Difference between revisions of "Servant"

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A '''servant''' is a [[monster]] added in the [[Noble|Noble patch]], implemented in [[dNetHack]], [[Slash'EM Extended]], and [[SLASHTHEM]]. Servants are the [[quest guardian]]s for the [[Noble quest|default Noble quest]]—the quest which [[human]], [[Vampire|vampiric]] and [[Incantifier (starting race)|incantifier]] Nobles receive in [[dNetHack]], and all Nobles receive in [[Slash'EM Extended]] and [[SLASHTHEM]].  
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A '''servant''' is a [[monster]] added in the [[Noble|Noble patch]], implemented in [[dNetHack]] and [[SlashTHEM]]. Servants are the [[quest guardian]]s for the [[Noble quest|default Noble quest]]—the quest which [[human]], [[Vampire|vampiric]] and [[Incantifier (starting race)|incantifier]] Nobles receive in [[dNetHack]], and all Nobles receive in [[SlashTHEM]].  
  
 
Six peaceful servants will be generated inside the keep on the home level. They will fight the hostile [[soldier]]s and [[peasant]]s on the level if they come in contact.{{refsrc|src/mon.c|1529|dnethack}}
 
Six peaceful servants will be generated inside the keep on the home level. They will fight the hostile [[soldier]]s and [[peasant]]s on the level if they come in contact.{{refsrc|src/mon.c|1529|dnethack}}

Latest revision as of 15:54, 24 August 2022

A servant is a monster added in the Noble patch, implemented in dNetHack and SlashTHEM. Servants are the quest guardians for the default Noble quest—the quest which human, vampiric and incantifier Nobles receive in dNetHack, and all Nobles receive in SlashTHEM.

Six peaceful servants will be generated inside the keep on the home level. They will fight the hostile soldiers and peasants on the level if they come in contact.[2]

References

Reference: Chris' Noble Patch