Difference between revisions of "Dwarf thief"

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==Generation==
 
==Generation==
Dwarf thieves are not randomly generated, and a normally-generated dwarf thief will always be hostile.
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Dwarf thieves are not randomly generated, though they are a valid form for [[polymorph]]. A normally-generated dwarf thief will always be hostile.
  
 
===SLASH'EM===
 
===SLASH'EM===
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** Dwarf thieves that receive a dwarvish short sword and dwarvish iron helm also have a further {{frac|3}} chance of receiving a [[dwarvish mithril-coat]].
 
** Dwarf thieves that receive a dwarvish short sword and dwarvish iron helm also have a further {{frac|3}} chance of receiving a [[dwarvish mithril-coat]].
 
* Dwarf thieves that are not given a dwarvish short sword and dwarvish iron helm will instead receive either a [[pick-axe]] ({{frac|3}} chance) or a [[dagger]] ({{frac|2|3}} chance).
 
* Dwarf thieves that are not given a dwarvish short sword and dwarvish iron helm will instead receive either a [[pick-axe]] ({{frac|3}} chance) or a [[dagger]] ({{frac|2|3}} chance).
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===SlashTHEM===
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SlashTHEM includes all variants of Minetown present and adds three new variants that each generate a dwarf thief at level creation: Zoo Town, Creek Town and Ruined & Dangerous Town.
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The dwarf thief's starting inventory is the same as in SLASH'EM.
  
 
==Strategy==
 
==Strategy==

Revision as of 22:36, 23 November 2023

A dwarf thief, h, is a type of monster that appears in SLASH'EM, SlashTHEM and Hack'EM. They are similar to the standard dwarf, and share the same attributes and weapon attack as normal dwarves do in NetHack - they also have a theft attack that works similarly to that of a nymph, with a successful theft causing them to teleport away afterwards (though they do not possess or convey teleportitis).

Generation

Dwarf thieves are not randomly generated, though they are a valid form for polymorph. A normally-generated dwarf thief will always be hostile.

SLASH'EM

Each variant of Minetown will always generate a pair of dwarf thieves at level creation.

A dwarf thief can be generated with each of the following items:[1]

SlashTHEM

SlashTHEM includes all variants of Minetown present and adds three new variants that each generate a dwarf thief at level creation: Zoo Town, Creek Town and Ruined & Dangerous Town.

The dwarf thief's starting inventory is the same as in SLASH'EM.

Strategy

Dwarf thieves tend to have better AC than the nymphs they replace in Minetown, and can inflict damage outside of stealing items from you. Thankfully, they only have one theft attack and cannot charm you into disrobing - they also cannot teleport unless they steal successfully, and move at half the speed of a nymph, making them considerably easier to track down and kill.

Dwarf thieves can be a source of dwarvish mithril-coats or pick-axes for lawful, dwarvish and gnomish characters that do not want to risk their pet's well-being or a huge hit to alignment record by attacking peaceful dwarves.

References