Difference between revisions of "Special level (SLASH'EM)"

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(New page: This is a set of descriptions for all new special levels in SLASH'EM. ==Mall== The mall is located between levels 5 and 6 of the Dungeon of Doom, and contains many shops, much lik...)
 
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{{todo|Add ttymaps for more levels and fix some wall directions in the maps &Medusa's Island variants(<tt>{{!}}</tt> vs. <tt>-</tt>)}}
 
This is a set of descriptions for all new special levels in [[SLASH'EM]].
 
This is a set of descriptions for all new special levels in [[SLASH'EM]].
  
==Mall==
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== Mall ==
The mall is located between levels 5 and 6 of the [[Dungeon of Doom]], and contains many shops, much like [[Minetown]]. On entering the level, you will get the message "You hear the sounds of civilization." It is part of a normal room-and-corridor level.
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{{main|Mall}}
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The mall is located between levels 5 and 6 of the [[Dungeons of Doom]], and contains many shops, much like [[Minetown]]. However, unlike Minetown, it is not guaranteed to have an [[Altar]]. It has a 75% chance of being generated.
  
There are two possible layouts for the mall itself:
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==Rat level==
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{{main|Rat level}}
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The rat level is a room-and-corridor level located between levels 10 and 11 of the Dungeons of Doom, and is home to the [[Rat King]]. It has a 50% chance of being generated.
  
===Layout 1===
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==Kobold level==
This layout has a 20% chance of a tool shop, a 40% chance of a food shop, a 20% chance of a scroll shop, a 30% chance of a potion shop, a 12% chance of a ring shop,  a 33% chance of a lighting shop, a 12% chance of a book shop, a 17% chance of a wand shop, a 20% chance of a weapon shop, a 22% chance of an armor shop, and one guaranteed random shop. It is also populated by four watchmen, three watch captains, four muggers, two sewer rats, and a kitten; all random monsters are @ or r.
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{{main|Kobold level}}
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The kobold level is a level where [[Kroo the Kobold King]] dwells, located between levels 11 and 12 of the Dungeons of Doom. It has a 50% chance of being generated.
  
===Layout 2===
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==Mine king level==
This layout is very similar to the first, except with a little dog instead of a kitten.
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{{main|Mine king level}}
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The mine king level is one level below the now-misnamed "mine's end" level.  
  
==Rats==
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==Grund's Stronghold==
The rat level is a room-and-corridor level located between levels 10 and 11 of the Dungeons of Doom, and is home to the Rat King. Four of its rooms contain three giant rats each, and one contains two rabid rats. The Rat King's room contains, besides the King himself, four pack rats, eight black rats, five giant rats, eight sewer rats, a rabid rat, and five other random r. The room also contains a long sword, a pair of [[elven boots]], two cheeses, a potion of invulnerability, a random wand, a random potion, and three other random objects; all but the potion of invulnerability and the random items are on the same square.  
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{{main|Grund's Stronghold}}
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Grund's Stronghold is a branch accessed by a stairway down from level 12 or 13 of the Dungeons of Doom.
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==Lawful Quest==
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{{main|Lawful Quest}}
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The portal to the Lawful Quest is located between levels 15 and 19.
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==Neutral Quest==
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{{main|Neutral Quest}}
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The portal to the Neutral Quest is located between levels 15 and 19.
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==Chaotic Quest==
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{{main|Chaotic Quest}}
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The portal to the Chaotic Quest is located between levels 15 and 19.
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==Storage room==
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{{main|Storage room}}
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The storage room is located between levels 19 and 26. It has a 66% chance of being generated. It simply contains a chest on top of a burned message in a rooms-and-corridors level.
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==Wyrm Caves==
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{{main|The Wyrm Caves}}
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The Wyrm Caves are accessed by a stairway down between levels 20 and 21. It has a lot of dragons.
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==The Lost Tomb==
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{{main|The Lost Tomb}}
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The Lost Tomb is accessed by a stairway down between levels 21 and 24.
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==One-eyed Sam's Black Market==
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{{main|Black market (SLASH'EM)}}
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The '''black market''' is a [[shop]] that covers most of its level and offers a wide variety of goods but charges many times the usual price for them. The portal to the black market is located between levels 22 and 23, and pets cannot enter it. '''One-eyed Sam''' is the [[shopkeeper]], and he is very dangerous even for a character with a full [[ascension kit]].
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==Nymph level==
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The nymph level is located between levels 23 and 24. It only has a 45% chance of being generated. It is a rooms-and-corridors level containing five random n, six random objects, and two random traps. [[Aphrodite]]'s room is on the left side and contains, in addition to Aphrodite herself, five random n, four chests, four random rings, five random gems, and four random objects.
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==The Spider Caves==
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{{main|The Spider Caves}}
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The Spider Caves are accessed by a stairway down located between levels 26 and 29.
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==The Guild of Disgruntled Adventurers==
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{{main|The Guild of Disgruntled Adventurers}}
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The Guild of Disgruntled Adventurers is located between levels 26 and 31. It has a 50% chance of being generated. It is a rooms-and-corridors level, with one bigger room containing various [[player monster]]s.
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==The Sunless Sea==
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{{main|The Sunless Sea}}
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The Sunless Sea is accessed by a stairway down located between levels 28 and 31.
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==The Temple of Moloch==
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{{main|The Temple of Moloch}}
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The Temple of Moloch is accessed by a stairway down located between levels 32 and 35.
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==The Giant Caverns==
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{{main|The Giant Caverns}}
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The Giant Caverns are accessed by a stairway down located between levels 32 and 35.
  
