Difference between revisions of "Mace"

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A '''mace''' is a type of blunt [[weapon]] found in the dungeon.
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A '''mace''' is a type of one-handed [[weapon]] that appears in ''[[NetHack]]''. It is made of [[iron]]. [[The Sceptre of Might]] is an [[artifact weapon|artifact]] mace.
  
== Mace skill ==
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==Generation==
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Maces make up about 4% of randomly generated weapons (on the floor, as [[death drop]]s, or in [[shop]]s).
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The [[Priest]](ess) [[role]] always starts with a [[blessed]] [[Enchantment|+1]] mace.{{refsrc|src/makemon.c|202|version=NetHack 3.6.0}}  [[Aligned priest]]s and [[high priest]]s are [[Monster starting inventory|always generated with]] maces,{{refsrc|src/makemon.c|263|version=NetHack 3.6.0}} and [[player monster]] [[priest (player monster)|priest]]s have a {{frac|2}} chance of getting a mace as their weapon.{{refsrc|src/mplayer.c|213|version=NetHack 3.6.0}}
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[[Sergeant]]s in the [[Yendorian army]] have a {{frac|2}} chance to generate with a mace.{{refsrc|src/makemon.c|202|version=NetHack 3.6.0}} The fake [[bones]] pile generated on the [[Rogue level]] has a {{frac|2}} chance of containing a mace, which is the starting weapon for the player character in ''[[Rogue (game)|Rogue]]''.{{refsrc|src/extralev.c|324|version=NetHack 3.6.0}}
  
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==Mace skill==
 
{{mace skill table}}
 
{{mace skill table}}
  
The mace is the only weapon to use the mace skill. [[The Sceptre of Might]] is the only [[artifact weapon|artifact]] mace.
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The mace is the only weapon to use the '''mace skill'''.
 
 
== Generation ==
 
Maces make up about 4% of randomly generated weapons (on the floor, as [[death drop]]s, or in [[shop]]s).
 
  
As in [[Dungeons & Dragons]], where clerics are largely restricted to blunt weapons, maces are favored weapons for clerical types.  The [[Priest]](ess) [[role]] starts with a [[BUC|blessed]] [[Enchantment|+1]] mace.{{refsrc|src/makemon.c|202|version=NetHack 3.6.0}}  [[Aligned priest]]s and [[high priest]]s are generated with maces,{{refsrc|src/makemon.c|263|version=NetHack 3.6.0}} and [[player monster]] [[priest (player monster)|priest]]s have a 50% chance of getting a mace as their weapon.{{refsrc|src/mplayer.c|213|version=NetHack 3.6.0}}
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==Strategy==
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The mace is generally an unimpressive weapon - while the starting mace for Priests is passable, it is typically worth exchanging for a more versatile weapon, such as a [[long sword]] or [[aklys]].
  
[[Sergeant]]s in the [[Yendorian army]] also have a 50% chance of getting a mace.{{refsrc|src/makemon.c|202|version=NetHack 3.6.0}}
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==History==
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The mace has been present in the game since the first variants of [[Jay Fenlason's Hack]].
  
The fake bones pile generated on the [[Rogue level]] has a 50% chance of containing a mace (possibly [[cursed]]).{{refsrc|src/extralev.c|324|version=NetHack 3.6.0}} This is a tribute to [[Rogue (game)|Rogue]], in which the starting weapon is a mace.
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==Origin==
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{{wikipedia|Mace (club)}}
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The mace's as a standard weapon for Priests is derived from ''[[Dungeons & Dragons]]'', where clerical classes are typically forbidden by their god from shedding blood with edged weapons.
  
[[Category:Weapons]]
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==Variants==
== Variants ==
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===SLASH'EM===
[[Silver mace]]s can be found in [[SLASH'EM]] and [[SporkHack]].  In the latter, [[Demonbane]] is a silver mace.
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[[SLASH'EM]] adds the [[silver mace]] as a weapon, and also introduces another artifact mace in [[Disrupter]].
  
In [[SLASH'EM]], there is a new artifact mace, [[Disrupter]].
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===SporkHack==
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[[SporkHack]] also adds silver maces, with [[Demonbane]] using a silver mace as its [[base item]].
  
 
== Encyclopedia entry ==
 
== Encyclopedia entry ==
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== References ==
 
== References ==
 
<references/>
 
<references/>
 
{{wikipedia|Mace (club)}}
 
 
{{nethack-360}}
 
{{nethack-360}}

Revision as of 16:49, 21 December 2021

) Mace.png
Name mace
Appearance mace
Damage vs. small 1d6+1
Damage vs. large 1d6
To-hit bonus +0
Weapon skill mace
Size one-handed
Base price 5 zm
(+10/positive
enchant)
Weight 30
Material iron

A mace is a type of one-handed weapon that appears in NetHack. It is made of iron. The Sceptre of Might is an artifact mace.

Generation

Maces make up about 4% of randomly generated weapons (on the floor, as death drops, or in shops).

The Priest(ess) role always starts with a blessed +1 mace.[1] Aligned priests and high priests are always generated with maces,[2] and player monster priests have a 12 chance of getting a mace as their weapon.[3]

Sergeants in the Yendorian army have a 12 chance to generate with a mace.[4] The fake bones pile generated on the Rogue level has a 12 chance of containing a mace, which is the starting weapon for the player character in Rogue.[5]

Mace skill

Mace
Max Role
Basic
Skilled
Expert

The mace is the only weapon to use the mace skill.

Strategy

The mace is generally an unimpressive weapon - while the starting mace for Priests is passable, it is typically worth exchanging for a more versatile weapon, such as a long sword or aklys.

History

The mace has been present in the game since the first variants of Jay Fenlason's Hack.

Origin

The mace's as a standard weapon for Priests is derived from Dungeons & Dragons, where clerical classes are typically forbidden by their god from shedding blood with edged weapons.

Variants

SLASH'EM

SLASH'EM adds the silver mace as a weapon, and also introduces another artifact mace in Disrupter.

=SporkHack

SporkHack also adds silver maces, with Demonbane using a silver mace as its base item.

Encyclopedia entry

Originally a club armed with iron, and used in war; now a staff
of office pertaining to certain dignitaries, as the Speaker of
the House of Commons, Lord Mayors, Mayors etc. Both sword and
mace are symbols of dignity, suited to the times when men went
about in armour, and sovereigns needed champions to vindicate
their rights.

[ Brewer's Concise Dictionary of Phrase and Fable ]

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.