Difference between revisions of "Snickersnee"

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(Actually this strategy section is cooked lol, there'd be no practical reason to overenchant either unless you really really wanted to. Overall rewrite is needed anyway)
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   |tohit=<nowiki>+</nowiki>1
 
   |skill=long sword
 
   |skill=long sword
   |affiliation=<ul><li>[[lawful]]</li><li>[[Samurai|(Samurai)]]</li></ul>
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   |affiliation=<ul><li>[[lawful]]</li><li>[[Samurai]]</li></ul>
 
   |cost=1200
 
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}}
 
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'''Snickersnee''' is an [[artifact weapon]] that appears in ''[[NetHack]]''. It is [[lawful]], and its [[base item]] is a [[katana]].  
+
'''Snickersnee''' is an [[artifact weapon]] that appears in ''[[NetHack]]''. It is [[lawful]]-aligned, and its [[base item]] is a [[katana]].
 +
 
 +
Snickersnee deals an extra +1d8 damage to all monsters.
  
 
==Generation==
 
==Generation==
Snickersnee is the first guaranteed [[sacrifice gift]] for a [[Samurai]].
+
In addition to random generation, Snickersnee may be given as a [[sacrifice gift]] to lawful characters, and is the first guaranteed sacrifice gift for [[Samurai]].
 
 
==Description==
 
Snickersnee has +1 to-hit and deals an extra +''1d8'' damage to monsters.
 
  
 
==Strategy==
 
==Strategy==
Snickersnee's simple damage bonus makes it at least moderately useful in the early game, especially for Samurai, [[Valkyrie]]s and [[Knight]]s (who start the game with training in the [[long sword]] skill); it is also a decent weapon for other roles to unlock and train the skill with. Its damage against small monsters is on the same level as [[Excalibur]] without allowing hostiles to track you, but it is weaker against large monsters and lacks the latter's [[drain resistance]] and [[automatic searching]], and gets only +1 to-hit versus Excalibur's +1d5.
+
Snickersnee is a serviceable artifact weapon, if generally unremarkable - it has marginally lower damage on average compared to [[Excalibur]], with lower to-hit bonuses and no additional properties. While outclassed by Excalibur and many other artifact weapons, it is still decent as a first artifact weapon for Samurai and other lawful characters, and can at least tide them over until you are prepped to dip for Excalibur or transition to another artifact weapon.
 
 
==Origin==
 
Snickersnee is a reference to ''[[wikipedia:The Mikado|The Mikado]]'', a popular 19th century comic opera set in Japan. Its name is actually an old English word for "large knife".
 
  
==Average damage calculation==
+
===Average damage calculation===
The average damage calculations in the following table do not include bonuses from [[Skill|weapon skills]], [[strength]], or from using a [[blessed]] weapon against [[undead]] or [[demon]]s.
+
The average damage calculations in the following table do not include bonuses from [[Skill|weapon skills]], [[strength]], or from using a [[blessed]] weapon against [[undead]] or [[M2_DEMON|demons]].
  
 
{|class="wikitable"
 
{|class="wikitable"
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| +7 Snickersnee || <math>\frac{1+10}{2}+\frac{1+8}{2}+7=\bold{17}</math> || <math>\frac{1+12}{2}+\frac{1+8}{2}+7=\bold{18}</math>
 
| +7 Snickersnee || <math>\frac{1+10}{2}+\frac{1+8}{2}+7=\bold{17}</math> || <math>\frac{1+12}{2}+\frac{1+8}{2}+7=\bold{18}</math>
 
|}
 
|}
 +
 +
==History==
 +
Snickersnee first appears in [[NetHack 2.2a]] - in this versions and [[NetHack 2.3e]], any katana can be [[name]]d Snickersnee, and it has a +d5 damage bonus against all monsters.{{refsrc|fight.c|399|version=NetHack 2.3e}} In [[NetHack 3.0.0]], artifacts are made unique, and Snickersnee is given its modern traits.
 +
 +
==Origin==
 +
Snickersnee is derived from ''[[wikipedia:The Mikado|The Mikado]]'', a popular 19th century comic opera set in Japan. Its name is actually an archaic English word for "large knife", deriving from a Dutch phrase meaning ''to stab or cut''.  The word originally described a style of knife-fighting (analogous to ''cut and thrust'' in English), and later came to refer to the knives used in such fights.
  