==Kobold==
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==New Demon Prince Lairs==
The kobold level is a room-and-corridor level where Kroo the Kobold King dwells, located between levels 11 and 12 of the Dungeons of Doom. Four of its rooms contain two random k each, and one contains four random k. Kroo's room contains three large kobolds, two kobold lords, three swamp kobolds, and Kroo himself. Kroo's space contains two random weapons, a random wand, two random pieces of armor, and two random potions, and the room contains four chests, placed at random.
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In SLASH'EM, all of the Demon Princes have their own lairs. Below are new ones
  
==Grund's Stronghold==
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===Yeenoghu's lair===
Grund's Stronghold is a branch accessed by a stairway down from level 12 or 13 of the Dungeons of Doom. Monster generation in the Stronghold is biased toward chaotic monsters.
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{{main|Yeenoghu's lair (SLASH'EM)}}
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[[Yeenoghu]]'s lair is located between levels 2 and 5 of Gehennom.
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===Demogorgon's lair===
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{{main|Demogorgon's lair (SLASH'EM)}}
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[[Demogorgon]]'s lair is located between levels 2 and 5 of Gehennom.
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===Geryon's lair===
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{{main|Geryon's lair (SLASH'EM)}}
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[[Geryon]]'s lair is located between levels 10 and 15 of Gehennom.
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===Dispater's lair===
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{{main|Dispater's lair (SLASH'EM)}}
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[[Dispater]]'s lair is located between levels 10 and 15 of Gehennom.  
  
-----------------------------------------}.^.^....          .....       
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==Frankenstein's Lab==
-..sSH(----Z.-----...---..--------.+d-..-}^.^.^...        .........     
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{{main|Frankenstein's Lab}}
-.$.----..F.@-..-.ooo-.+o.+.--..--.-.-.oF}.^.^.....      .............   
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Frankenstein's lab is accessed by a stairway up located between levels 3 and 12 of Gehennom.
-.s.--....--+-.---oo--.----.-...--.-.-..-}^.^.^....    ......-F-......   
 
--S--..Z...S#-.---..+..----.+..H.+.-.-.--}.^.^......  .....---.---..... 
 
-##-....M..---.---F----------.H..---.-.oF}^.^.^.....  ....--- . ---.... 
 
-#--.....Z.-...---.-----..-----.----.-..-}.^.^....... ....-----------.... 
 
##-...O...--.----.@.+.-.OO-------..+d-.@F}^.^.^...... ...--- - - - ---... 
 
H--.o....---.-..-.@--.--OO.---..-.--.-..-}.^.^...........-------------....
 
H-.o...o----S-S---@.F.+..-.F.ooo+.--.-.oF}^.^.^.........-- - - - - - --...
 
HS\.O.O.^^^S...S'-------+---.ooo----.-..-#.^.^.......'..F..---------..F...
 
H-.o...o----S-S----..---..--+-.-----.-.oF}^.^.^.........-- - - -.- - --...
 
H--.o....---.-..-.ooo----....----..+d-..-}.^.^......o....-------------....
 
