Miscellaneous item

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Revision as of 04:48, 13 March 2022 by Umbire the Phantom (talk | contribs) (Description)
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In NetHack, a miscellaneous item may be created as part of a monster's inventory when the monster is generated. This will happen if the monster's level equals or exceeds the roll of a d100.[1]

Description

The following objects qualify as miscellaneous items:

Monsters that are eligible for miscellaneous items will receive q at most. If the monster's difficulty is 5 or less, there is a 136 chance that it will be a potion of polymorph, and a 1180 chance that its miscellaneous item will be a wand of polymorph. If the monster has not received either and is living (e.g excluding undead, golems, and vortices among others), there is a 140 chance that it will be given an amulet of life saving.

Finally, none of the above possibilities are applied, the monster has an equal chance of receiving one of the following three sets of items:

Generation

The following monster types are ineligible for miscellaneous items:

In addition, only 113 of all soldiers will be generated with a miscellaneous item.[3]

Of note is that guards will not use speed-boosting items, and according to the code are not meant to receive them - however, mtmp->isgd is only set after makemon() is called, thus making it possible for them to generate with one. In practice, this only means that you will occasionally find a potion of speed or wand of speed monster in a deceased guard's inventory.[4] [5]

Use

A user has suggested improving this page or section as follows:

"Outline the circumstances under which a monster will make use of a miscellaneous item."

Monsters with hands will attempt to zap the wands at themselves and quaff the potion of gain level immediately.

See also

References