Difference between revisions of "Killer bee"

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{{wikipedia|Africanized bee}}
 
 
{{monster
 
{{monster
 
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A '''killer bee''', {{monsym|killer_bee}}, is a [[monster]] that is usually generated in large groups. They tend to be faster than you, so they can get more than one sting in each turn. Sometimes their sting is [[poison]]ed, which can [[instadeath|instakill]] you if you are not resistant. Their corpses are poisonous but have a high chance (30%) of granting [[poison resistance]].
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The '''killer bee''', {{monsym|killer bee}}, is a type of [[monster]] that appears in ''[[NetHack]]''. Killer bees are female, [[oviparous]] and [[inediate]] [[insect]]s that are capable of [[flight]].
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A killer bee has a single [[poisonous]] sting attack, and possesses [[poison resistance]].
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A killer bee [[corpse]] is poisonous to eat, but eating a killer bee corpse or [[tin]] has a {{frac|3|10}} chance of granting poison resistance.
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==Generation==
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Randomly generated killer bees are always created hostile, and are often generated in large [[group]]s.
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[[Kicking]] a [[tree]] may summon one or more killer bees around it, which can only happen once per tree.
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Hostile killer bees can be generated by the [[summon insects]] [[monster spell]], most often cast by [[aligned priest]]s.{{refsrc|src/mcastu.c|589|version=NetHack 3.6.7}} Killer bees can hatch from [[eggs]], including ones laid by a player polymorphed into a queen bee - {{frac|76|77}} of eggs laid this way will be killer bee eggs.{{refsrc|src/mon.c|3914|version=NetHack 3.6.7}}
  
A [[beehive]] is a special room that contains lots of killer bees, a queen bee, and [[lump of royal jelly|lumps of royal jelly]].
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[[Beehive]]s are [[special room]]s that contain a horde of killer bees, a [[queen bee]], and [[lumps of royal jelly]] - there is a guaranteed beehive within the [[Wizard's Tower]].
  
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Killer bees appear among the {{white|a}} that are part of the first [[quest]] monster class for [[Valkyrie]]s and make up {{frac|24|175}} of the monsters that are randomly generated on the [[Valkyrie quest]].
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{{upcoming|NetHack 3.7.0|Killer bees can now eat [[royal jelly]] to [[grow up]] into queen bees if no queen already exists on the level. Pet killer bees will actively seek out nearby royal jelly to do this. This will kill them if queen bees are genocided.
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Rubbing non-cursed royal jelly on a killer bee [[egg]] will turn it into a queen bee egg; cursed royal jelly will kill the egg ('The egg quivers feebly'), while non-cursed jelly will revive it ('The egg quivers briefly'), and blessed jelly will make the newborn creature think [[you]] are its parent, so it is guaranteed to hatch tame.}}
  
