Difference between revisions of "Dwarf (monster)"

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(redirects to monster class page)
(Tag: New redirect)
(moving this back to dwarf(monster) as I realized that there are other monsters in h, making dwarf not a monster class)
(Tag: Removed redirect)
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#REDIRECT [[Dwarf (monster class)]]
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{{monster
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|name=dwarf
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|symbol={{red|h}}
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|tile=[[Image:Dwarf.png]]
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|difficulty=4
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|level=2
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|experience=22
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|speed=6
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|AC=10
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|MR=10
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|align=4
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|frequency=3
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|genocidable=Yes
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|attacks=Weapon 1d8
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|weight=900
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|nutr=300
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|size=Medium
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|resistances=None
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|resistances conveyed=None
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|attributes={{attributes|A dwarf|=
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    |tunnel=1|needpick=1|humanoid=1|omnivore=1|nopoly=1|dwarf=1|strong=1
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    |greedy=1|jewels=1|collect=1|infravisible=1|infravision=1}}
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|reference={{sourcecode|monst.c|446}}
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}}
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{{ monster
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|name=dwarf lord
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|difficulty=6
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|level=4
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|experience=51
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|speed=6
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|AC=10
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|MR=10
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|align=5
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|frequency=2
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|genocidable=Yes
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|attacks=Weapon 2d4, Weapon 2d4
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|resistances conveyed=None
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|resistances=None
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|attributes={{attributes|A dwarf lord|tunnel=1|needpick=1|humanoid=1|omnivore=1|dwarf=1|strong=1|lord=1|male=1|greedy=1|jewels=1|collect=1|infravisible=1|infravision=1}}
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|size=Medium
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|nutr=300
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|weight=900
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|reference=[[monst.c#line461]]
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}}
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{{ monster
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|name=dwarf king
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|difficulty=8
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|level=6
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|experience=83
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|speed=6
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|AC=10
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|MR=20
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|align=6
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|frequency=1
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|genocidable=Yes
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|attacks=Weapon 2d6, Weapon 2d6
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|resistances conveyed=None
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|resistances=None
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|attributes={{attributes|A dwarf king|tunnel=1|needpick=1|humanoid=1|omnivore=1|dwarf=1|strong=1|prince=1|male=1|greedy=1|jewels=1|collect=1|infravisible=1|infravision=1}}
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|size=Medium
 +
|nutr=300
 +
|weight=900
 +
|reference=[[monst.c#line469]]
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}}
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'''Dwarves''' are monsters that are usually found in the [[Gnomish Mines]], along with [[gnomes]]. They are part of the [[humanoid]] [[monster class]].
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== Generation ==
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Dwarves are common in the early game, and are especially easy to find in the [[Gnomish Mines]]; they will be peaceful towards [[lawful]], [[Dwarf (starting race)|dwarven]], and [[Gnome (starting race)|gnomish]] characters.
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===Equipment===
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Most dwarves start with [[iron shoes]] and a [[dwarvish cloak]] (independent 6/7 chance for each).{{refsrc|makemon.c|364}}
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{{frac|4}} of dwarves will have a [[dwarvish iron helm]] and [[dwarvish short sword]], and have a further {{frac|3}} chance of receiving a [[dwarvish mithril coat]]. Of these dwarves, half will receive a [[dwarvish spear]] or [[axe]] and a [[dwarvish roundshield]], and the others receive a [[dwarvish mattock]].
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All other dwarves start with a [[dagger]], and have a further {{frac|3}} chance of carrying a pick-axe.
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== Strategy ==
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Dwarves are slow, but can be well equipped. Dwarf lords and dwarf kings have two weapon attacks, which makes them quite deadly when wielding a dwarvish mattock, and they can have excellent [[AC]] from their starting armor.
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Dwarves with digging tools, like the mattock or pick-axe, will use them to dig through the level.
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It may be worth it for a [[lawful]] character to anger and kill dwarves for their equipment, but care should be taken, as this will anger every gnome and dwarf in your line of sight, and will lower your alignment for each one killed. Pets are able to kill peaceful dwarves with no consequences.
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Dwarves using a dwarvish short sword, axe, dwarvish mattock, or dwarvish spear have better armor than dwarves using a dagger or pick-axe. This is useful knowledge if you are looking for a dwarvish iron helm or mithril-coat.
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Since dwarf kings and [[mind flayers]] share the same glyph, you should use [[farlook]] to correctly identify a purple h, especially at lower [[dungeon level]]s or in the Gnomish Mines, where the random [[h]] class monster can be a mind flayer.
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==References==
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<references />
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{{nethack-366}}
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[[Category:Monsters]]

Revision as of 02:58, 28 January 2021

Dwarves are monsters that are usually found in the Gnomish Mines, along with gnomes. They are part of the humanoid monster class.

Generation

Dwarves are common in the early game, and are especially easy to find in the Gnomish Mines; they will be peaceful towards lawful, dwarven, and gnomish characters.

Equipment

Most dwarves start with iron shoes and a dwarvish cloak (independent 6/7 chance for each).[1]

14 of dwarves will have a dwarvish iron helm and dwarvish short sword, and have a further 13 chance of receiving a dwarvish mithril coat. Of these dwarves, half will receive a dwarvish spear or axe and a dwarvish roundshield, and the others receive a dwarvish mattock.

All other dwarves start with a dagger, and have a further 13 chance of carrying a pick-axe.

Strategy

Dwarves are slow, but can be well equipped. Dwarf lords and dwarf kings have two weapon attacks, which makes them quite deadly when wielding a dwarvish mattock, and they can have excellent AC from their starting armor.

Dwarves with digging tools, like the mattock or pick-axe, will use them to dig through the level.

It may be worth it for a lawful character to anger and kill dwarves for their equipment, but care should be taken, as this will anger every gnome and dwarf in your line of sight, and will lower your alignment for each one killed. Pets are able to kill peaceful dwarves with no consequences.

Dwarves using a dwarvish short sword, axe, dwarvish mattock, or dwarvish spear have better armor than dwarves using a dagger or pick-axe. This is useful knowledge if you are looking for a dwarvish iron helm or mithril-coat.

Since dwarf kings and mind flayers share the same glyph, you should use farlook to correctly identify a purple h, especially at lower dungeon levels or in the Gnomish Mines, where the random h class monster can be a mind flayer.

References