Difference between revisions of "The Lightsaber Prototype"
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The [[reflection]] granted by the Lightsaber Prototype compensates for the penalty that Jedis have when wearing body armor. Even without the need for [[silver dragon scale mail]], a Jedi still needs a source of [[magic resistance]] and [[drain resistance]], two other extrinsics commonly conveyed by dragon scale mail. Magic resistance is commonly obtained using the cloak, but the other two are problematic. Note that in [[SLASH'EM]] artifact weapons can be dual-wielded, but when doing so you only get the extra wielding effects of your primary weapon, thus one cannot simultaneously have [[Excalibur]]'s drain resistance and the [[Lightsaber Prototype]]'s reflection. For this reason, a player might want to consider an [[amulet of drain resistance]], or accepting the body armor penalty at higher levels (where it doesn't significantly affect gameplay) to wear dragon scale mail armor. A [[shield of reflection]] is also an option, albeit one which precludes twoweaponing. | The [[reflection]] granted by the Lightsaber Prototype compensates for the penalty that Jedis have when wearing body armor. Even without the need for [[silver dragon scale mail]], a Jedi still needs a source of [[magic resistance]] and [[drain resistance]], two other extrinsics commonly conveyed by dragon scale mail. Magic resistance is commonly obtained using the cloak, but the other two are problematic. Note that in [[SLASH'EM]] artifact weapons can be dual-wielded, but when doing so you only get the extra wielding effects of your primary weapon, thus one cannot simultaneously have [[Excalibur]]'s drain resistance and the [[Lightsaber Prototype]]'s reflection. For this reason, a player might want to consider an [[amulet of drain resistance]], or accepting the body armor penalty at higher levels (where it doesn't significantly affect gameplay) to wear dragon scale mail armor. A [[shield of reflection]] is also an option, albeit one which precludes twoweaponing. | ||
− | With average damage of 21 vs. small | + | With average damage of 26 vs. large (but only 21 vs. small), plus reflection and the ability to attack from range, this weapon even outclasses the infamous [[Bat from Hell]]. A Jedi two-weaponing this with [[Grayswandir]] in [[Gehennom]] is indeed fearsome to behold. |
Revision as of 21:19, 9 May 2013
) The Lightsaber Prototype | |
---|---|
Base item | red lightsaber |
Damage vs. small | d9+6 +10 |
Damage vs. large | d11+10 +10 |
To-hit bonus | +5 |
Bonus versus | (any) |
Weapon skill | lightsaber |
Size | one-handed |
Affiliation | |
When carried |
(none) |
When wielded | |
When invoked |
|
Base price | 3500 zm |
Weight | 60 |
Material | platinum |
The Lightsaber Prototype is the Jedi quest artifact in the Jedi patch for SLASH'EM, the prize for defeating Lord Sidious and his army of storm troopers. It is like a regular lightsaber, providing excellent melee damage, and Jedi players can throw it and catch it, similar to the Valkyrie's ability to throw and catch Mjollnir. Additionally, it provides reflection when wielded, and an energy boost when #invoked. Unlike a regular lightsaber, it never runs out of power or needs charging, so it can be wielded indefinitely.
The reflection granted by the Lightsaber Prototype compensates for the penalty that Jedis have when wearing body armor. Even without the need for silver dragon scale mail, a Jedi still needs a source of magic resistance and drain resistance, two other extrinsics commonly conveyed by dragon scale mail. Magic resistance is commonly obtained using the cloak, but the other two are problematic. Note that in SLASH'EM artifact weapons can be dual-wielded, but when doing so you only get the extra wielding effects of your primary weapon, thus one cannot simultaneously have Excalibur's drain resistance and the Lightsaber Prototype's reflection. For this reason, a player might want to consider an amulet of drain resistance, or accepting the body armor penalty at higher levels (where it doesn't significantly affect gameplay) to wear dragon scale mail armor. A shield of reflection is also an option, albeit one which precludes twoweaponing.
With average damage of 26 vs. large (but only 21 vs. small), plus reflection and the ability to attack from range, this weapon even outclasses the infamous Bat from Hell. A Jedi two-weaponing this with Grayswandir in Gehennom is indeed fearsome to behold.