Difference between revisions of "Orc (monster class)"

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m (Train moved page Orc to Orc (monster class): We should have separate pages for the monster attribute, the monster class and the starting race. I will also create a disambiguation page.)
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''This page refers to the monsters.  For the starting race read [[orc (starting race)]]''
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''For other uses of orc, see [[orc]].''
  
An '''orc''' is a type of monster represented by a lowercase letter {{white|o}}. [[Goblin]]s and [[hobgoblin]]s are also represented by the same letter, but are not exactly orcs (though they are related).
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An '''orc''' is a type of monster represented by a lowercase letter {{white|o}}. All orcs are, unsurprisingly, [[orc (monster attribute)|orcish]].
  
 
The following orcs appear in [[NetHack]]:
 
The following orcs appear in [[NetHack]]:
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* {{monsymlink|goblin}}
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* {{monsymlink|hobgoblin}}
 
* {{monsym|orc}} '''orcs''', ''(not randomly generated)''
 
* {{monsym|orc}} '''orcs''', ''(not randomly generated)''
 
* {{monsymlink|hill orc}}
 
* {{monsymlink|hill orc}}
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== Description ==
 
== Description ==
Orcs [[Monster_starting_inventory|typically wear]] orcish armor (unless picking an item up after generated), which is of lesser quality than elven, dwarvish, or regular armor.  Orcs [[Monster_starting_inventory|ordinarily wield]] [[orcish dagger]]s or [[bow]]s and [[arrow]]s, the latter of which are often poisoned.  While orcs are not terribly difficult in and of themselves, having poison resistance removes any difficulty.
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Orcs [[Monster_starting_inventory|typically wear]] orcish armor (unless picking an item up after generated), which is of lesser quality than elven, dwarvish, or regular armor.  Orcs [[Monster_starting_inventory|ordinarily wield]] [[orcish dagger]]s or [[orcish bow]]s and [[orcish arrow]]s, the latter of which are often poisoned.  While orcs are not terribly difficult in and of themselves, having poison resistance removes any difficulty.
  
 
Orcs appear in groups, so leading them into a hallway can make the battle much easier and let you avoid being surrounded.
 
Orcs appear in groups, so leading them into a hallway can make the battle much easier and let you avoid being surrounded.
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Wielding [[Sting]] will indicate the positions of any orcs on the current level.
 
Wielding [[Sting]] will indicate the positions of any orcs on the current level.
  
Orcs hitting a [[ride|mounted player]] have a 1/2 (50%) chance of hitting the steed instead of the 1/4 (25%) chance that others have{{refsrc|mhitu.c|341}}. A comment in the source code says ''Orcs like to steal and eat horses and the like''.
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Orcs hitting a [[ride|mounted player]] have a 1/2 (50%) chance of hitting the steed instead of the 1/4 (25%) chance that others have{{refsrc|mhitu.c|341}}, which is, according to a comment, because "[o]rcs like to steal and eat horses and the like".
  
 
== Strategy ==
 
== Strategy ==
 
Alone, goblins and orcs are generally easy targets unless you happen across one with a very powerful weapon or a wand.
 
Alone, goblins and orcs are generally easy targets unless you happen across one with a very powerful weapon or a wand.
  
Even in groups, their attack power is usually not too high. However orcs are often [[Monster_starting_inventory|generated armed with]] [[poison]] arrows, which they love using. This can make orcs very hazardous for beginning characters who do not yet have poison [[resistance]]. They can also be somewhat dangerous if there is a big horde of them blocking your routes of escape, or if you become trapped between the orcs and another more dangerous monster.
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Even in groups, their attack power is usually not too high. However, orcs are often [[Monster_starting_inventory|generated armed with]] [[poison]] arrows, which they love using. This can make orcs very hazardous for beginning characters who do not yet have [[poison resistance]]. They can also be somewhat dangerous if there is a big horde of them blocking your routes of escape, or if you become trapped between the orcs and another more dangerous monster.
  
 
Some generic [[strategy]] can help:
 
Some generic [[strategy]] can help:

Revision as of 09:55, 9 July 2015

For other uses of orc, see orc.

An orc is a type of monster represented by a lowercase letter o. All orcs are, unsurprisingly, orcish.

The following orcs appear in NetHack:

Description

Orcs typically wear orcish armor (unless picking an item up after generated), which is of lesser quality than elven, dwarvish, or regular armor. Orcs ordinarily wield orcish daggers or orcish bows and orcish arrows, the latter of which are often poisoned. While orcs are not terribly difficult in and of themselves, having poison resistance removes any difficulty.

Orcs appear in groups, so leading them into a hallway can make the battle much easier and let you avoid being surrounded.

Wielding Sting will indicate the positions of any orcs on the current level.

Orcs hitting a mounted player have a 1/2 (50%) chance of hitting the steed instead of the 1/4 (25%) chance that others have[1], which is, according to a comment, because "[o]rcs like to steal and eat horses and the like".

Strategy

Alone, goblins and orcs are generally easy targets unless you happen across one with a very powerful weapon or a wand.

Even in groups, their attack power is usually not too high. However, orcs are often generated armed with poison arrows, which they love using. This can make orcs very hazardous for beginning characters who do not yet have poison resistance. They can also be somewhat dangerous if there is a big horde of them blocking your routes of escape, or if you become trapped between the orcs and another more dangerous monster.

Some generic strategy can help:

  • Lure the orcs into a corridor, so never simultaneously fight more than one (or two, if they surround you).
  • Climb the staircase, wait until you heal, then return to the level to kill the remaining orcs.
  • Engrave Elbereth. Orcs respect E.

SLASH'EM

Slash'em introduces several new orcs.

UnNetHack

In UnNetHack orcs will attack any elves they see, (and vice versa) as part of Nephi's grudge patch.

The Deep orc is introduced as a new orc.

Origin

Orcs are monsters from the Tolkien Universe.

Encyclopedia entry

Orcs, bipeds with a humanoid appearance, are related to the
goblins, but much bigger and more dangerous. The average orc
is only moderately intelligent, has broad, muscled shoulders,
a short neck, a sloping forehead and a thick, dark fur.
Their lower eye-teeth are pointing forward, like a boar's.
Female orcs are more lightly built and bare-chested. Not
needing any clothing, they do like to dress in variegated
apparels. Suspicious by nature, orcs live in tribes or
hordes. They tend to live underground as well as above
ground (but they dislike sunlight). Orcs can use all weapons,
tools and armors that are used by men. Since they don't have
the talent to fashion these themselves, they are constantly
hunting for them. There is nothing a horde of orcs cannot
use.

[ het Boek van de Regels; Het Oog des Meesters ]

References