Difference between revisions of "NetHack Fourk"

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(NetHack Fourk)
 
(Changes: Wiki-linkify a bunch of things.)
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* Balance Adjustments
 
* Balance Adjustments
** Death drops are more common in the early game but are less common when killing many of the same kind of monster (e.g., pudding farming).
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** [[Death drop]]s are more common in the early game but are less common when killing many of the same kind of monster (e.g., [[pudding farming]]).
** Engraving is more reliable if done infrequently, less reliable if abused.
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** [[Engraving]] is more reliable if done infrequently, less reliable if frequently [[Elbereth|abused]].
** Alignment record is a significant strategic concern. Notably, you no longer get alignment points for killing most monsters. You get warning messages when losing alignment.
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** [[Alignment record]] is a significant strategic concern. Notably, you no longer get alignment points for killing most monsters. You get warning messages when losing alignment.
** The chance-to-hit formula relies on skill, so restricted weapons are hard to hit with.
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** The [[chance-to-hit]] formula relies on skill, so [[restricted]] weapons are hard to hit with.
** Unicorn horns degrade when used to fix attribute loss.
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** [[Unicorn horn]]s degrade when used to fix [[attribute]] loss.
** Certain kinds of traps do not generate on early dungeon levels.
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** Falling rock [[traps]] do not generate on early dungeon levels.
** Arrows and darts do more damage.
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** [[Arrows]] and [[darts]] do more damage.
** The Wizard of Yendor can change your alignment.
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** The [[Wizard of Yendor]] can change your alignment (if you are not [[pious]]).
** Early poison attacks are less likely to kill you outright.
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** Early [[poison]] attacks are less likely to [[instadeath|kill you outright]].
** Rings are easier to identify in the early game.
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** [[Rings]] are easier to [[identify]] in the early game. ([[Wand of enlightenment|Wands of enlightenment]] are often generated early in the game, and dropping rings into a sink only buries them under the sink, rather than destroying them.  They can be recovered by digging.)
** Minetown is more likely to have a general store.
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** [[Minetown]] is more likely to have a [[general store]].
** Luck penalties in Sokoban do not apply if you are carrying a non-cursed luckstone or have entered the zoo and can also be dodged via hallucination.
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** [[Luck]] penalties in [[Sokoban]] do not apply if you are carrying a non-cursed [[luckstone]] or have entered the Sokoban [[zoo]].  The penalty can also be dodged via [[hallucination]].
** Wands of wishing are not rechargeable; but there are guaranteed single-use wishes in Vlad's Tower, the Wizard's Tower, and Orcus Town.
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** [[Wand of wishing|Wands of wishing]] are not [[charging|rechargeable]]; but there are guaranteed [[scroll|single-use]] [[wish]]es in [[Vlad's Tower]], the [[Wizard's Tower]], and [[Orcus Town]].
** The Backstab bonus depends on weapon skill.
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** The [[Backstab]] bonus depends on weapon [[skill]].
** Spears are more common in the early game.
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** [[Spear]]s are more common in the early game.
** The odds of thrown projectiles breaking decreases as your skill increases.
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** The odds of thrown or fired [[projectile]]s breaking decreases as your [[skill]] increases.
** Engravings do not degrade as easily, especially from non-fighting actions (such as walking).
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** [[Engraving]]s do not degrade as easily, especially from non-fighting actions (such as walking).
  
 
* Differentiation / Variety
 
* Differentiation / Variety
** The floating eyes' passive attack does damage directly, rather than paralyzing.
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** The [[floating eye]]s' [[passive attack]] does damage directly, rather than paralyzing.
** More monsters have unique attacks (e.g., pit fiends, ice devils, hezrou).
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** More monsters have unique attacks (e.g., [[pit fiend]]s, [[ice devil]]s, [[hezrou]]).
** Some monsters have been moved to different letter classes (e.g., leprechauns are lowercase i) or have changed colors (acid blobs are yellow).
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** Some monsters have been moved to different letter classes (e.g., [[leprechauns]] are lowercase i) or have changed colors (e.g., [[acid blob]]s are yellow).
** Valkyries fly and get better armor but start with a spear or war hammer instead of the sword, and some of their weapon skill caps are reduced.
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** [[Valkyrie]]s [[fly]] and get better starting [[armor]] but start with a [[spear]] or [[war hammer]] instead of the [[long sword]]; and some of their [[weapon]] [[skill]] caps are reduced.
** Barbarians have improved melee skill caps, and the Heart of Ahriman has an uncurse-items effect when invoked.
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** [[Barbarian]]s have improved [[melee]] [[weapon]] [[skill]] caps, and the [[Heart of Ahriman]] has a [[remove curse]] effect when [[invoke]]d.
** Knights, Samurai, and Valkyries get strategically important items from their quests (lances, ya, and cone of cold, respectively).
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** [[Knight]]s, [[Samurai]], and [[Valkyrie]]s get strategically important items from their quests ([[lance]]s, [[ya]], and [[cone of cold]], respectively).
** The Caveman quest text is rewritten in 4.3.0.2.
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** The [[Caveman quest]] text is rewritten in 4.3.0.2.
** Monkeys are better at stealing something and getting away.
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** [[Monkeys]] are better at stealing something and getting away.
** The Oracle can sell you enlightenment, and Oracle prices are reduced.
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** The [[Oracle]] can sell you enlightenment, and Oracle prices are reduced.
** Sokoban has more variety of levels.
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** [[Sokoban]] has [http://nethackwiki.com/wiki/Sokoban#NetHack_Fourk more variety of levels].
** The Wizard of Yendor can get interesting items in his inventory.
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** The [[Wizard of Yendor]] can get interesting items in his inventory.
** Mazes in Gehennom can now have wider corridors and/or wider walls. Occasionally, the "walls" can be made of something other than wall, e.g., lava.
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** [[Maze]]s in [[Gehennom]] can have wider corridors and/or wider walls. Occasionally, the "walls" can be made of something other than wall, e.g., [[lava]] or [[iron bars]].
  
 
===External Links===
 
===External Links===

Revision as of 02:43, 30 April 2015

NetHack Fourk is a NetHack variant based on the NetHack 4 codebase but with a more experimental approach to game-play changes (but still conservative compared to heavily modified variants like Slash'em and dnethack).

Public Server

A public server is available on nethack.xd.cm.

Changes

In addition to the NetHack 4 interface and AI enhancements, Fourk has made a number of gameplay changes. These fall into two major categories:

External Links