his features as beautiful. Beautiful!--Great God!
His yellow skin scarcely covered the work of muscles and
arteries beneath; his hair was of a lustrous black, and
flowing; his teeth of a pearly whiteness; but these luxuriances
only formed a more horrid contrast with his watery eyes, that
seemed almost of the same colour as the dun white sockets in
which they were set, his shrivelled complexion and straight
black lips.

[ Frankenstein, by Mary Wollstonecraft Shelley ]

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.