Difference between revisions of "Bad Idea"

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(add a few)
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*Eating a [[Tin#Eating tins|tin]] while wielding your [[artifact weapon]] in a shop.
 
*Eating a [[Tin#Eating tins|tin]] while wielding your [[artifact weapon]] in a shop.
 
*Entering a shop when you can't see the shopkeeper in [[Slash'EM Extended]]. Invisible shopkeepers are very haphephobic in this variant and will turn hostile if you figure out where they are by touching them.
 
*Entering a shop when you can't see the shopkeeper in [[Slash'EM Extended]]. Invisible shopkeepers are very haphephobic in this variant and will turn hostile if you figure out where they are by touching them.
 +
*Editing wishes with the arrow keys in a terminal session. Your wish for an amulet of lifesaving may become a wish for a food ration.
 +
*Digging holes near a moat in [[Slash'EM Extended]]. Your hole fills up with water and you may lose or rust your inventory items.
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*Picking up a stack of grey stones in [[Slash'EM Extended]], thinking that you'll uncurse them. Casting spells and opening bags doesn't work when you're overloaded.
  
 
==See also==
 
==See also==

Revision as of 14:21, 22 May 2017

You feel that eating the little dog was a bad idea.

Many things in NetHack are a Bad Idea, although that often only becomes apparent after your demise, which may well be YASD.

A few Bad Ideas include:

See also

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.