##-...O...--.----.ooo.+.--F----...--.-.@F}^.^.^...... ...--- - - - ---... 
 
-#--.....Z.-...---...--.-o.--...----.-..-}.^.^....... ....-----------.... 
 
-##-....M..---.---F----.--.o+.---..+d-.oF}^.^.^.....  ....--- . ---.... 
 
--S--..Z...S#-.---..---...+--F---+--.-.--}.^.^......  .....---.---..... 
 
-...--....--+-.--.ooo--------.-...--.-..-}^.^.^....    ......-F-......   
 
-.(!----..F.@-..-.ooo+..-...+....---.-.oF}.^.^.....      .............   
 
-..oSH(---- .------.---...---....---.S..-}^.^.^...        .........     
 
-----------------------------------------}.^.^....          .....        
 
  
The marked statue (of a winged gargoyle) is actually a [[statue trap]]. The open area on the right contains two orc-captains, seventeen orcs, and a hobgoblin with a wand of fire (position marked with an o), as well as a wand of create monster, a wand of create horde, two wands of speed monster, two wands of make invisible, two potions of invisibility, two potions of speed, two potions of full healing, two potions of extra healing, two potions of healing, two potions of gain level, and two potions of invulnerability. Marked traps are rust traps (far left column), arrow traps (second and third columns), and spiked pits (fourth and fifth columns). Other traps are composed of four rust traps, four arrow traps, four spiked pits, sixteen land mines, and two level teleporters. Randomly placed throughout the open area are burned messages reading as follows:
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==See also==
*Us wanna no veeseetohs!
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*[[Mazes of Menace#SLASH'EM|Mazes of Menace]]
*boogrr ohf! GRR!
 
*keap Us ohr Gohld!!
 
*Me Preeeteee!
 
*veesetoohs gohd eet!
 
The stronghold proper, on the left side of the level, is accessed by a closed drawbridge. The marked monsters in the entrance area are war orcs and soldiers; all of them have orcish bows and a single orcish arrow. In addition, the soldier on top has a +3 sniper rifle, a +4 bullet, and a +3 bullet, and the one on the bottom has a +1 grenade launcher, a +3 frag grenade, and a +2 frag grenade. They also have a chance of being generated with a specific wand as follows, top to bottom:
 
*wand of sleep (80%)
 
*wand of fireball (40%)
 
*wand of cold (40%)
 
*wand of magic missile (80%)
 
*wand of striking (80%)
 
*wand of fire (60%)
 
*wand of lightning (60%)
 
*wand of draining (40%)
 
The second corridor contains four hell hounds, and the caves beyond contain five Uruk-hai, three orc shamans, two stone giants, a rogue (armed with a +1 rapier, and with a 50% chance of carrying a potion of sickness and a sack), a mugger (armed with a +2 club, and with a 40% chance of carrying a +3 crossbow and a +1 crossbow bolt and a 50% chance of carrying a potion of paralysis), a soldier (with a 50% chance of carrying a potion of booze), four ogres, six hill orcs, six snow orcs, six great orcs. In addition, there are six goblins, a troll, a rock troll, a two-headed troll, and a black troll randomly placed throughout the stronghold. There is also a marked statue trap of a harpy. Grund's throne room is on the far left; Grund the Orc King himself is on the throne, with a random wand, amulet and piece of armor. The throne room also contains four demon orcs, two orc shamans, two ogre mages, a shadow ogre, an ogre lord, four orc zombies, and two orc mummies; the undead are all sleeping. The prison in the north half of the stronghold contains a nurse and a skeleton, and the prison in the south half contains a gypsy, a ghost, and a human corpse; all except the skeleton are peaceful, and the skeleton will randomly be hostile or peaceful. The upper-left room contains two giant spiders, a chest, and a minimum of 1200 gold pieces. Beyond the secret door in the room is a chest containing an amulet of magical breathing, a spellbook of haste self, a cursed magic marker with 20 charges, and four blessed potions of enlightenment, not to mention a pile of at least 8700 gold pieces. The room on the lower right contains a chest, a sleeping orc, and a potion of booze. The chest beyond this room's secret door contains a cursed +1 pair of gauntlets of power and four tins of spinach. The three marked traps are, from left to right, a land mine, a squeaky board, and an anti-magic field; other traps in the stronghold include two falling rock traps, two webs, and four dart traps. The stronghold also contains four potions of speed, four potions of invisibility, two wands of healing, a wand of create monster, a wand of create horde, a wand of polymorph, and two scrolls of create monster (one of which is cursed).
 