 
==Variants==
 
==Variants==
 
===SLASH'EM===
 
===SLASH'EM===
In [[SLASH'EM]], Snickersnee does its maximum damage bonus on each hit, thus 1d10+8 vs. small and 1d12+8 vs. large, making it significantly more powerful than in vanilla.
+
In [[SLASH'EM]], due to artifact weapon changes Snickersnee now has a flat +8 damage bonus, making it significantly more powerful than in vanilla. Additionally, since artifacts can be #[[twoweapon]]ed, a Samurai who finds a long sword can get easy access to both Excalibur and Snickersnee, which makes for a formidable combination well into the late game.
  
 +
====Damage calculations====
 
{|class="wikitable"
 
{|class="wikitable"
 
! Weapon
 
! Weapon
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|}
 
|}
  
Additionally, since artifacts can be #[[twoweapon]]ed, a [[Samurai]] who finds a long sword can get easy access to both Excalibur and Snickersnee, which makes for a formidable combination even into the late game.
+
===SporkHack===
 +
In [[SporkHack]], Snickersnee gains +1d5 to hit (in addition to the +1 for being a [[katana]]), but is otherwise unchanged. This is more significant than it might initially seem because of the to-hit calculation changes in SporkHack.
 +
 
 +
===dNetHack===
 +
In [[dNetHack]], Snickersnee is much different from vanilla. It is an intelligent [[Samurai]]-favoring artifact [[knife]] with doubled base dice (i.e. 2d5 versus small monsters and 2d3 versus large monsters), +1d3 to-hit, and deals +1d10 damage versus all monsters. Snickersnee cannot be gifted at all, but is nameable by [[Tourist]]s who have either finished their [[quest]] or reached [[experience level]] 19; [[Kiku-ichimonji]] replaces Snickersnee as the Samurai's first gift. Both Tourists and Samurai can [[twoweapon]] Snickersnee in the off-hand, but will suffer a -20 to-hit penalty unless they are Skilled in twoweapon.
 +
 
 +
Snickersnee has a chance of [[beheading]] its target similar to [[Vorpal Blade]], and also shares Vorpal Blade's [[exploding dice]]: If any of its base weapon damage dice roll their maximum damage value, a bonus roll is made with the same-size die (i.e. 1d5 or 1d3) with a flat +1 bonus applied, and the result is added to its damage - if ''that'' die then rolls its maximum value, another such roll is made, and so on until the die rolls stop "exploding". There is also a +1 damage bonus per base dice (+2 damage in total), even if neither die explodes. This can result in absurdly high-damage strikes with Snickersnee (at least in theory), independent of the high-damage "vorpal blows" that the artifact is already capable of.
  
 
===SlashTHEM===
 
===SlashTHEM===
In [[SlashTHEM]], like SLASH'EM, Snickersnee's damage bonus is +8 instead of +1d8. However, it is no longer associated with Samurai; [[Kiku-ichimonji]] replaces it as the first sacrifice gift for Samurai.
+
In addition to SLASH'EM details, [[SlashTHEM]] adds Kiku-ichimonji from dNetHack, which replaces Snickersnee as the first sacrifice gift for Samurai.
 
 
===dNetHack===
 
In [[dNetHack]], Snickersnee is an intelligent artifact [[knife]] with +1d3 to-hit, +1d10 to damage, and a chance of beheading similar to [[Vorpal Blade]]. It cannot be gifted, but is nameable by mid-game [[Tourist]]s; as with SlashTHEM, Kiku-ichimonji also replaces Snickersnee as the Samurai's first gift. Both Tourists and Samurai can wield it in the [[twoweapon|off-hand]].
 
  
===SporkHack===
+
Snickersnee is one of the many artifacts that can be requested from [[Duri]] at [[The Forge]] if it has not generated during a game.  
In [[SporkHack]], Snickersnee gains +1d5 to hit (in addition to the +1 for being a [[katana]]), but is otherwise unchanged. This is more significant than it might initially seem because of the to-hit calculation changes in SporkHack.
 
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==
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}}
 
}}
  
 +
==References==
 +
<references/>
 +
{{nethack-367}}
 
[[Category:Artifact weapons]]
 
[[Category:Artifact weapons]]
{{nethack-366}}
 

Latest revision as of 02:39, 30 March 2024

)   Snickersnee   Katana.png
Base item katana
Damage vs. small 1d10 +1d8 (2–18)
Damage vs. large 1d12 +1d8 (2–20)
To-hit bonus +1
Bonus versus (any)
Weapon skill long sword
Size one-handed
Affiliation
When carried

(none)

When wielded

(none)

When invoked

(none)

Base price 1200 zm
Weight 40
Material iron

Snickersnee is an artifact weapon that appears in NetHack. It is lawful-aligned, and its base item is a katana.

