Difference between revisions of "Bat or bird"
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− | The '''bat or bird''' is a [[monster class]] that appears in ''[[NetHack]]'', and is represented by | + | The '''bat or bird''' is a [[monster class]] that appears in ''[[NetHack]]'', and is represented by the uppercase [[B]] glyph ({{white|B}}). Bats and birds are designated internally by the macro <code>'''S_BAT'''</code>.{{refsrc|include/monsym.h|42|version=NetHack 3.6.7}} |
The class contains the following monsters:{{refsrc|src/monst.c|1038|version=NetHack 3.6.7}} | The class contains the following monsters:{{refsrc|src/monst.c|1038|version=NetHack 3.6.7}} | ||
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==Common traits== | ==Common traits== | ||
− | Bats and birds are [[neutral]] animals | + | Bats and birds are [[neutral]] animals whose diets include meat. They are visible via [[infravision]] and capable of [[flight]], and generally move erratically: there is a {{frac|3}} chance of the monster moving in a random direction, rather than approaching you.{{refsrc|src/monmove.c|915|version=NetHack 3.6.7}} |
− | + | Bats and birds generated in [[Gehennom]] have slightly higher speed than normal, as a play on the phrase "like a bat [on its way] out of hell".{{refsrc|src/makemon.c|1275|version=NetHack 3.6.7|name=batoutofhell}} | |
+ | |||
+ | ===Generation=== | ||
+ | Randomly generated bats and birds are typically hostile with the exception of the standard bat, which may generate as peaceful for a neutral character. | ||
+ | |||
+ | The bat or bird is the first [[quest]] monster class for [[Wizard]]s, and make up {{frac|24|175}} of the monsters that are randomly generated on the [[Wizard quest]]. Some bats and birds are also generated on a few levels within the quest branch at level creation: ten are generated on the home level, with six placed at specific locations near the pond bank and four further away; twelve are placed randomly on the locate level; and eleven are generated on the goal level. | ||
==History== | ==History== | ||
− | The standard bat appears in Hack121, a variant of [[Jay Fenlason's Hack]], where | + | The standard bat and vampire bat appears in Hack121, a variant of [[Jay Fenlason's Hack]], where both use the {{white|b}} glyph; in PDP-11 Hack and [[Hack 1.0]], it begins using the {{white|B}} glyph. The giant bat first appears in [[NetHack 3.0.0]], while the raven first appears in [[NetHack 3.3.0]]. |
==Variants== | ==Variants== | ||
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* {{monsymlink|byakhee}} | * {{monsymlink|byakhee}} | ||
* {{monsymlink|nightgaunt}} | * {{monsymlink|nightgaunt}} | ||
+ | |||
+ | The bat or bird is the first quest monster class for [[Necromancer]]s, and make up {{frac|24|175}} of the monsters that are randomly generated on the [[Necromancer quest]]. Some bats and birds are also generated on a few levels within the quest branch at level creation: five are generated on the home level, and three are placed randomly on the locate level. | ||
+ | |||
+ | ===dNetHack=== | ||
+ | [[dNetHack]] adds several new monsters to the monster class: | ||
+ | |||
+ | * {{green|B}} [[parrot]] | ||
+ | * {{black|B}} [[crow]] | ||
+ | * {{red|B}} [[battle-bat]] | ||
+ | * {{red|B}} [[warbat]] | ||
+ | * {{white|B}} [[chiropteran]] | ||
+ | * {{brown|B}} [[Byakhee (dNetHack)|byakhee]] | ||
+ | |||
+ | The Dreprun [[stave]] can be carved into a [[wood]]en weapon to ward off bats and birds. | ||
==References== | ==References== |
Latest revision as of 01:50, 9 January 2024
The bat or bird is a monster class that appears in NetHack, and is represented by the uppercase B glyph (B). Bats and birds are designated internally by the macro S_BAT
.[1]
The class contains the following monsters:[2]
- B bat
- B giant bat
- B raven
- B vampire bat
Common traits
Bats and birds are neutral animals whose diets include meat. They are visible via infravision and capable of flight, and generally move erratically: there is a 1⁄3 chance of the monster moving in a random direction, rather than approaching you.[3]
Bats and birds generated in Gehennom have slightly higher speed than normal, as a play on the phrase "like a bat [on its way] out of hell".[4]
Generation
Randomly generated bats and birds are typically hostile with the exception of the standard bat, which may generate as peaceful for a neutral character.
The bat or bird is the first quest monster class for Wizards, and make up 24⁄175 of the monsters that are randomly generated on the Wizard quest. Some bats and birds are also generated on a few levels within the quest branch at level creation: ten are generated on the home level, with six placed at specific locations near the pond bank and four further away; twelve are placed randomly on the locate level; and eleven are generated on the goal level.
History
The standard bat and vampire bat appears in Hack121, a variant of Jay Fenlason's Hack, where both use the b glyph; in PDP-11 Hack and Hack 1.0, it begins using the B glyph. The giant bat first appears in NetHack 3.0.0, while the raven first appears in NetHack 3.3.0.
Variants
SLASH'EM
SLASH'EM introduces several new monsters to the bat or bird monster class:
The bat or bird is the first quest monster class for Necromancers, and make up 24⁄175 of the monsters that are randomly generated on the Necromancer quest. Some bats and birds are also generated on a few levels within the quest branch at level creation: five are generated on the home level, and three are placed randomly on the locate level.
dNetHack
dNetHack adds several new monsters to the monster class:
- B parrot
- B crow
- B battle-bat
- B warbat
- B chiropteran
- B byakhee
The Dreprun stave can be carved into a wooden weapon to ward off bats and birds.