Difference between revisions of "Giant (monster)"

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|name=giant
 
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  |reference=[[monst.c#line1388]]
 
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'''Giant'''s are a category of [[monster]]s in [[NetHack]]. All types of giants are represented by the symbol {{white|H}}, which is shared by [[titan]]s, [[ettin]]s, and [[minotaur]]s. All giants can pick up and throw [[boulder]]s, collect [[gems]], and break down [[door]]s, and their corpses provide a strength bonus when eaten (as well as other intrinsic depending on the species). Giant mummies and giant zombies are not able to walk over boulders. Giants have a 50% chance of being [[Monster starting inventory|created with]] a [[boulder]].
 
  
*Giants:
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The '''giant''', {{monsym|giant}}, is a [[monster]] that formerly appeared in ''[[NetHack]]''. It serves as the "base" monster for the [[corpse]] left by killing a [[giant zombie]] or [[giant mummy]]. Its stats are identical to those of the [[stone giant]].
** {{monsymlink|Stone giant}}
 
** {{monsymlink|Hill giant}}
 
** {{monsymlink|Fire giant}}
 
** {{monsymlink|Frost giant}}
 
** {{monsymlink|Storm giant}}
 
*Unique giant monsters:
 
** {{monsymlink|Lord Surtur}}
 
** {{monsymlink|Cyclops}}
 
  
The '''giant''', {{monsym|giant}}, is also a monster which normally appears only in corpse form by killing a [[giant zombie]] or [[giant mummy]].
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==Generation==
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The 'base' giant is [[Normal mechanism|not generated normally]]. Zapping a [[wand of undead turning]] at a giant corpse that is left by a [[giant mummy|mummy]] or [[giant zombie|zombie]] will revive that mummy or zombie instead. You can [[wish]] for a [[figurine]] of a giant to create one by applying, or wish for a corpse that can be revived to create one; you can also [[reverse genocide]] to create several generic giants.
  
==Strategy==
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==History==
Giants are vulnerable to the [[artifact]] [[Giantslayer]], with a 1d5 bonus for your player [[to-hit]] and causing double damage.
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The giant was introduced in [[NetHack 1.3d]].
  
Giants are considered [[kebabable]], able to be skewered, and you receive a +2 [[to-hit]] bonus when using a weapon that uses the [[spear]] skill.
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[[NetHack 3.0.0]] adds and differentiates most of the distinct giant types (minus the [[storm giant]]) while also introducing their close relative, the titan; the "base" giant remains in the game's data, since the giant zombie and giant mummy are among the newly-differentiated undead introduced in the same version.
 
 
===Eating giants===
 
Eating the [[corpse]] of any giant (including Cyclops and Lord Surtur) or a [[tin]] of any kind of giant meat has a 50% chance of increasing your [[strength]] by the same amount as a non-cursed tin of [[spinach]].{{refsrc|eat.c|1068|version=NetHack 3.6.0}} However, giant corpses are very nutritious, so you may not actually be able to eat as many as you'd like to before they spoil without the risk of [[choking]]. A [[tinning kit]] is highly recommended, and will additionally make the corpses of giant zombies and mummies safe as well. Unlike spinach, tins of giant meat provide a strength increase even if [[cursed]].
 
 
 
===Pet giants===
 
 
 
Giants are too large to wear shirts, cloaks, and body [[armor]], but they will pick up and wield [[weapons]] and wear other types of armor. In addition, a [[Pet|pet]] giant will also ask for food or a [[potion of healing]] if needed when [[chat]]ted to.
 
  
 
==Variants==
 
==Variants==
 
 
===SLASH'EM===
 
===SLASH'EM===
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In [[SLASH'EM]] and [[SlashTHEM]], it is possible to encounter living "plain" giants in the [[Giant Caverns]].
  
In [[SLASH'EM]], there is only a 25% chance that the strength gain will occur when eating giant meat.{{refsrc|eat.c|1130|version=SLASH'EM 0.0.7E7F2}} This does not affect the chance of gaining any other intrinsics from the corpse.
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===dNetHack===
 
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In [[dNetHack]], "plain" giants are among the court room members that can appear in retooled [[Special room (dNetHack)|throne rooms]] if the room's ruler is a titan.
You can encounter live "plain" giants in SLASH'EM. Not just mummies and zombies.
 
 
 
===NetHack Fourk===
 
 
 
In [[NetHack Fourk]], giants are a playable [[race]]. Giants can be [[barbarian]]s, [[Caveman|cavemen]], or [[ranger]]s. They can pick up and throw boulders, which makes it very easy for them to move past a boulder in a corridor. Their size prevents them from wearing most normal armor. They move at half speed and (aside from strength) has significantly lower attribute caps.
 
  
 
== Encyclopedia entry ==
 
== Encyclopedia entry ==
 
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{{encyclopedia|Giants have always walked the earth, though they are rare in these times.  They range in size from little over nine feet to a towering twenty feet or more.  The larger ones use huge boulders as weapons, hurling them over large distances.  All types of giants share a love for men - roasted, boiled, or fried.  Their table manners are legendary.
{{encyclopedia|Giants have always walked the earth, though they are rare in
 
these times.  They range in size from little over nine feet
 
to a towering twenty feet or more.  The larger ones use huge
 
boulders as weapons, hurling them over large distances.  All
 
types of giants share a love for men - roasted, boiled, or
 
fried.  Their table manners are legendary.
 
 
}}
 
}}
  
 
==References==
 
==References==
 
<references />
 
<references />
 +
 
[[Category:Monsters]]
 
[[Category:Monsters]]
{{nethack-360}}
+
{{nethack-366}}

Latest revision as of 06:26, 12 December 2022

The giant, H, is a monster that formerly appeared in NetHack. It serves as the "base" monster for the corpse left by killing a giant zombie or giant mummy. Its stats are identical to those of the stone giant.

Generation

The 'base' giant is not generated normally. Zapping a wand of undead turning at a giant corpse that is left by a mummy or zombie will revive that mummy or zombie instead. You can wish for a figurine of a giant to create one by applying, or wish for a corpse that can be revived to create one; you can also reverse genocide to create several generic giants.

History

The giant was introduced in NetHack 1.3d.

NetHack 3.0.0 adds and differentiates most of the distinct giant types (minus the storm giant) while also introducing their close relative, the titan; the "base" giant remains in the game's data, since the giant zombie and giant mummy are among the newly-differentiated undead introduced in the same version.

Variants

SLASH'EM

In SLASH'EM and SlashTHEM, it is possible to encounter living "plain" giants in the Giant Caverns.

dNetHack

In dNetHack, "plain" giants are among the court room members that can appear in retooled throne rooms if the room's ruler is a titan.

Encyclopedia entry

Giants have always walked the earth, though they are rare in these times. They range in size from little over nine feet to a towering twenty feet or more. The larger ones use huge boulders as weapons, hurling them over large distances. All types of giants share a love for men - roasted, boiled, or fried. Their table manners are legendary.

References