Difference between revisions of "Droven greatsword"
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* [[Y-cultist patron]]s always generate with a +4 droven greatsword that has a {{frac|4}} chance of being [[sickness]]-poisoned, a {{frac|2}} chance of being [[sleep]]-poisoned, and a {{frac|4}} chance of being [[paralysis]]-poisoned. | * [[Y-cultist patron]]s always generate with a +4 droven greatsword that has a {{frac|4}} chance of being [[sickness]]-poisoned, a {{frac|2}} chance of being [[sleep]]-poisoned, and a {{frac|4}} chance of being [[paralysis]]-poisoned. | ||
* [[Dokkalfar eternal matriarch]]s in the [[Anachrononaut quest]] are generated with a cursed +9 [[shadowsteel]] droven greatsword that is unholy, [[wrathful]] and [[faded]]. | * [[Dokkalfar eternal matriarch]]s in the [[Anachrononaut quest]] are generated with a cursed +9 [[shadowsteel]] droven greatsword that is unholy, [[wrathful]] and [[faded]]. | ||
− | * [[Deminymph]]s that are randomly generated outside of the Drow Healer quest or the Lost Cities have an effective {{frac|320}} chance of being given a madperson kit with a droven greatsword that has an enchantment of +2 to +4, a and a {{frac|20}} chance | + | * [[Deminymph]]s that are randomly generated outside of the Drow Healer quest or the Lost Cities have an effective {{frac|320}} chance of being given a madperson kit with a droven greatsword that has an enchantment of +2 to +4, a {{frac|100}} chance of being [[mercurial]] and a {{frac|20}} chance of being made into an [[artifact]]. |
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Latest revision as of 19:20, 29 June 2024
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Name | droven greatsword |
Appearance | two-handed sword |
Damage vs. small | 1d18 |
Damage vs. large | 1d30 |
To-hit bonus | +2 |
Weapon skill | two-handed sword |
Size | one-handed |
Base price | 50 zm (+10/positive enchant) |
Weight | 120 |
Material | obsidian |
A droven greatsword is a type of weapon that appears in dNetHack, notdNetHack and notnotdNetHack. It is a two-handed weapon that uses the two-handed sword skill. It has a default material of obsidian, and appears as a "two-handed sword" with its material displayed when unidentified.
The Sceptre of Lolth is an artifact that can take the form of a droven greatsword.
Generation
Droven greatswords are not randomly generated. Drow heroes start with knowledge of the droven greatsword, and hedrow Priests start with a non-cursed droven greatsword.
Several drow can be generated with droven greatswords:
- Hedrow blademasters always generate with a +4 droven greatsword that has a 3⁄4 chance of being sleep-poisoned, and will otherwise be paralysis-poisoned.
- Y-cultist fighters and other drow that do not have a defined starting inventory have an effective 1⁄12 chance of generating with a droven greatsword.
- Y-cultist patrons always generate with a +4 droven greatsword that has a 1⁄4 chance of being sickness-poisoned, a 1⁄2 chance of being sleep-poisoned, and a 1⁄4 chance of being paralysis-poisoned.
- Dokkalfar eternal matriarchs in the Anachrononaut quest are generated with a cursed +9 shadowsteel droven greatsword that is unholy, wrathful and faded.
- Deminymphs that are randomly generated outside of the Drow Healer quest or the Lost Cities have an effective 1⁄320 chance of being given a madperson kit with a droven greatsword that has an enchantment of +2 to +4, a 1⁄100 chance of being mercurial and a 1⁄20 chance of being made into an artifact.
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