Difference between revisions of "The Magic Mirror of Merlin"

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'''The Magic Mirror of Merlin''' is the [[knight]] [[quest artifact]]. It is [[lawful]] for [[wish]]ing purposes. Its base item type is a [[mirror]].
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'''The Magic Mirror of Merlin''' is the [[Knight]] [[quest artifact]]. It is the prize for completing the [[Knight quest]], and is [[lawful]] for [[wishing]] purposes. Its base item type is a [[mirror]].
  
When carried, the Magic Mirror of Merlin confers [[magic resistance]] and [[telepathy]]. In addition, knights do double damage to their enemies with some wands and most spells. For this reason, some players recommend making knights [[spellcaster]]s; [[magic missile]] does enormous damage (average of 112) when cast by level thirty knight with the Magic Mirror.<ref>http://groups.google.com/group/rec.games.roguelike.nethack/browse_frm/thread/c67ffc6f2d005d32/7d8d9704d183a623</ref>
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==Effects==
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When carried, the Magic Mirror of Merlin confers [[magic resistance]] and [[telepathy]]. In addition, Knights do double damage to their enemies with some wands and most spells.
  
When applied or wielded, the Mirror speaks to you, like [[The Master Key of Thievery]] — it gives a random rumor, true if the Mirror is blessed, false if cursed and either if uncursed.
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When [[applied]] or [[wield]]ed, the Mirror speaks to you and gives a random rumor - the rumor is true if the Mirror is blessed, false if cursed and either if uncursed. It shares this property with [[The Master Key of Thievery]].
  
== Double Damage ==
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===Double damage===
A [[Knight]] carrying the Magic Mirror of Merlin in open inventory deals double damage to monsters when zapping the following wands or spells:
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A Knight carrying the Magic Mirror of Merlin in open inventory deals double damage to monsters when zapping the following wands or spells:{{refsrc|src/zap.c|142|nethack=3.6.6}}{{refsrc|src/zap.c|3750|nethack=3.6.6}}
  
* [[wand of striking]]
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* [[wand of striking]], spell of {{Spell of|force bolt}}
* [[wand of undead turning]]
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* [[wand of undead turning]], spell of {{Spell of|turn undead}}
* [[Spellbook of force bolt|force bolt]]
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* spell of {{Spell of|sleep}} (0, doubled)
* [[Spellbook of sleep|sleep]] (0, doubled)
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* spell of {{Spell of|drain life}}
* [[Spellbook of drain life|drain life]]
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* spell of {{Spell of|magic missile}}
* [[Spellbook of magic missile|magic missile]]
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* spell of {{Spell of|cone of cold}} (only if [[Skill|unskilled or basic]])
* [[Spellbook of cone of cold|cone of cold]] (only if skill < SKILLED)
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* spell of {{Spell of|fireball}} (only if unskilled or basic)
* [[Spellbook of fireball|fireball]] (only if skill < SKILLED)
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* spell of {{Spell of|finger of death}}
* [[Spellbook of turn undead|turn undead]]
 
* [[Spellbook of finger of death|finger of death]] (overkill)
 
  
 
Other effects of these spells (such as the number of levels drained by drain life or the duration of sleep) are not changed.
 
Other effects of these spells (such as the number of levels drained by drain life or the duration of sleep) are not changed.
  
== Encyclopedia entry ==
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==Strategy==
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The Magic Mirror of Merlin is a worthwhile choice for lawful non-Knights making an artifact wish due to the magic resistance and telepathy it provides. [[The Sceptre of Might]] is a comparable lawful artifact in terms of desirability, but only confers magic resistance when wielded; the Magic Mirror only needs to be carried, making it preferable in that regard.
  
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Some players recommend making knights [[spellcaster]]s in anticipation of obtaining the Magic Mirror and using its double damage effect; [[magic missile]] does enormous damage (with an average of 112) when cast by a level thirty Knight with the Magic Mirror.<ref>http://groups.google.com/group/rec.games.roguelike.nethack/browse_frm/thread/c67ffc6f2d005d32/7d8d9704d183a623</ref> However, a Knight's starting stats make this somewhat impractical to attempt until much later on.
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==Variants==
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===EvilHack===
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In [[EvilHack]], The Magic Mirror of Merlin's magic resistance has been removed and replaced with [[reflection]] and [[half spell damage]].
 +
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==Encyclopedia entry==
 
{{encyclopedia|
 
{{encyclopedia|
This powerful mirror was created by Merlin, the druid, in ages
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This powerful mirror was created by Merlin, the druid, in ages past, when trees sang and rocks danced. It protects all who carry it from magic missiles, and gives them ESP.
past, when trees sang and rocks danced. It protects all who
 
carry it from magic missiles, and gives them ESP.
 
 
}}
 
}}
  
== References ==
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==References==
 
<references/>
 
<references/>
 
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{{nethack-366}}
 
[[Category:Quest artifacts|Magic Mirror of Merlin]]
 
[[Category:Quest artifacts|Magic Mirror of Merlin]]

Latest revision as of 03:50, 8 February 2023

(   The Magic Mirror of Merlin   Mirror.png
Base item mirror
Affiliation
When carried
When applied
When invoked (none)
Base price 1500 zm
Weight 13

The Magic Mirror of Merlin is the Knight quest artifact. It is the prize for completing the Knight quest, and is lawful for wishing purposes. Its base item type is a mirror.

Effects

When carried, the Magic Mirror of Merlin confers magic resistance and telepathy. In addition, Knights do double damage to their enemies with some wands and most spells.

When applied or wielded, the Mirror speaks to you and gives a random rumor - the rumor is true if the Mirror is blessed, false if cursed and either if uncursed. It shares this property with The Master Key of Thievery.

Double damage

A Knight carrying the Magic Mirror of Merlin in open inventory deals double damage to monsters when zapping the following wands or spells:[1][2]

Other effects of these spells (such as the number of levels drained by drain life or the duration of sleep) are not changed.

Strategy

The Magic Mirror of Merlin is a worthwhile choice for lawful non-Knights making an artifact wish due to the magic resistance and telepathy it provides. The Sceptre of Might is a comparable lawful artifact in terms of desirability, but only confers magic resistance when wielded; the Magic Mirror only needs to be carried, making it preferable in that regard.

Some players recommend making knights spellcasters in anticipation of obtaining the Magic Mirror and using its double damage effect; magic missile does enormous damage (with an average of 112) when cast by a level thirty Knight with the Magic Mirror.[3] However, a Knight's starting stats make this somewhat impractical to attempt until much later on.

Variants

EvilHack

In EvilHack, The Magic Mirror of Merlin's magic resistance has been removed and replaced with reflection and half spell damage.

Encyclopedia entry

This powerful mirror was created by Merlin, the druid, in ages past, when trees sang and rocks danced. It protects all who carry it from magic missiles, and gives them ESP.

References