Difference between revisions of "Skeleton"

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A '''skeleton''' is a magically animated undead creature. Skeletons have a [[slowing attack]]. They have a chance of [[Monster starting inventory|getting]] a leather armor (25%), a knife (8%) or a short sword (16%), but no random [[offensive item]].
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A '''skeleton''' is a magically animated undead creature that appears in [[Nethack]]. [[Orcus Town]] is the only place where skeletons are normally generated; [[polypiling]] multiple objects of material [[bone]] (such as [[unicorn horn]]s) may also create a skeleton, and they are valid targets for [[polymorph trap]]s and the [[summon nasties]] spell. They have a chance of [[Monster starting inventory|getting]] a leather armor (25%), a knife (8%) or a short sword (16%), but no random [[offensive item]].
  
[[Orcus Town]] is the only place where skeletons usually appear. [[Polypiling]] multiple objects of material [[bone]] (such as [[unicorn horn]]s) may also create a skeleton.
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Skeletons have a [[slowing attack]] that can remove intrinsic speed; [[chat]]ting with a skeleton (even a tame one) will [[paralysis|paralyze]] you for a few turns.{{refsrc|sounds.c|718|nethack=3.6.1}} While skeletons are not as great a threat for the point they are encountered, especially with the presence of [[shade]]s, their ability to nullify speed still makes them dangerous foes to overlook.
 
 
[[Chat]]ting with a skeleton (even a tame one) will [[paralysis|paralyze]] you for a few turns.{{refsrc|sounds.c|718|nethack=3.6.1}}  
 
 
 
Old players of the Dungeons & Dragons games are again put on notice that NetHack is different: in D&D, skeletons are the weakest of the classical undead monsters, safe to fight for very inexperienced characters. Not so in NetHack, where they are much tougher, reminiscent perhaps of the classic [[wikipedia:Ray Harryhausen|Ray Harryhausen]] movies.
 
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==

Revision as of 04:03, 19 December 2019

A skeleton is a magically animated undead creature that appears in Nethack. Orcus Town is the only place where skeletons are normally generated; polypiling multiple objects of material bone (such as unicorn horns) may also create a skeleton, and they are valid targets for polymorph traps and the summon nasties spell. They have a chance of getting a leather armor (25%), a knife (8%) or a short sword (16%), but no random offensive item.

Skeletons have a slowing attack that can remove intrinsic speed; chatting with a skeleton (even a tame one) will paralyze you for a few turns.[1] While skeletons are not as great a threat for the point they are encountered, especially with the presence of shades, their ability to nullify speed still makes them dangerous foes to overlook.

Encyclopedia entry

A skeleton is a magically animated undead creature. Unlike
shades, only a humanoid creature can be used to create a
skeleton. No one knows why this is true, but it has become
an accepted fact amongst the practitioners of the black arts.

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.1. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-361}} tag to the current version's tag or {{noversion}} as appropriate.