 
==Strategy==
 
==Strategy==
Killer bees are fast but weak. A medium-level character with a good chance to hit can often finish them off in one hit. This works best if you fight them in corridors where only one can sting you at a time. For low-level, slow, burdened, or non-poison-resistant characters, discretion is the better part of valor. High [[magic cancellation]] will offer considerable protection against the poisonous sting. [[Elbereth]] can offer some breathing room. Head to a corridor or doorway so you only need to fight one at a time. An effective and pacifist alternative is to lead the bees to a [[falling rock trap]], which will dispose of them quickly. If you can't get away easily or are surrounded, you will need to look in your inventory for a suitable [[wand]] or escape item.
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While not especially strong individually, killer bees are quite fast at 18 speed, and their sting can drain [[strength]] and even [[instadeath|instantly kill you]] unless you are resistant. Despite their offensive threat, killer bees have low HP, and will often die in a couple of hits; however, they have a low natural AC, making them hard to hit in the first place. A source of extrinsic poison resistance, such as an [[alchemy smock]] or [[amulet versus poison]], will prevent the worst of the damage from the stings; high [[magic cancellation]] from armor can offer some protection as a last resort.
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Discretion is the better part of valor: if you are low-level, burdened and/or lack poison resistance, you will want to get away as quickly as possible using suitable [[wand]]s or [[escape item]]s. [[Elbereth]] can also offer some breathing room against killer bees if you find it difficult to avoid them. If you plan to actually fight back, drawing the bees into narrow corridors is a valuable tactic, either to handle them one at a time or else decimate them with wands or spells - killer bees have no [[Magic resistance (monster)|MR score]], and even {{wand of|magic missile}} [[wand]]s will suffice if they hit. An effective alternative, especially for [[pacifist]]s, is to lead the bees to a [[falling rock trap]], which will dispose of them quickly.
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Killer bees are a popular source of intrinsic poison resistance for characters with extrinsic poison resistance, or else with means to prevent strength loss and/or significantly reduce poison damage: You can nullify the strength penalty through the use of a [[ring of sustain ability]], or reverse it with a [[unicorn horn]]. A [[tinning kit]] makes the corpses safe to eat and slightly increases the nutrition provided per corpse.
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{{upcoming|3.7.0|Poison no longer causes instadeath, but still results in significant damage to HP and attributes. Unicorn horns no longer restore lost attributes.
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Killer bees will eat lumps of royal jelly to become queen bees, making it prudent to save the original queen for last when clearing out a hive if you want an easier fight and/or want their jelly for yourself.}}
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==History==
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The killer bee first appears in Hack 1.21 and Hack for PDP-11, which are based on [[Jay Fenlason's Hack]], and is included in the initial bestiary for [[Hack 1.0]]. Beehives first appear in [[NetHack 3.0.0]].
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==Origin==
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{{wikipedia|Africanized bee}}
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The "killer bee" is an Africanized hybrid of the western honey bee, produced originally by crossbreeding the East African lowland honey bee with various European honey bee subspecies, such as the Italian honey bee and the Iberian honey bee. The East African lowland honey bee was first introduced to Brazil in 1956 in an effort to increase honey production, but 26 swarms escaped quarantine in 1957; since then, the hybrid has spread throughout the Americas. Africanized honey bees are typically (but not always) much more defensive than other varieties of honey bees, and are more easily provoked and react to disturbances faster, chasing targets for up to a quarter of a mile.
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"Killer bee" stings are 10 times more frequent than from European honey bees, and have killed horses and other animals, and even some humans - this has made them highly feared, a reaction amplified by media reports and movies such as ''[[wikipedia:The Swarm (1978 film)|The Swarm]]''. "Killer bee" is also used as a blanket term for any type of bee demonstrating aggressive behavior, which is often dramatized as actively seeking humans to attack. Despite this, their venom is no more potent than any other variety of honey bee, and higher-reported sting incidents are entirely rooted in their more aggressive reactions compared to European honeybees. While sting cases can still become very serious, they remain relatively rare and only kill one or two people per year on average.
  
Although killer bee corpses are poisonous, they offer a high chance (30%) of granting poison resistance, which you might like to take advantage of, especially if you have a temporary source of poison resistance like an [[amulet versus poison]] or a [[ring of poison resistance]] or are nullifying the strength penalty through the use of a [[ring of sustain ability]], [[unicorn horn]], or [[tinning kit]]. You will never suffer [[instadeath]] from eating their corpses, although the poison damage itself may kill you if you are low on HP.
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==Variants==
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===dNetHack===
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In [[dNetHack]], killer bees are lawful. Several killer bees are encountered on [[Law quest (dNethack)|the Lawful Quest]], and [[Monster starting inventory|can generate with]] armor made to fit their body shape.
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A killer bee generated on the Lawful Quest has a {{frac|4}} chance of generating with [[leather armor]], and otherwise has a {{frac|3}} chance of generating with a [[plain dress]].
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===EvilHack===
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In [[EvilHack]], one to four [[honey badger]]s may be created on any level that generates with a beehive. Honey badgers on the same floor as a beehive will often dig towards it, which has the added peril of likely waking the hive before you are prepared to deal with either them or the badgers.
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===SlashTHEM===
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In [[SlashTHEM]], the Gnome King's Apiary is a variant of [[Mines' End]] that contains a beehive with a queen bee and several killer bees.
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==
{{encyclopedia|
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{{encyclopedia-redirect|bee}}
This giant variety of its useful normal cousin normally
 
appears in small groups, looking for raw material to produce
 
the royal jelly needed to feed their queen.  On rare
 
occasions, one may stumble upon a bee-hive, in which the
 
queen bee is being well provided for, and guarded against
 
intruders.
 
}}
 
  
==See also==
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==References==
* [[Beehive]]
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<references/>
* [[Queen bee]]
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{{nethack-367}}
{{nethack-360}}
 
 
[[Category:Monsters]]
 
[[Category:Monsters]]

Latest revision as of 06:17, 18 January 2024

The killer bee, a, is a type of monster that appears in NetHack. Killer bees are female, oviparous and inediate insects that are capable of flight.

A killer bee has a single poisonous sting attack, and possesses poison resistance.

A killer bee corpse is poisonous to eat, but eating a killer bee corpse or tin has a 310 chance of granting poison resistance.

Generation

Randomly generated killer bees are always created hostile, and are often generated in large groups.

Kicking a tree may summon one or more killer bees around it, which can only happen once per tree.

