Difference between revisions of "Orc (SLASH'EM)"
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− | [[SLASH'EM]] adds several new types of [[ | + | [[SLASH'EM]] adds several new types of '''[[Orc (monster class)|orcs]]'''. While they all have more hit dice and speed than their vanilla counterparts, they have few special abilities. |
==War orc== | ==War orc== | ||
Line 11: | Line 11: | ||
|MR=0 | |MR=0 | ||
|align=-4 | |align=-4 | ||
− | |frequency= | + | |frequency=1 |
|genocidable=Yes | |genocidable=Yes | ||
|attacks=Weapon 2d8 | |attacks=Weapon 2d8 | ||
|resistances conveyed=None | |resistances conveyed=None | ||
|resistances=None | |resistances=None | ||
− | |attributes={{attributes|A war orc|humanoid=1|omnivore=1|orc=1|strong=1|greedy=1|jewels=1|collect=1|infravisible=1|infravision=1|traitor=1}} | + | |attributes={{attributes|A war orc|humanoid=1|omnivore=1|orc=1|strong=1|greedy=1|jewels=1|collect=1|infravisible=1|infravision=1|traitor=1|hell=1|lgroup=1}} |
|size=Medium | |size=Medium | ||
|nutr=300 | |nutr=300 | ||
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}} | }} | ||
− | A '''war orc''' can only be generated in [[Gehennom]] or in Grund's stronghold. | + | A '''war orc''' can only be generated in [[Gehennom]] or in Grund's stronghold, and also replace [[dwarf king]]s in the [[Gnomish Mines]] if the PC is a dwarf. It is the weakest of the new orcs, and has no particularly striking features. It is unlikely to be a threat, even if encountered in Grund's stronghold. |
{{clear}} | {{clear}} | ||
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|MR=10 | |MR=10 | ||
|align=-4 | |align=-4 | ||
− | |frequency= | + | |frequency=1 |
|genocidable=Yes | |genocidable=Yes | ||
|attacks=Weapon 2d8 | |attacks=Weapon 2d8 | ||
|resistances conveyed=None | |resistances conveyed=None | ||
|resistances=None | |resistances=None | ||
− | |attributes={{attributes|A great orc|humanoid=1|omnivore=1|orc=1|strong=1|greedy=1|jewels=1|collect=1|infravisible=1|infravision=1|traitor=1}} | + | |attributes={{attributes|A great orc|humanoid=1|omnivore=1|orc=1|strong=1|greedy=1|jewels=1|collect=1|infravisible=1|infravision=1|traitor=1|hell=1|lgroup=1}} |
|size=Medium | |size=Medium | ||
|nutr=300 | |nutr=300 | ||
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}} | }} | ||
− | A '''great orc''' can only be generated in [[Gehennom]] or in Grund's stronghold. | + | A '''great orc''' can only be generated in [[Gehennom]] or in Grund's stronghold. While they have a fairly large amount of hit dice, they lack any special abilities and have only a modest melee attack. |
{{clear}} | {{clear}} | ||
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|MR=10 | |MR=10 | ||
|align=-9 | |align=-9 | ||
− | |frequency= | + | |frequency=1 |
|genocidable=Yes | |genocidable=Yes | ||
|attacks=Weapon 2d8 | |attacks=Weapon 2d8 | ||
|resistances conveyed=cold (60%) | |resistances conveyed=cold (60%) | ||
|resistances=cold | |resistances=cold | ||
− | |attributes={{attributes|A snow orc|humanoid=1|omnivore=1|orc=1|strong=1|greedy=1|jewels=1|collect=1|infravisible=1|infravision=1|traitor=1}} | + | |attributes={{attributes|A snow orc|humanoid=1|omnivore=1|orc=1|strong=1|greedy=1|jewels=1|collect=1|infravisible=1|infravision=1|traitor=1|nohell=1|lgroup=1}} |
|size=Medium | |size=Medium | ||
|nutr=300 | |nutr=300 | ||
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|reference=[[SLASH'EM_0.0.7E7F2/monst.c#line1222]] | |reference=[[SLASH'EM_0.0.7E7F2/monst.c#line1222]] | ||
}} | }} | ||
− | '''Snow orcs''' are occasionally found in the middle dungeon or Grund's stronghold. | + | '''Snow orcs''' are occasionally found in the middle dungeon or Grund's stronghold. They can be be a modest threat due to their appearing in large groups and using weapons, although a player with [[speed]] can avoid them. They are [[cold resistant]], and their corpses have a good chance of conveying that intrinsic. They do not have any other special abilities, however: their attacks are not cold-branded. |
{{clear}} | {{clear}} | ||
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|MR=10 | |MR=10 | ||
|align=-9 | |align=-9 | ||
− | |frequency= | + | |frequency=1 |