Snickersnee deals an extra +1d8 damage to all monsters.

Generation

In addition to random generation, Snickersnee may be given as a sacrifice gift to lawful characters, and is the first guaranteed sacrifice gift for Samurai.

Strategy

Snickersnee is a serviceable artifact weapon, if generally unremarkable - it has marginally lower damage on average compared to Excalibur, with lower to-hit bonuses and no additional properties. While outclassed by Excalibur and many other artifact weapons, it is still decent as a first artifact weapon for Samurai and other lawful characters, and can at least tide them over until you are prepped to dip for Excalibur or transition to another artifact weapon.

Average damage calculation

The average damage calculations in the following table do not include bonuses from weapon skills, strength, or from using a blessed weapon against undead or demons.

Weapon Small monster Large monster
+0 Snickersnee \frac{1+10}{2}+\frac{1+8}{2}=\bold{10} \frac{1+12}{2}+\frac{1+8}{2}=\bold{11}
+7 Snickersnee \frac{1+10}{2}+\frac{1+8}{2}+7=\bold{17} \frac{1+12}{2}+\frac{1+8}{2}+7=\bold{18}

History

Snickersnee first appears in NetHack 2.2a - in this versions and NetHack 2.3e, any katana can be named Snickersnee, and it has a +d5 damage bonus against all monsters.[1] In NetHack 3.0.0, artifacts are made unique, and Snickersnee is given its modern traits.

Origin

Snickersnee is derived from The Mikado, a popular 19th century comic opera set in Japan. Its name is actually an archaic English word for "large knife", deriving from a Dutch phrase meaning to stab or cut. The word originally described a style of knife-fighting (analogous to cut and thrust in English), and later came to refer to the knives used in such fights.

Variants

SLASH'EM

In SLASH'EM, due to artifact weapon changes Snickersnee now has a flat +8 damage bonus, making it significantly more powerful than in vanilla. Additionally, since artifacts can be #twoweaponed, a Samurai who finds a long sword can get easy access to both Excalibur and Snickersnee, which makes for a formidable combination well into the late game.

Damage calculations

Weapon Small monster Large monster
+0 Snickersnee \frac{1+10}{2}+8=\bold{13.5} \frac{1+12}{2}+8=\bold{14.5}
+7 Snickersnee \frac{1+10}{2}+8+7=\bold{20.5} \frac{1+12}{2}+8+7=\bold{21.5}

SporkHack

In SporkHack, Snickersnee gains +1d5 to hit (in addition to the +1 for being a katana), but is otherwise unchanged. This is more significant than it might initially seem because of the to-hit calculation changes in SporkHack.

dNetHack

In dNetHack, Snickersnee is much different from vanilla. It is an intelligent Samurai-favoring artifact knife with doubled base dice (i.e. 2d5 versus small monsters and 2d3 versus large monsters), +1d3 to-hit, and deals +1d10 damage versus all monsters. Snickersnee cannot be gifted at all, but is nameable by Tourists who have either finished their quest or reached experience level 19; Kiku-ichimonji replaces Snickersnee as the Samurai's first gift. Both Tourists and Samurai can twoweapon Snickersnee in the off-hand, but will suffer a -20 to-hit penalty unless they are Skilled in twoweapon.

Snickersnee has a chance of beheading its target similar to Vorpal Blade, and also shares Vorpal Blade's exploding dice: If any of its base weapon damage dice roll their maximum damage value, a bonus roll is made with the same-size die (i.e. 1d5 or 1d3) with a flat +1 bonus applied, and the result is added to its damage - if that die then rolls its maximum value, another such roll is made, and so on until the die rolls stop "exploding". There is also a +1 damage bonus per base dice (+2 damage in total), even if neither die explodes. This can result in absurdly high-damage strikes with Snickersnee (at least in theory), independent of the high-damage "vorpal blows" that the artifact is already capable of.

SlashTHEM

In addition to SLASH'EM details, SlashTHEM adds Kiku-ichimonji from dNetHack, which replaces Snickersnee as the first sacrifice gift for Samurai.

Snickersnee is one of the many artifacts that can be requested from Duri at The Forge if it has not generated during a game.

Encyclopedia entry

Ah, never shall I forget the cry,
or the shriek that shrieked he,
As I gnashed my teeth, and from my sheath
I drew my Snickersnee!
--Koko, Lord high executioner of Titipu

[ The Mikado, by Sir W.S. Gilbert ]

References