Bite

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A bite attack, also known simply as a bite, is a melee attack type that appears in NetHack, and is primarily used by monsters. The attack type is defined by the AT_BITE flag within monattk.h in the source code.[1]

Description

A monster that has a bite attack, including a hero polymorphed into such a monster, performs the attack by attempting to strike the target with their teeth or tusks, which causes them to make contact with the defender.

Magic cancellation can block bite attacks if they use damage types that are also blocked by magic cancellation. Biting a cockatrice or chickatrice will turn the attacker to stone, and monsters will avoid doing so against such targets when possible, with the exception of a hero in the form of either monster.[2][3][4]

List of monsters

The following monsters have bite attacks:

Strategy

The seduction used by foocubi is defined as a bite attack, which means that foocubi and (very critically) heroes in foocubi form will always be in danger of stoning if they use the attack on a footrice—a hero in foocubus form should never melee one for this reason, even if they have weapons and gloves.

History

The bite attack type is formally defined in NetHack 3.0.0.

Messages

<The monster> bites!
A monster hit you with a headbutt attack.[5]
<The monster> snaps wildly and misses!
A monster targeted a bite attack at you, but you are invisible or else they cannot see you.[6]
<The monster> bites <the other monster>.
A monster hit another monster with a bite attack.[7]
You bite <the monster>.
You hit a monster with a bite attack.[8]

Variants

Variants of NetHack may add new monsters with bite attacks, as well as different types of bite attacks.

References