Star-Emperor's Ring

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=   Star-Emperor's Ring    
Base item ring of wishes
Affiliation
When carried none
When worn
When invoked
  • obtain a wish
  • gain additional artifact wish
  • summon up to 2 constellation pets
Base price 3000 zm
Weight 3

The Star-Emperor's Ring is an artifact that appears in dNetHack, notdNetHack and notnotdNetHack. It is unaligned, and its base item is a ring of wishes that always has two charges.

Generation

For an elven Madperson, the Star-Emperor's Ring is always generated on the floor of the Madman quest that contains the quest artifact at level creation, and is generated in the possession of The Stranger.

Description

The Star-Emperor's Ring has several effects while worn, in additional to its base item's normal effects:

  • The hero gains an experience level-based bonus of +XL10 to DR for their head slot.
  • Each attack the hero makes in melee or with a thrown/fired weapon while wearing the Star-Emperor's Ring adds +1d20 to-hit and +1d20 silver damage.
  • Attacks made by the hero with their bare hands while wearing the Star-Emperor's ring are instead replaced with a "floating spiritual silver starlight rapier" attack that deal 4d8 damage.
    • As spiritual weapons, they bypass AC and DR of worn armor and are guaranteed to hit insubstantial monsters such as shades and Sharab Kamerel, much like armor-phasing weapons.
    • These attacks are considered non-contact, and are always counted as dealing +1d20 silver damage, but do not obtain any other relevant bonuses, e.g. strength or skill from wielded weapon, gloves and rings from unarmed combat bonuses, etc.
    • The hero can twoweapon with an empty offhand slot, which also uses a spiritual rapier - this rapier is not affected by a lack of twoweapon skill, only requiring a free hand.
  • The Ring will passively "lash out" at adjacent hostile monsters that it can target for a number of starlight rapier attacks equal to the wearer's experience level divided by 10 (i.e. 0 at XL 1-9, up to 3 at XL 30) - the attacks deal 4d4 damage and have a 23 chance of attacking a particular adjacent monster.

Zapping the Star-Emperor's Ring spends 15 power to fire a ray of energy in a given direction: the ray deals damage based on the hero's wand skill, with an additional 1d20 of silver damage, and ignores reflection.

Invoking the worn Star-Emperor's Ring pulls up a menu that allows the hero to choose between two options:

  • Make a wish as normal - the Ring allows for a single artifact wish to be made using either of the 2 wishes, and making an artifact wish this way does not increment the artifact wish counter.
  • Summon a pet of your choice, which can be done up to twice - the pet will be created loyal (i.e. it does not count towards the charisma-based pet limit and will not turn traitor), and the constellation monster template is applied. This functions similar to a candle of invocation, but does not restrict the hero to extraplanar beings such as angels and demons: the chosen monster must still be tameable, must not possess the MG_NOWISH flag, and must not be from the future (i.e. no androids or star elves).