Yet Another New Idea
YANI is short for Yet Another New Idea, and is a common prefix to the subject of many RGRN posts suggesting new ideas to be incorporated into the game.
Very, very few, if any, YANIs ever get incorporated into the official game, unless a working patch had been provided with the YANI, in which case the chance of official incorporation is raised to slim. In variants such as UnNetHack, however, incorperation of YANIs is more common.
"The artifacts need to be rebalanced" is a common one. See Artifact YANIs for details.
A user has suggested improving this page or section as follows:
"List of YANI's later incorporated in the game?"
Examples of YANIs in UnNetHack
- Disintegrator: The idea appeared on RGRN. 5 days later in the same thread, Nicholas Webb published a patch for this monster; it was also used in the biodiversity patch. 6 years later, bhaak included this monster in UnNetHack.
- Autounlock on containers: The YANI appeared and was unimplemented for almost a year, but once a patch was produced, it was applied to UnNetHack on the same day.
Small matter of programming
Small matter of programming (SMOP) might be a way of saying that a feature would be trivial to write, but is more often an ironic way of saying that someone's YANI might be a good mechanic in theory, but would be a headache to code. Examples of impractical YANIs include:
- Hallucination gradually fades back to normal vision as the player recovers (implemented in GruntHack).
- Woodchucks can pick up and throw wood golems.
- Mariliths can wield six weapons and wear six rings. Ettins can wear two helmets, two amulets, and so forth.
- Rays and projectiles can be fired at an arbitrary target square, not just vertically, horizontally and diagonally.
- sounds.c in NetHack 3.4.3, line 887