Ghost (monster class)
The ghost is a monster class in NetHack represented by a blank space ( ). The class contains two monsters:
It is common for players use the SYMBOLS option to give ghosts and shades a different appearance, such as X or 8.
Contents
Common traits
All ghosts are humanoid, human size undead monsters that are unsolid and breathless. They are capable of flight and phasing through walls, and will follow a nearby player to other levels. They cannot be genocided, and are always generated hostile.
Variants
Some variants of NetHack change the glyph of ghosts for better visibility.
SLASH'EM
SLASH'EM adds one new monster to the ghost monster class:
dNetHack
In dNetHack, the ghost monster class instead uses the dot, ., as a glyph. dNetHack also moves the shade to its own monster class and adds new monsters to the ghost monster class:
- . garo
- . being of Ib
- . priest of Ib
- . garo master
- . Blackbeard's Ghost
xNetHack
In xNetHack, this monster class is merged into the W wraith class to avoid using punctuation for monster glyphs and make them more visible.
SpliceHack
SpliceHack adds a new monster to the ghost monster class:
Ghosts can grow up into spectres.
EvilHack
EvilHack also adds spectres to the ghost monster class.
SlashTHEM
In SlashTHEM, the ghost monster class now uses the 8 glyph. SlashTHEM retains the previous monsters in the class from SLASH'EM and adds new monsters: