Difference between revisions of "Scalpel"
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− | A '''scalpel''' is a kind of [[melee]] [[weapon]]. It uses the knife [[skill]], | + | A '''scalpel''' is a kind of [[melee]] [[weapon]] that appears in ''[[NetHack]]''. It uses the [[knife]] [[skill]], and does d3 damage to both small and large [[monster]]s. It is not suitable for [[throw]]ing like other knives, and doing so carries a -2 [[to-hit]] penalty.{{refsrc|src/dothrow.c|1047|version=NetHack 3.6.1}} It is made of [[metal]]. |
==Generation== | ==Generation== | ||
Scalpels are not randomly generated on the dungeon floor, in [[shop]]s, or as a [[death drop]]. | Scalpels are not randomly generated on the dungeon floor, in [[shop]]s, or as a [[death drop]]. | ||
− | [[Healer]]s start with a [[Enchantment|+0]] scalpel | + | All [[Healer]]s start with a [[Enchantment|+0]] scalpel as their weapon.{{refsrc|src/u_init.c|60|version=NetHack 3.6.1}} A scalpel in a [[bones]] pile is a good clue that the late adventurer was a Healer. |
− | [[Player monster]] [[healer (player monster)|healer]]s on the [[Astral Plane]] have a small probability (6.25%) of starting with a scalpel as their weapon; they are much more likely to have a [[quarterstaff]], though.{{refsrc|src/mplayer.c|192|version=NetHack 3.6.1}} | + | [[Player monster]] [[healer (player monster)|healer]]s on the [[Astral Plane]] have a small probability (6.25%) of [[monster starting inventory|generating with]] a scalpel as their weapon; they are much more likely to have a [[quarterstaff]], though.{{refsrc|src/mplayer.c|192|version=NetHack 3.6.1}} |
==Strategy== | ==Strategy== | ||
− | + | Scalpels are very poor weapons roughly on par with [[orcish dagger]]s, with the only real advantage being their inherently [[erosion]]-proof material. However, knives tend to be sparse compared to other projectile weapons like daggers, and are slightly worse melee weapons themselves. In any case, the starting scalpel for Healers may be worth keeping as a backup weapon against monsters such as [[acid blob]]s that can corrode or rust weapons; you can stash or simply ditch it once you gather a decent stack of knives and/or obtain a primary weapon that is either non-iron or erode-proofed. | |
− | ==SLASH'EM== | + | ==Variants== |
− | Scalpels are a little more useful in [[SLASH'EM]]: Healers can use them to cure [[sickness]] or [[sliming]] | + | ===SLASH'EM=== |
+ | Scalpels are a little more useful in [[SLASH'EM]]: Healers can use them to cure [[sickness]] or [[sliming]] using the [[surgery]] [[technique]]. | ||
+ | |||
+ | ===xNetHack=== | ||
+ | In [[xNetHack]], [[nurse]]s have a {{frac|5}} chance of generating with a scalpel. | ||
==Encyclopaedia entry== | ==Encyclopaedia entry== |
Revision as of 13:05, 23 February 2022
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Name | scalpel |
Appearance | scalpel |
Damage vs. small | 1d3 |
Damage vs. large | 1d3 |
To-hit bonus | +2 |
Weapon skill | knife |
Size | one-handed |
Base price | 6 zm (+10/positive enchant) |
Weight | 5 |
Material | metal |
A scalpel is a kind of melee weapon that appears in NetHack. It uses the knife skill, and does d3 damage to both small and large monsters. It is not suitable for throwing like other knives, and doing so carries a -2 to-hit penalty.[1] It is made of metal.
Contents
Generation
Scalpels are not randomly generated on the dungeon floor, in shops, or as a death drop.
All Healers start with a +0 scalpel as their weapon.[2] A scalpel in a bones pile is a good clue that the late adventurer was a Healer.
Player monster healers on the Astral Plane have a small probability (6.25%) of generating with a scalpel as their weapon; they are much more likely to have a quarterstaff, though.[3]
Strategy
Scalpels are very poor weapons roughly on par with orcish daggers, with the only real advantage being their inherently erosion-proof material. However, knives tend to be sparse compared to other projectile weapons like daggers, and are slightly worse melee weapons themselves. In any case, the starting scalpel for Healers may be worth keeping as a backup weapon against monsters such as acid blobs that can corrode or rust weapons; you can stash or simply ditch it once you gather a decent stack of knives and/or obtain a primary weapon that is either non-iron or erode-proofed.
Variants
SLASH'EM
Scalpels are a little more useful in SLASH'EM: Healers can use them to cure sickness or sliming using the surgery technique.
xNetHack
In xNetHack, nurses have a 1⁄5 chance of generating with a scalpel.
Encyclopaedia entry
A scalpel is a very sharp knife used for surgery ... Merely
touching a medical scalpel with bare hands to test it will
cut through the skin. ... Medical scalpel blades are gradually
curved for greater precision when cutting through tissue.
References
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.6.1. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-361}} tag to the current version's tag or {{noversion}} as appropriate.