Difference between revisions of "Potion strategy"

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|[[potion of enlightenment|enlightenment]] || Bless to raise intelligence and wisdom by one point when quaffed.  Also useful for verifying current intrinsics.
 
|[[potion of enlightenment|enlightenment]] || Bless to raise intelligence and wisdom by one point when quaffed.  Also useful for verifying current intrinsics.
 
|-
 
|-
|[[potion of booze|booze]]/[[potion of confusion|confusion]] || Useful for confusing yourself, then reading a [[scroll of gold detection]] to locate portals on the four [[Elemental Planes]].  More than four, or an alternate source of confusion render these unncessary.
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|[[potion of water|water]] || #dip a stack into holy or unholy water to create more.
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|-
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|[[potion of booze|booze]]/[[potion of confusion|confusion]] || Useful for confusing yourself, then reading a [[scroll of gold detection]] to locate portals on the four [[Elemental Planes]].  More than four, or an alternate source of confusion render these unnecessary.
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|-
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|[[potion of paralysis|paralysis]] || Toss at powerful ([[wand of sleep|sleep]]-resistant) enemies, then kill them before they recover.
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|}
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'''Sometimes Useful'''
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{|class="prettytable"
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!Potion!!Notes
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|-
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|[[potion of see invisible|see invisible]] || If you do not already have the see invisible intrinsic, or in an emergency if blind.
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|-
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|[[potion of invisibility|invisibility]] ||  If you do not already have the invisibility intrinsic.  Quaff one before eating a [[stalker]] to receive permanent invisibility and see invisible intrinsics.
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|-
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|[[unholy water]] || Decrements BUC status of a #dipped item.  Useful for cursing scrolls of genocide and destroy armor.
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|-
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|[[potion of restore ability|restore ability]] || Superseded by a [[unicorn horn]], but guaranteed to work.
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|-
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|[[potion of monster detection|monster detection]] || Superseded by telepathy.  Useful for finding where that nymph teleported to.
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|-
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|[[potion of object detection|object detection]] || Useful when searching for [[Fort Ludios|vaults]].
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|-
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|[[potion of levitation|levitation]] || Can be used to cross Medusa's level if found in sufficient quantities.
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|-
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|[[potion of polymorph|polymorph]] || Can polypile a single stack of items.
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|-
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|[[potion of oil|oil]] || Repairs weapon damage, recharges oil lamps and brass lanterns, untraps squeaky boards.
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|-
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|[[potion of sleeping|sleeping]]|| Superseded by wands of sleep.
 
|}
 
|}

Revision as of 23:44, 1 November 2007

Which potions are valuable and which are not depends very greatly on your place within the game. When you first enter the dungeons, most potions provide some substantially useful effect. As you gain intrinsics or abilities, most become redundant or only marginally useful.

Recommended potions, in approximate order of desirability:

Table of potions

Always useful

Potion Notes
full healing When blessed, fully heals you and raises your max hp by 8. Ascending with 6 or so provides a safe number of emergency outs, but save these for when you need them.
gain level When cursed, teleports you up one level. Useful for Moloch's Sanctum, Gehennom and emergency escapes.
holy water Increments BUC status of #dipped objects. This provides the most reliable way to bless an object, or spot uncursing during the ascension run.
smoky (can be any type) Save, bless and quaff for the chance of a wish. A unicorn horn may be necessary to deal with ill effects.

Usually useful

Potion Notes
extra healing Mid-game emergency heal, otherwise save and alchemize to full healing.
healing Early-game emergency heal, otherwise save and alchemize to extra healing.
speed Without speed boots, useful for difficult combat. Otherwise, alchemize with healing potions to make extra healing.
gain energy Alchemize with extra healing potions to make full healing potions. Extras can be quaffed for a slight maximum energy gain.
gain ability Bless to raise all attributes by one point when quaffed.
enlightenment Bless to raise intelligence and wisdom by one point when quaffed. Also useful for verifying current intrinsics.
water #dip a stack into holy or unholy water to create more.
booze/confusion Useful for confusing yourself, then reading a scroll of gold detection to locate portals on the four Elemental Planes. More than four, or an alternate source of confusion render these unnecessary.
paralysis Toss at powerful (sleep-resistant) enemies, then kill them before they recover.

Sometimes Useful

Potion Notes
see invisible If you do not already have the see invisible intrinsic, or in an emergency if blind.
invisibility If you do not already have the invisibility intrinsic. Quaff one before eating a stalker to receive permanent invisibility and see invisible intrinsics.
unholy water Decrements BUC status of a #dipped item. Useful for cursing scrolls of genocide and destroy armor.
restore ability Superseded by a unicorn horn, but guaranteed to work.
monster detection Superseded by telepathy. Useful for finding where that nymph teleported to.
object detection Useful when searching for vaults.
levitation Can be used to cross Medusa's level if found in sufficient quantities.
polymorph Can polypile a single stack of items.
oil Repairs weapon damage, recharges oil lamps and brass lanterns, untraps squeaky boards.
sleeping Superseded by wands of sleep.