Difference between revisions of "Spellbook of remove curse"

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(Effects)
(Another (somewhat lesser) overhaul, correcting earlier mistake I made interpreting text)
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{{spellbook|name=remove curse|level=3|type=clerical|turns=10|direction=non-directional|equiv=[[scroll of remove curse]]|abundance=2.54%|role=priest}}
 
{{spellbook|name=remove curse|level=3|type=clerical|turns=10|direction=non-directional|equiv=[[scroll of remove curse]]|abundance=2.54%|role=priest}}
  
In ''[[NetHack]]'', a '''spellbook of remove curse''' allows you to learn the '''spell of remove curse'''. It is an [[emergency spell]], and is the [[special spell]] for [[Priest]]s.
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A '''spellbook of remove curse''' allows you to learn the '''spell of remove curse'''. It is an [[emergency spell]], and is the [[special spell]] for [[Priest]]s.
  
 
== Effects ==
 
== Effects ==
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* You are [[confused]]
 
* You are [[confused]]
 
* You are being [[amulet of strangulation|strangled]]
 
* You are being [[amulet of strangulation|strangled]]
* You are wielding a cursed two-handed weapon or two cursed weapons, and you are lower than Skilled level in [[clerical spell]]s
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* You have no hands free, either from wielding a cursed weapon and curse shield or a cursed two-handed weapon
* You are wielding a cursed weapon and wearing a cursed shield
 
  
 
== Strategy ==
 
== Strategy ==
Remove curse is a very useful utility spell, allowing you to pick items up and try non-metallic armor on liberally (other than dunce caps); if it turns out to be cursed, just uncurse it and take it off. However, this will not work to remove an [[amulet of strangulation]], which prevents spellcasting as of [[NetHack 3.6.1]]. Beyond situations such as this, the limitations of spellcasting make it a good idea to keep at least one [[scroll of remove curse]], especially in the late game; even in a non-threatening scenario where your spell failure wearing the cursed piece of armor or clothing in question is well below 100%, waiting to recharge your power between tries is annoying at best.
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Remove curse is a very useful utility spell that, among other things, can make use-testing certain items less dangerous, such as trying on non-metallic armor. Like the scroll, you can uncurse any item within your inventory by wielding it and casting the spell; only weapons and weapon-tools can weld themselves to your hands when wielded, so wielding other cursed items is safe.
  
To uncurse any item within your inventory, wield the cursed item and then cast the spell; the wielded item will then be uncursed. Only weapons and weapon-tools can weld themselves to your hands when wielded, so wielding other cursed items is safe. As a result, enhance clerical spells from Basic to Skilled if you need to uncurse more than one item at a time, which uses less power, or if you want to uncurse a cursed two-handed weapon (since you otherwise can't cast if you wield it).
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Random use-testing is still generally unadvisable, however; the power could be spent uncursing more valuable items, and among other things the spell will not work to remove a cursed [[amulet of strangulation]], which prevents spellcasting as of [[NetHack 3.6.1]]. You will also want to enhance clerical spells from Basic to Skilled only if you intend to save power and uncurse multiple items in your inventory simultaneously, especially if playing a power-intensive role such as a Wizard.
  
Remove curse is often outclassed as a utility spell by {{spell of|identify}}, which you can cast beforehand to check items' BUC status as well as identifying it. Priests in particular have an innate knowledge of an item's beautitude, making them much more likely to avoid putting on cursed items in the first place. By that same token, however, a priest that can cast remove curse excels at sifting through any [[bones]] files they encounter, and can spend fewer items sorting through the loot. Because remove curse can counteract the [[curse items]] monster spell, the spell becomes more useful late in the game for uncursing items cursed by the [[Wizard of Yendor]], [[lich]]es, and other high-level spellcasters.
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The remove curse spell is often outclassed only by the [[spell of identify]], which you can cast beforehand to check items' BUC status as well as identifying it. Priests in particular have an innate knowledge of an item's beautitude, making them much more likely to avoid putting on cursed items in the first place. By that same token, however, a priest with their special spell excels at sorting through any [[bones]] files they encounter, sorting through the loot. The spell also becomes the more useful of the two during the mid- and late game for countering the [[curse items]] [[monster spell]] from enemy spellcasters, e.g. [[lich]]es, some [[quest nemeses]] and the [[Wizard of Yendor]], though this also means that you will still have a use for scrolls of remove curse, which are best kept in separate containers to #[[tip]] out if you are prevented from casting.
  
 
[[Category:Spellbooks|Remove curse]]
 
[[Category:Spellbooks|Remove curse]]
 
{{nethack-364}}
 
{{nethack-364}}

Revision as of 17:22, 22 February 2020

spellbook of
+   remove curse   Light green spellbook.png
Appearance random
Abundance 2.54%
Base price 300 zm
Weight 50
Turns to read 10
Ink to write 15–29
Spell type clerical
Level 3
Power cost 15 Pw
Direction non-directional
Equivalent scroll of remove curse
Special for priest

A spellbook of remove curse allows you to learn the spell of remove curse. It is an emergency spell, and is the special spell for Priests.

Effects

At unskilled or basic level, this spell acts similar to an uncursed scroll of remove curse; at skilled or expert, it is similar to a blessed scroll. However, in addition to normal circumstances for spell failure (e.g. metal armor), you also cannot cast the spell under any of the following circumstances:

  • You are confused
  • You are being strangled
  • You have no hands free, either from wielding a cursed weapon and curse shield or a cursed two-handed weapon

Strategy

Remove curse is a very useful utility spell that, among other things, can make use-testing certain items less dangerous, such as trying on non-metallic armor. Like the scroll, you can uncurse any item within your inventory by wielding it and casting the spell; only weapons and weapon-tools can weld themselves to your hands when wielded, so wielding other cursed items is safe.

Random use-testing is still generally unadvisable, however; the power could be spent uncursing more valuable items, and among other things the spell will not work to remove a cursed amulet of strangulation, which prevents spellcasting as of NetHack 3.6.1. You will also want to enhance clerical spells from Basic to Skilled only if you intend to save power and uncurse multiple items in your inventory simultaneously, especially if playing a power-intensive role such as a Wizard.

The remove curse spell is often outclassed only by the spell of identify, which you can cast beforehand to check items' BUC status as well as identifying it. Priests in particular have an innate knowledge of an item's beautitude, making them much more likely to avoid putting on cursed items in the first place. By that same token, however, a priest with their special spell excels at sorting through any bones files they encounter, sorting through the loot. The spell also becomes the more useful of the two during the mid- and late game for countering the curse items monster spell from enemy spellcasters, e.g. liches, some quest nemeses and the Wizard of Yendor, though this also means that you will still have a use for scrolls of remove curse, which are best kept in separate containers to #tip out if you are prevented from casting.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.4. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-364}} tag to the current version's tag or {{noversion}} as appropriate.