The Lyre of Orpheus (dNetHack)
| ( The Lyre of Orpheus (No tile) | |
|---|---|
| Base item | magic harp |
| Affiliation | |
| When carried |
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| When applied | |
| When invoked |
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| Base price | 5000 zm |
| Weight | 30 |
| Material | gold |
The Lyre of Orpheus is the Troubadour quest artifact in dNetHack, notdNetHack and notnotdNetHack, and it is the prize for completing the Troubadour quest. Its default alignment is neutral, and its base item type is a magic harp made of gold that weighs the same as a standard magic harp.
Generation
The Lyre of Orpheus is not randomly generated and cannot be wished for, though it can be found in bones.
For Troubadours, the blessed Lyre of Orpheus is always generated on the Troubadour quest goal level, where it is placed near the center of the open area during level creation. If a Troubadour loads a bones level containing their quest artifact, it will always revert to its base item.
Description
While carried, The Lyre of Orpheus grants magic resistance, and all pets on the same level as the hero will automatically follow them to other levels regardless of their proximity to the hero. Applying The Lyre of Orpheus while it has charges works as with a normal magic harp, taming monsters in a certain range around the hero, and it can be used to play any song for the musicalize spell skill. Invoking The Lyre of Orpheus behaves the same as reading an uncursed scroll of taming, with a chance of taming monsters in a selected direction.
Applying or invoking The Lyre also gives a random rumor dependent on its beatitude: the rumor will be true if The Lyre is blessed, false if it is cursed, and can be either with equal probability if it is uncursed.
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