Hostile killer bees can be generated by the summon insects monster spell, most often cast by aligned priests.[1] Killer bees can hatch from eggs, including ones laid by a player polymorphed into a queen bee - 7677 of eggs laid this way will be killer bee eggs.[2]

Beehives are special rooms that contain a horde of killer bees, a queen bee, and lumps of royal jelly - there is a guaranteed beehive within the Wizard's Tower.

Killer bees appear among the a that are part of the first quest monster class for Valkyries and make up 24175 of the monsters that are randomly generated on the Valkyrie quest.

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

Killer bees can now eat royal jelly to grow up into queen bees if no queen already exists on the level. Pet killer bees will actively seek out nearby royal jelly to do this. This will kill them if queen bees are genocided.

Rubbing non-cursed royal jelly on a killer bee egg will turn it into a queen bee egg; cursed royal jelly will kill the egg ('The egg quivers feebly'), while non-cursed jelly will revive it ('The egg quivers briefly'), and blessed jelly will make the newborn creature think you are its parent, so it is guaranteed to hatch tame.

Strategy

While not especially strong individually, killer bees are quite fast at 18 speed, and their sting can drain strength and even instantly kill you unless you are resistant. Despite their offensive threat, killer bees have low HP, and will often die in a couple of hits; however, they have a low natural AC, making them hard to hit in the first place. A source of extrinsic poison resistance, such as an alchemy smock or amulet versus poison, will prevent the worst of the damage from the stings; high magic cancellation from armor can offer some protection as a last resort.

Discretion is the better part of valor: if you are low-level, burdened and/or lack poison resistance, you will want to get away as quickly as possible using suitable wands or escape items. Elbereth can also offer some breathing room against killer bees if you find it difficult to avoid them. If you plan to actually fight back, drawing the bees into narrow corridors is a valuable tactic, either to handle them one at a time or else decimate them with wands or spells - killer bees have no MR score, and even magic missile wands will suffice if they hit. An effective alternative, especially for pacifists, is to lead the bees to a falling rock trap, which will dispose of them quickly.

Killer bees are a popular source of intrinsic poison resistance for characters with extrinsic poison resistance, or else with means to prevent strength loss and/or significantly reduce poison damage: You can nullify the strength penalty through the use of a ring of sustain ability, or reverse it with a unicorn horn. A tinning kit makes the corpses safe to eat and slightly increases the nutrition provided per corpse.

The following information pertains to an upcoming version (3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

Poison no longer causes instadeath, but still results in significant damage to HP and attributes. Unicorn horns no longer restore lost attributes.

Killer bees will eat lumps of royal jelly to become queen bees, making it prudent to save the original queen for last when clearing out a hive if you want an easier fight and/or want their jelly for yourself.

History

The killer bee first appears in Hack 1.21 and Hack for PDP-11, which are based on Jay Fenlason's Hack, and is included in the initial bestiary for Hack 1.0. Beehives first appear in NetHack 3.0.0.

Origin

The "killer bee" is an Africanized hybrid of the western honey bee, produced originally by crossbreeding the East African lowland honey bee with various European honey bee subspecies, such as the Italian honey bee and the Iberian honey bee. The East African lowland honey bee was first introduced to Brazil in 1956 in an effort to increase honey production, but 26 swarms escaped quarantine in 1957; since then, the hybrid has spread throughout the Americas. Africanized honey bees are typically (but not always) much more defensive than other varieties of honey bees, and are more easily provoked and react to disturbances faster, chasing targets for up to a quarter of a mile.

"Killer bee" stings are 10 times more frequent than from European honey bees, and have killed horses and other animals, and even some humans - this has made them highly feared, a reaction amplified by media reports and movies such as The Swarm. "Killer bee" is also used as a blanket term for any type of bee demonstrating aggressive behavior, which is often dramatized as actively seeking humans to attack. Despite this, their venom is no more potent than any other variety of honey bee, and higher-reported sting incidents are entirely rooted in their more aggressive reactions compared to European honeybees. While sting cases can still become very serious, they remain relatively rare and only kill one or two people per year on average.

Variants

dNetHack

In dNetHack, killer bees are lawful. Several killer bees are encountered on the Lawful Quest, and can generate with armor made to fit their body shape.

A killer bee generated on the Lawful Quest has a 14 chance of generating with leather armor, and otherwise has a 13 chance of generating with a plain dress.

EvilHack

In EvilHack, one to four honey badgers may be created on any level that generates with a beehive. Honey badgers on the same floor as a beehive will often dig towards it, which has the added peril of likely waking the hive before you are prepared to deal with either them or the badgers.

SlashTHEM

In SlashTHEM, the Gnome King's Apiary is a variant of Mines' End that contains a beehive with a queen bee and several killer bees.

Encyclopedia entry

See the encyclopedia entry for bee.

References