{{stub}}
 
  
[[Category:SLASH'EM]]
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== References ==
[[Category:Special levels]]
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<references/>
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{{slashem-7E7}}
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[[Category:SLASH'EM special levels]]

Latest revision as of 05:50, 6 March 2024

A user has suggested improving this page or section as follows:

"Add ttymaps for more levels and fix some wall directions in the maps &Medusa's Island variants(| vs. -)"

This is a set of descriptions for all new special levels in SLASH'EM.

Mall

Main article: Mall

The mall is located between levels 5 and 6 of the Dungeons of Doom, and contains many shops, much like Minetown. However, unlike Minetown, it is not guaranteed to have an Altar. It has a 75% chance of being generated.

Rat level

Main article: Rat level

The rat level is a room-and-corridor level located between levels 10 and 11 of the Dungeons of Doom, and is home to the Rat King. It has a 50% chance of being generated.

Kobold level

Main article: Kobold level

The kobold level is a level where Kroo the Kobold King dwells, located between levels 11 and 12 of the Dungeons of Doom. It has a 50% chance of being generated.

Mine king level

Main article: Mine king level

The mine king level is one level below the now-misnamed "mine's end" level.

Grund's Stronghold

Main article: Grund's Stronghold

Grund's Stronghold is a branch accessed by a stairway down from level 12 or 13 of the Dungeons of Doom.

Lawful Quest

Main article: Lawful Quest

The portal to the Lawful Quest is located between levels 15 and 19.

Neutral Quest

Main article: Neutral Quest

The portal to the Neutral Quest is located between levels 15 and 19.

Chaotic Quest

Main article: Chaotic Quest

The portal to the Chaotic Quest is located between levels 15 and 19.

Storage room

Main article: Storage room

The storage room is located between levels 19 and 26. It has a 66% chance of being generated. It simply contains a chest on top of a burned message in a rooms-and-corridors level.

Wyrm Caves

Main article: The Wyrm Caves

The Wyrm Caves are accessed by a stairway down between levels 20 and 21. It has a lot of dragons.

The Lost Tomb

Main article: The Lost Tomb

The Lost Tomb is accessed by a stairway down between levels 21 and 24.

One-eyed Sam's Black Market

The black market is a shop that covers most of its level and offers a wide variety of goods but charges many times the usual price for them. The portal to the black market is located between levels 22 and 23, and pets cannot enter it. One-eyed Sam is the shopkeeper, and he is very dangerous even for a character with a full ascension kit.

Nymph level

The nymph level is located between levels 23 and 24. It only has a 45% chance of being generated. It is a rooms-and-corridors level containing five random n, six random objects, and two random traps. Aphrodite's room is on the left side and contains, in addition to Aphrodite herself, five random n, four chests, four random rings, five random gems, and four random objects.

The Spider Caves

Main article: The Spider Caves

The Spider Caves are accessed by a stairway down located between levels 26 and 29.

The Guild of Disgruntled Adventurers

The Guild of Disgruntled Adventurers is located between levels 26 and 31. It has a 50% chance of being generated. It is a rooms-and-corridors level, with one bigger room containing various player monsters.

The Sunless Sea

Main article: The Sunless Sea

The Sunless Sea is accessed by a stairway down located between levels 28 and 31.

The Temple of Moloch

Main article: The Temple of Moloch

The Temple of Moloch is accessed by a stairway down located between levels 32 and 35.

The Giant Caverns

Main article: The Giant Caverns

The Giant Caverns are accessed by a stairway down located between levels 32 and 35.

New Demon Prince Lairs

In SLASH'EM, all of the Demon Princes have their own lairs. Below are new ones

Yeenoghu's lair

Yeenoghu's lair is located between levels 2 and 5 of Gehennom.

Demogorgon's lair

Demogorgon's lair is located between levels 2 and 5 of Gehennom.

Geryon's lair

Geryon's lair is located between levels 10 and 15 of Gehennom.

Dispater's lair

Dispater's lair is located between levels 10 and 15 of Gehennom.

Frankenstein's Lab

Main article: Frankenstein's Lab

Frankenstein's lab is accessed by a stairway up located between levels 3 and 12 of Gehennom.

See also

References