Difference between revisions of "Miscellaneous item"

From NetHackWiki
Jump to navigation Jump to search
m (Description)
m (pothole)
 
(9 intermediate revisions by 3 users not shown)
Line 1: Line 1:
In ''[[NetHack]]'', a '''miscellaneous item''' may be created as part of a [[monster starting inventory|monster's inventory]] when the monster is generated. This will happen if the monster's level equals or exceeds the roll of a d100.{{refsrc|src/makemon.c|796|version=NetHack 3.6.6}}
+
In ''[[NetHack]]'', a '''miscellaneous item''' may be created as part of a [[monster starting inventory|monster's inventory]] when the monster is generated.  
  
 
==Description==
 
==Description==
The following objects qualify as miscellaneous items:
+
Monsters may be generated with a miscellaneous item if that monster's level equals or exceeds the roll of a d100.{{refsrc|src/makemon.c|796|version=NetHack 3.6.6}}
  
* [[amulet of life saving]]
+
The following monster types are ineligible for miscellaneous items:
* [[potion of gain level]]
 
* [[potion of invisibility]]
 
* [[potion of polymorph]]
 
* [[potion of speed]]
 
* [[wand of make invisible]]
 
* [[wand of speed monster]]
 
 
 
Monsters that are eligible for miscellaneous items will receive q at most. If the monster's [[difficulty]] is 5 or less, there is a {{frac|36}} chance that it will be a potion of polymorph, and a {{frac|180}} chance that its miscellaneous item will be a wand of polymorph. If the monster has not received either and is living (e.g excluding [[undead]], [[golem]]s, and [[vortices]] among others), there is a {{frac|40}} chance that it will be given an amulet of life saving.
 
 
 
Finally, none of the above possibilities are applied, the monster has an equal chance of receiving one of the following three sets of items:
 
* a potion of speed ({{frac|5|6}}) or else a wand of speed monster ({{frac|6}})
 
* a potion of invisibility ({{frac|5|6}}) or else a [[wand of make invisible]] ({{frac|6}}); nothing is given if the monster that would receive either item is peaceful, and the player cannot currently [[see invisible]]
 
* [[potion of gain level]]{{refsrc|src/muse.c|2010|version=NetHack 3.6.6}}
 
  
==Generation==
 
The following monster types are ineligible for miscellaneous items:
 
 
* [[Animal]]s
 
* [[Animal]]s
 
* Monsters with [[explosion attack]]s
 
* Monsters with [[explosion attack]]s
 
* [[Mindless]] monsters
 
* [[Mindless]] monsters
 
* [[Ghost]]s and [[shade]]s
 
* [[Ghost]]s and [[shade]]s
* [[Keystone Kop]]s
+
* [[Keystone Kop (monster class)|Keystone Kops]] of any rank
 +
 
 +
In addition, regular [[soldier]]s have a 12/13 chance of missing out on the miscellaneous item roll.{{refsrc|src/makemon.c|791|version=NetHack 3.6.6}}
 +
 
 +
If the [[monster difficulty]] is 5 or less, it has a {{frac|30}} chance of receiving a polymorph item, which will be a [[wand of polymorph]] {{frac|6}}th of the time, or else a [[potion of polymorph]]. Otherwise, if the monster is living (e.g excluding [[undead]], [[golem]]s, and [[vortices]] among others), it has a {{frac|40}} chance of receiving an [[amulet of life saving]].
  
In addition, only {{frac|13}} of all [[soldier]]s will be generated with a miscellaneous item.{{refsrc|src/makemon.c|791|version=NetHack 3.6.6}}
+
Otherwise, the monster gets an item from one of these sets, with each set equally likely:
 +
* a [[wand of speed monster]] ({{frac|6}}th of the time) or a [[potion of speed]]
 +
* a [[wand of make invisible]] ({{frac|6}}th of the time) or a [[potion of invisibility]] - or neither if the monster is [[peaceful]] and the player cannot currently [[see invisible]]
 +
* a [[potion of gain level]]
  
Of note is that [[guard]]s will not use [[speed]]-boosting items, and according to the code are not meant to receive them - however, <code>mtmp->isgd</code> is only set after <code>makemon()</code> is called, thus making it possible for them to generate with one. In practice, this only means that you will occasionally find a potion of speed or wand of speed monster in a deceased guard's inventory.{{refsrc|src/vault.c|387|version=NetHack 3.6.6}} {{refsrc|src/muse.c|1731|version=NetHack 3.6.6}}
+
[[Guard]]s will not use [[speed]]-boosting items, and according to the code are not meant to receive them - however, <code>mtmp->isgd</code> is only set after <code>makemon()</code> is called, thus making it possible for them to generate with one. In practice, this only means that you will occasionally find a potion of speed or wand of speed monster in a deceased guard's inventory.{{refsrc|src/vault.c|387|version=NetHack 3.6.6}} {{refsrc|src/muse.c|1731|version=NetHack 3.6.6}}
  
==Use==
+
==Usage==
{{todo|Outline the circumstances under which a monster will make use of a miscellaneous item.}}
+
[[Intelligent monster]]s with hands will use miscellaneous items when they are within 6 tiles Euclidean distance of you, with some exceptions:{{refsrc|src/muse.c|1644|nethack=3.6.6}}{{refsrc|src/muse.c|1679|nethack=3.6.6}}
  
Monsters with hands will attempt to zap the wands at themselves and quaff the potion of gain level immediately.
+
* Guards, shopkeepers, and priests will not quaff a cursed potion of gain level.
 +
* Peaceful, non-invisible monsters will not use a wand of make invisible or potion of invisibility, unless you can see invisible.
 +
* Guards will not use a potion of speed or wand of speed monster.
  
 
==See also==
 
==See also==
 
* [[Death drop]]
 
* [[Death drop]]
 
* [[Defensive item]]
 
* [[Defensive item]]
 +
* [[Offensive item]]
 
* [[Monster starting inventory]]
 
* [[Monster starting inventory]]
* [[Offensive item]]
 
  
 
== References ==
 
== References ==

Latest revision as of 14:46, 10 March 2024

In NetHack, a miscellaneous item may be created as part of a monster's inventory when the monster is generated.

Description

Monsters may be generated with a miscellaneous item if that monster's level equals or exceeds the roll of a d100.[1]

The following monster types are ineligible for miscellaneous items:

In addition, regular soldiers have a 12/13 chance of missing out on the miscellaneous item roll.[2]

If the monster difficulty is 5 or less, it has a 130 chance of receiving a polymorph item, which will be a wand of polymorph 16th of the time, or else a potion of polymorph. Otherwise, if the monster is living (e.g excluding undead, golems, and vortices among others), it has a 140 chance of receiving an amulet of life saving.

Otherwise, the monster gets an item from one of these sets, with each set equally likely:

Guards will not use speed-boosting items, and according to the code are not meant to receive them - however, mtmp->isgd is only set after makemon() is called, thus making it possible for them to generate with one. In practice, this only means that you will occasionally find a potion of speed or wand of speed monster in a deceased guard's inventory.[3] [4]

Usage

Intelligent monsters with hands will use miscellaneous items when they are within 6 tiles Euclidean distance of you, with some exceptions:[5][6]

  • Guards, shopkeepers, and priests will not quaff a cursed potion of gain level.
  • Peaceful, non-invisible monsters will not use a wand of make invisible or potion of invisibility, unless you can see invisible.
  • Guards will not use a potion of speed or wand of speed monster.

See also

References