|genocidable=Yes | |genocidable=Yes | ||
|attacks=Weapon 3d6 | |attacks=Weapon 3d6 | ||
|resistances conveyed=fire (80%) | |resistances conveyed=fire (80%) | ||
|resistances=fire | |resistances=fire | ||
− | |attributes={{attributes|A demon orc|humanoid=1|omnivore=1|orc=1|hostile=1|strong=1|greedy=1|jewels=1|collect=1|infravisible=1|infravision=1|traitor=1}} | + | |attributes={{attributes|A demon orc|humanoid=1|omnivore=1|orc=1|hostile=1|strong=1|greedy=1|jewels=1|collect=1|infravisible=1|infravision=1|traitor=1|hell=1|lgroup=1}} |
|size=Medium | |size=Medium | ||
|nutr=300 | |nutr=300 | ||
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}} | }} | ||
− | '''Demon orcs''' can only be generated in [[Gehennom]] or in Grund's stronghold. They have a high chance of granting [[fire resistance]], and resist fire. | + | '''Demon orcs''' can only be generated in [[Gehennom]] or in Grund's stronghold. They have a high chance of granting [[fire resistance]], and resist fire. By the time one sees them, they are unlikely to be a threat, although early travelers to Grund's stronghold might wish to be cautious. |
{{clear}} | {{clear}} | ||
Latest revision as of 16:34, 3 August 2023
SLASH'EM adds several new types of orcs. While they all have more hit dice and speed than their vanilla counterparts, they have few special abilities.
War orc
o war orc | |
---|---|
Difficulty | 8 |
Attacks |
Weapon 2d8 |
Base level | 6 |
Base experience | 78 |
Speed | 7 |
Base AC | 10 |
Base MR | 0 |
Alignment | -4 (chaotic) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 1300 |
Nutritional value | 300 |
Size | Medium |
Resistances | None |
Resistances conveyed |
None |
A war orc:
| |
Reference | SLASH'EM_0.0.7E7F2/monst.c#line1199 |
A war orc can only be generated in Gehennom or in Grund's stronghold, and also replace dwarf kings in the Gnomish Mines if the PC is a dwarf. It is the weakest of the new orcs, and has no particularly striking features. It is unlikely to be a threat, even if encountered in Grund's stronghold.
Great orc
o great orc | |
---|---|
Difficulty | 11 |
Attacks |
Weapon 2d8 |
Base level | 9 |
Base experience | 191 |
Speed | 7 |
Base AC | 10 |
Base MR | 10 |
Alignment | -4 (chaotic) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 1300 |
Nutritional value | 300 |
Size | Medium |
Resistances | None |
Resistances conveyed |
None |
A great orc:
| |
Reference | SLASH'EM_0.0.7E7F2/monst.c#line1206 |
A great orc can only be generated in Gehennom or in Grund's stronghold. While they have a fairly large amount of hit dice, they lack any special abilities and have only a modest melee attack.
Snow orc
o snow orc | |
---|---|
Difficulty | 11 |
Attacks |
Weapon 2d8 |
Base level | 9 |
Base experience | 191 |
Speed | 12 |
Base AC | 10 |
Base MR | 10 |
Alignment | -9 (chaotic) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 1300 |
Nutritional value | 300 |
Size | Medium |
Resistances | cold |
Resistances conveyed |
cold (60%) |
A snow orc:
| |
Reference | SLASH'EM_0.0.7E7F2/monst.c#line1222 |
Snow orcs are occasionally found in the middle dungeon or Grund's stronghold. They can be be a modest threat due to their appearing in large groups and using weapons, although a player with speed can avoid them. They are cold resistant, and their corpses have a good chance of conveying that intrinsic. They do not have any other special abilities, however: their attacks are not cold-branded.
Demon orc
o demon orc | |
---|---|
Difficulty | 14 |
Attacks |
Weapon 3d6 |
Base level | 12 |
Base experience | 272 |
Speed | 12 |
Base AC | 10 |
Base MR | 10 |
Alignment | -9 (chaotic) |
Frequency (by normal means) | 1 (Very rare) |
Genocidable | Yes |
Weight | 1300 |
Nutritional value | 300 |
Size | Medium |
Resistances | fire |
Resistances conveyed |
fire (80%) |
A demon orc:
| |
Reference | SLASH'EM_0.0.7E7F2/monst.c#line1230 |
Demon orcs can only be generated in Gehennom or in Grund's stronghold. They have a high chance of granting fire resistance, and resist fire. By the time one sees them, they are unlikely to be a threat, although early travelers to Grund's stronghold might wish to be cautious.
Grund the Orc King
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